We’ve been waiting for Star Trek-style Holodeck technology since, what, 1966? Microsoft Research has finally taken up the challenge and developed this — it’s not quite a Holodeck, but it’s tantalisingly close.
The HoloDesk, as Microsoft has dubbed it, uses an overhead screen to project a 2D image down through a half-silvered beam-splitter onto the desktop below. A webcam situated between the screen and beam-splitter and facial recognition software track the users gaze allowing the user to view objects projected onto the desk as if they were really there — move your head and the objects perspective changes to match.
An attached Kinect tracks the user’s movements within the desk-space, allowing him to manipulate the projected items. As you can see from the video above, objects can be stacked, rolled, and juggled as if they were really there. And it doesn’t just respond to hands — physical objects like bowls and paper sheets can also be used to move items in the system.
This is currently only a research project, so the chances of it actually hitting market are slim to none. However this does represent an important step forward in data manipulation. Instead of trying to model an image of, say, protein molecules on a 2D computer screen, researchers could one day touch, twist and examine a 3D model of it with their bare hands. [The Next Web]



















Debbie
Friday, October 21, 2011 at 8:49 AMOh the porn industry is so gonna be all over this one.
James Mac
Friday, October 21, 2011 at 9:23 AMI do love the Microsoft R&D guys.
It’s just a shame so little of their work makes it past R&D.
light487
Friday, October 21, 2011 at 11:25 AMStill waiting for MS’s AR stuff…
MotorMouth
Friday, October 21, 2011 at 11:51 AMI’m not a gamer but I think Kinect is probably the single most amazing tech gadget to ever hit the mass market. The uses it can be put to are mind-boggling.
Miguel
Friday, October 21, 2011 at 6:56 PMHolodecks was an invention on star trek TNG so it was 1986 not 1966
Sam Timmins
Friday, October 21, 2011 at 11:15 PMTHANK YOU. Honestly. Journalists do a little more RESEARCH. Googling “Holodeck” and “Star Trek” won’t bring up Shatner OR Pine.
Miguel DLC
Saturday, October 22, 2011 at 8:43 AMThe capture rate of the “input” seems slow. Either that or the programming had to purposely allow mess-ups in the input for one reason or another as objects went through the slow-moving hands. But seems like a neat start.