Microsoft gave a sneak preview of its latest Natural User Interface (NUI) research recently at their Seattle offices, giving lucky observers a good look at just how far 3D Avatar capture and model rendering has progressed in the last few years.
As the two videos below show, the ability to have your face mapped over a digital character (i.e as an avatar) is quite cool when you consider you could be running around a game world with your face plastered over character – and have it actually look like your face and not some pixelated reproduction of your high school photo. You’d also be forgiven for having flashbacks to scenes from James Cameron’s Avatar, although this Kinect technology might be the closest thing we have to the science-fiction coolness in that film.
Additionally, Microsoft are making big in-roads into ‘wedge-lens’ technology, which allows for movements to be detected above a surface using cameras mounted below a flatscreen. The best part about the light reflecting wedges, is the huge potential to create auto-stereoscopic images (3D) without the dorky glasses that give people like myself headaches and eyestrain.
[Via Cnet]



















Knyghte
Thursday, February 24, 2011 at 11:55 AMWho else read “Neural” instead of Natural and got really excited?
Namarrgon
Thursday, February 24, 2011 at 12:49 PM“Steerable” autostereoscopy with head-tracking solves the limited sweet-spot problem of earlier displays, but they’re still single-viewer only.
The view-angle-dependent rendering is more interesting to me. Johnny Lee was doing that years ago (and of course many before him), plus there’s now a Kinect in front of many an Xbox that could easily enable much the same thing, so why haven’t we seen more examples of that in Kinect games? I think the only game to even mention it was Forza. Seems such an easy way to add immersion to almost any 3D game…
DAWOOKIE
Thursday, February 24, 2011 at 3:13 PMDid any one notice the white Kinect with a blue mo cap eye instead of red? Wonder why yhe different colour. 1st video 5:20
Chris
Friday, February 25, 2011 at 1:26 AMJust wanted to say; Called it!
http://www.gizmodo.com.au/2010/06/xbox-360-kinect-puts-play-back-in-gameplay/#comment-73937