Tagged With sea of thieves

No, not easy easy. The first hint of Sea of Thieves' minimum PC spec has been teased by the devs at Rare, alongside some other nifty goodies for PC and Xbox gamers alike, and it's surprisingly relaxed -- this is not going to be an especially taxing title for your maxed-out gaming rig. You'll even be able to play it on a half-decent modern laptop.

My time with Sea of Thieves's executive producer Joe Neate and Rare's studio head Craig Duncan starts with Craig asking what my experience of the game has been so far -- what happened in the few minutes when I'd played?

I gave a quick explanation: my crew -- three of us that knew each other a little, and one complete stranger -- settled into the roles we'd chosen (for ourselves, but there was no arguing) very quickly. I took the ship's wheel and started telling everyone what to do, maybe my domineering personality coming out in the game.

We looked at the maps and riddles in our inventory, found an island with buried treasure on it, and set sail. All went well on our short journey, until we saw another ship moored nearby -- and thought, we can take them. We went in, full speed ahead and guns blazing... and then I crashed our ship and we sank.

Predicting the future is near impossible -- but that doesn‘t stop us all from having a red hot go. Human beings have been predicting the future since the beginning of history and the results range from the hilarious to the downright uncanny.

One thing all future predictions have in common: they‘re rooted in our current understanding of how the world works. It‘s difficult to escape that mindset. We have no idea how technology will evolve, so our ideas are connected to the technology of today.