One of my favourite things about watching movies is seeing the film’s vision of the user interfaces on screens and computers. They’re almost always over the top (like they were in the first Avengers) but I love to imagine that we’ll see all those exploded graphics in our future and pretend that all that information would be intelligible.
They never will exist in real life, of course, because movie UI is played up for the camera but it sure looks cool to glance at on a big screen in between explosions.
Territory, the studio that helped create these screens and animations (they made more than 200 screens with 80 minutes of animations across 11 sets), write:
On Marvel's Avengers: Age of Ultron, Territory worked closely with production designer Charles Wood and the art department, to craft a visual language to support Whedon's dark and gritty vision for the film and reflect the individual characteristics of the personalities in the story.
Tasked to bring an unprecedented level of realism to the beleaguered heroes and their technology, Territory created new visual identities and UI for the technology seen in Avengers Tower, including Stark lab and Banner's research lab, the Quinjet aircraft and newly introduced characters the evil Baron Von Strucker and his Fortress stronghold, and Dr Cho, whose advanced medical lab supports the Avengers in the story.