Video: Industrial Light and Magic isn't done showing us how the delicious sausage gets made. Its latest Rogue One visual effects breakdown goes into how the company created the final space battle above Scarif, and it's a feast for the eyes.
Screengrab via Twitter
Video. The best visual effects are the ones we don't even see. In Rogue One, we know Tarkin isn't physically there and that the Death Star doesn't really exist. So it's the landscapes that are the true magic. Entire worlds created in a computer to build out and expand a little sliver of actual filming, or nothing at all.
ILM's been sharing some of its visual effects over the past few months, including its work on Rogue One and Doctor Strange. I will say, watching this battle's creation is something special. Director Gareth Edwards combined practical sets, props and handheld camera work to make a visually dynamic battle that's considered one of the Star Wars series' finest. It's incredible seeing X-wings darting in and out of the frame, while Star Destroyers violently collide into one another, thanks to a mix of practical and digital effects.
— Star Wars (@starwars) February 17, 2017
As mentioned before, this and other Rogue One visual effects videos are designed to nab those sweet Oscar votes, as Rogue One is up for Best Visual Effects against films like The Jungle Book, Doctor Strange and Kubo and the Two Strings. If Rogue One wins, it would be the first time a Star Wars film received the Oscar for Best Visual Effects since Return of the Jedi in 1983.