A Sneak Peek At The Mind-Boggling Future Of Computer Graphics

Computer graphics have come a long way since a T-Rex ate that lawyer in Jurassic Park. But if these glimpses of what the next generation of CG has in store, we ain't seen nothing yet. Cloth simulations with hyper-realistic wrinkling, modelling complex human hair using thermal imaging, and new approaches to smoke rendering will make our future blockbusters even more blockbustery.

The video is a collection of the research that was unveiled at the 2012 Siggraph Asia conference that just wrapped. It brings together the world's top minds in computer graphics who show off the jaw-dropping research they've all been working on. The future of movie-making and gaming can't get here fast enough. [YouTube via BoingBoing]


    aw ..... didn't do it for me i'm afraid ... was hoping for some blockbustering stuff

      Kids these days, cant please them. Its in the detail thats amazing. The lighting, shadows, texture, rendering.

      scan a comic, try to fix it, scale it. Now watch the vid again.....

    Wow, that was fantastic, I especially loved the appropriately dressing of models and the model of the hair.
    And the cloud was awesome too, it was all pretty awesome, like the cloth on the ball.
    I cant pick my favourite!

    Automatic breakdown of large objects for 3D printing. Cool!

    pretty good :)

    Awesome. Just hope some of it eventually finds its way into the real world, seen more than a few "the future!!!!1" videos in the past end up never appearing :(

    God, we need that cloth simulation in Video Games. They're just awful right now!

    Hair was the highlight. That was just so detailed.

    I just hope they work out how to make drinks in games/animations look less Horrible...

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