Could A Pair Of Kinect Sensors Replace Your Mouse?

When you think about it, pushing a mouse across a table or poking a flat screen with your finger is a pretty limited way to interact with a computer. After all, our hands are capable of far more intricate motions, which a company called 3Gear Systems hopes to translate into complex gestures that could revolutionise how we use our devices.

But first the company just wants to move past mice and touchscreens with its innovative tracking system that uses a pair of Kinect sensors focused on your hands and the motions they make. They've provided an SDK allowing anyone to add gesture support to their applications, although, given two of its creators have backgrounds in computer animation, the applications seem mostly focused on interacting with 3D environments so far. But that doesn't mean this technology is limited to just that. By releasing a free SDK 3Gear Systems hopes to encourage other developers to come up with unique ideas for the technology. Hopefully before long we'll see something more than just a virtual reality cliche. Rochambeau, anyone? [3GearSystems via Engadget via GamesBeat]


Comments

    so it's kinda like the Leap, but instead of a small little box device, its a giant monstrosity of a thing that uses two kinects?

      "giant monstrosity of a thing" - kind of exaggerating aren't you? Its obviously a prototype aluminium frame with 2 kinect sensors. I was actually pretty impressed with the level of finesse with which they were manipulating those 3D cad images. Not easy to achieve.

        Yes I was exaggerating, but absolutely everyone on the internet does that......

        there I go again!

        But seriously, The level of finesse is pretty good, and it is something that you could technically put together yourself, if you have the money to buy 2 kinects

        Actually I think he's correct!! The leap is like 1/6th the size of a single connect bar. :)

      It's impressive, but again the hardware cost for this setup, let alone the room for calibration errors makes this far less appealing than the Leap. But kudos for the software side, definitely impressive work.

    I'm going to assume the PC Kinect is more expensive and more accurate because it includes the processors that were stripped out of the 360 version.

    Shame Microsoft. I enjoy Kinect for Dance Central, but it's disappointing knowing how much better it could have been.

    Wouldn't really need the extra horsepower, the PC should have that anyway.
    And my understanding was the main difference of the PC Kinect was different focal length as you'd be much closer than you would in front of a tv.

    Someone stole my mouse at work, forcing me to use a Wacom tablet as my main interface device. It's seriously the best thing that has ever happened to my productivity. Sure, it was a bit clumsy on the first day, but after the second I found it to be much faster and more accurate than using a mouse.

    I can only imagine that switching to something like this or the Leap Motion will improve interactivity and speed of use like nothing else.

    A cool project, but kinda redundant with Leap just around the corner which seems more accurate for a fraction of the cost and size.

    That's really quite impressive - What they're doing here could be the exact reason those leaked Xbox "Durango" documents said the next console would have two built in Kinect-like sensors.

    Think about that for a minute - This is already pretty damn good and it's just two guys working on it - If Microsoft realized this is something they could do with this kind of precision, having millions of dollars and a very qualified team of 15+ could achieve some pretty badass things with this.

    Hell no, this would never replace the precise movements of my mouse while working. It looks more like it could be a childs toy.

    How could it be possible regardless of pattern interference between two Kinects ?

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