Lord of the Rings -- not even in its cinematic, action-heavy form -- doesn't really lend itself to the power fantasy of video games. That's not stopped people from trying for years, including the latest game, the hack-n'-slash-meets-orc-dating-sim Middle-Earth: Shadow of War. But Shadow of War fails to understand Lord of the Rings in some pretty fundamental ways.
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Middle-Earth: Shadow of War, the latest video game set in the world of Lord of the Rings, looks like some crazy Tolkien fanfiction. Its most recent trailer went even wilder, and introduced us to, among other things, the giant spider Shelob... in the form of human woman. How? Why? The team behind the game has a reason, and it's a weird one.
Video: The first game in Warner Bros' latest Lord of the Rings franchise, Shadow of Mordor, tried to position itself as something that could have ostensibly happened in between The Hobbit and Lord of the Rings. It played with, but respected, the canon of Middle-Earth. Its sequel, on the other hand, is tossing that out the window for wall-to-wall LOTR madness.
Middle-Earth: Shadow of War, the newly unveiled video gaming sequel to Shadow of Mordor, looks like it's ramping up things up in every possible way. The last game already played fast and loose with Lord of the Rings lore, but now you're a human leading armies of orcs into an invasion of Mordor. With your own ring of power. Also, there may be dragons?