Electronic Art's Star Wars Battlefront 2, one of the biggest video game titles of the year, debuted to disaster in recent weeks after both consumers and the gaming press revolted against the $100 game's reliance on microtransaction-fuelled, pay-to-win loot boxes. At launch, the title prevented players from accessing key features of the game such as playing as Luke Skywalker or Darth Vader without either gruelling grinds or shelling out extra cash to help bypass its confusing internal economy.
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Battlefront 2, the new video game where you can play as Bossk before you spend a dozen hours unlocking Luke Skywalker, has a slavish dedication to fancy graphics and Star Wars action. Unlike its predecessor, it has a whole new Star Wars story to tell. But while it starts promisingly, it ends up being a far too recognisable tale.
Predicting the future is near impossible -- but that doesn‘t stop us all from having a red hot go. Human beings have been predicting the future since the beginning of history and the results range from the hilarious to the downright uncanny.
One thing all future predictions have in common: they‘re rooted in our current understanding of how the world works. It‘s difficult to escape that mindset. We have no idea how technology will evolve, so our ideas are connected to the technology of today.
The D23 Expo has already unleashed a peek behind the scenes of Star Wars: The Last Jedi, and now we've got a closer look at another highly-anticipated project from a galaxy far, far away: Star Wars Battlefront II.
Iden Versio, the star of EA's upcoming game Star Wars Battlefront 2, has had it rough. From the game trailer, we know the Imperial super soldier was on Endor when the Rebel Alliance blew up the second Death Star. And now, from the accompanying book, we know she saw the first Death Star blow up too.