Lord of the Rings -- not even in its cinematic, action-heavy form -- doesn't really lend itself to the power fantasy of video games. That's not stopped people from trying for years, including the latest game, the hack-n'-slash-meets-orc-dating-sim Middle-Earth: Shadow of War. But Shadow of War fails to understand Lord of the Rings in some pretty fundamental ways.
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Middle-Earth: Shadow of War, the latest video game set in the world of Lord of the Rings, looks like some crazy Tolkien fanfiction. Its most recent trailer went even wilder, and introduced us to, among other things, the giant spider Shelob... in the form of human woman. How? Why? The team behind the game has a reason, and it's a weird one.
Predicting the future is near impossible -- but that doesn‘t stop us all from having a red hot go. Human beings have been predicting the future since the beginning of history and the results range from the hilarious to the downright uncanny.
One thing all future predictions have in common: they‘re rooted in our current understanding of how the world works. It‘s difficult to escape that mindset. We have no idea how technology will evolve, so our ideas are connected to the technology of today.
Video: The first game in Warner Bros' latest Lord of the Rings franchise, Shadow of Mordor, tried to position itself as something that could have ostensibly happened in between The Hobbit and Lord of the Rings. It played with, but respected, the canon of Middle-Earth. Its sequel, on the other hand, is tossing that out the window for wall-to-wall LOTR madness.