EA Temporarily Removes Microtransactions From Star Wars Battlefront II

EA is temporarily pulling the microtransactions from Star Wars Battlefront II, a shocking move that comes after days of zealous fan anger and just hours before the official launch of the game.

These in-game purchases will return at some point in the future, EA says.

Previously, you could spend real money on crates and crystals that let you improve your gear and get better at the game, a system that veered dangerously close to "pay-to-win" waters.

Controversy over Battlefront II has been swirling for weeks now, but peaked over the weekend after Early Access players discovered that the game's heroes could take dozens of hours to unlock, a process you could expedite by spending money to buy loot crates and earn credits.

Earlier this week, EA cut the costs of all heroes, but the damage had been done, and was exacerbated by widespread confusion over whether EA had also cut the number of credits you'd receive from playing the game.

This week, it seemed like the only thing video game fans wanted to talk about was Star Wars Battlefront II's various methods of making you pay extra money.

The rage led to the most downvoted Reddit comment of all time and even hit mainstream press, with a CNN article today proclaiming that "The new Star Wars video game is under attack."

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    EA: Temporarily disable the microtransactions to quickly please the public and ensure more people buy the game. Then turn them back on and nothing has changed.

    If the gaming community is serious about sending a message, they should continue to vote with their wallets and NOT purchase the game.

      I will be purchasing the game because it looks like fun to play. I will not be buying anything ever in a video game. Why spend real hard earned money on something virtual that provides zero benefit to my life.

      I remember playing games back in the late 80s early 90s where things were difficult. It would often take time to get a rare item, perhaps you would never see that item. etc etc. I don't see the issue of things being difficult to obtain and certainly don't feel like i have to spend money on something to get better. I will login run around making pew pew noises for an hour and get back to my life.

      People are taking this too serious. It is a game, enjoy it.

        Single player star wars and arcade more is all I wanted from it. Screw playing against 16 year old's who play for 8 hours a day, only to end up with a 30/1 death/kill ratio.
        That's not fun, never will be, and paying any amount of money won't change that stat.

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