Tagged With review

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Every time a new platform comes out, the gadget world runs headfirst into a vicious Catch-22: How do you get people to adopt new technology when there isn't any content, and if there isn't anyone using the tech, how do you convince developers to make content for that platform? Recently, we've seen this situation unfold for VR headsets like the HTC Vive and Oculus Rift. Despite both systems' ability to evoke profound jaw-dropping reactions from those who've tried it, VR is still too expensive and thin on content for people to really care.

Shared from Kotaku

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Kingston and their gaming-centric HyperX brand expanded into the mechanical keyboard market with the Alloy FPS last year and the reception was wholly positive. The slimmed-down board was designed in conjunction with professional gamers and it firmly had them in mind when crafting a product that was sturdy, reliable and portable. Now, HyperX have taken things in a slightly different direction with the Alloy Elite.

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Sex saddles are the Hells Angels of the sex toy world. Sure, everyone's heard of them — you've maybe even watched a gripping documentary about them on. That said, not many of us have ever had direct contact with one. I had no idea that when I finally did get a hold of a sex saddle it would be less about orgasms and more about accidentally discovering the perfect cat toy.

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Annabelle: Creation is the latest in the ever-growing Conjuring universe, and it aims to tell you everything you ever wanted to know about how that damn doll went from merely creepy to pure evil. This makes for plenty of frights, and if the movie hits a few too many predictable notes, at least it makes you shudder along the way.

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There's a never-ending list of things you can do on a laptop, but at their core, they are pretty simple devices. More often than not, it's feature bloat and things you never even wanted to use that cause a system to go haywire. Instead of gussying up systems with magical touchbars and ridiculous expandable screens, laptop makers should take a page from LG's playbook and keep things light and simple.

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For all of the hullabaloo its generated with its tiny consoles, Nintendo didn't invent retro gaming consoles. Not by a mile. When it released the NES Classic late last year, Nintendo wasn't creating a new field of consoles fuelled by nostalgia and the fat wallets of ageing Gen Xers. Rather, Nintendo was reinventing the retro console, which has long existed as a series of crummy knock-offs. AT Games was one of the purveyors of those crummy consoles — churning out Sega Genesis and Atari 2600 clones that cost next to nothing and often times felt like they played even less.

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This is opulence. Suddenly, there is extra light blasting from behind my TV screen, making a day-glow title sequence positively atomic. The DreamScreen, a backlighting system that's designed to make your TV viewing more immersive, is a luxury that I absolutely don't need. In theory, the supplementary lights change colour based on the pixels on the TV screen for an "immersive theatre experience." In practice, it's an overstimulating, distracting, nauseating novelty, and I can't get enough of this shit.

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The Nintendo Switch exists, and is a fantastic gaming system that you can, in a pinch, play in a bar, a car, or on the train. Phones exist too, and the games on them are better than ever. So why the hell should you own anything else? Because games. The Switch's library is still small, and smartphones still lack those games you can get lost in for days. So if you want a mobile system that can go anywhere and play some of the best games ever designed, you need something from the Nintendo 3DS family, which despite being seven years old, shows no signs of being at the end of its life any time soon.

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I played a lot of make-believe as a child. I'd take my dad's spare gun holster and draw guns made of air from it, or steal my sister's cape, emblazoned with an S for her first name, and fly around like Superman. But you reach a point where making pew pew noises becomes gauche. So as an adult, if you want to play make believe without getting committed, you'll need something like Playstation VR's Aim Controller.

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Castlevania became a classic video game franchise on the strength of labyrinthine level design, endearingly stilted dialogue, and bombastic aesthetics. The Netflix series based on the Konami property doesn't use those elements in exactly the same way but finds its own path to being a great adaptation of the games' whip-cracking, demon-killing lore.

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I've got a struggle y'all. I've been using the new Kobo Aura H2O off and on for the last few weeks, switching between reading on it with reading on my overpriced but super damn slick Amazon Kindle Oasis. The two aren't entirely comparable: The Oasis costs $449 and the Kobo goes for $239. But the big difference between the two has nothing to do with price, or even hardware — it comes down to how I get the books on the Kobo. And as I plug the Aura into my laptop, again, to load on another book, again, I'm really forced to ask myself, again, why am I enduring this?

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A couple of weeks ago I was braving the big crowds of E3 to meet with the Nvidia team, and while I was ostensibly there to check out Destiny 2 on a PC, what I really wanted to know was what the hell Max-Q Design was. Nvidia announced its new design philosophy back in May, and I'd spent the intervening weeks unable to shake the sense that this was all just a great big marketing ploy — an acknowledgement that Nvidia's most powerful GPUs often end up in great big computing monstrosities.

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The first night the Amazon Echo Show was in my bedroom I had to carefully lay it face down on my nightstand. The display, which was cycling through my upcoming meetings, most recent news, and the weather, was simply too bright. It was like having a little super informative sun shining in my face. The second night, as if it knew, the Echo Show had another slide on its screen. "Try saying 'Alexa, do not disturb.'"

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If you've seen one of Bong Joon Ho's movies before — The Host or Snowpiercer, for example — then it shouldn't be surprising at all to you that Okja is a mix of dead seriousness and bursts of farcical humour. It's also a movie with a very complicated message, anchored by a tale about a beautiful girl and her monster. And once you see it, you won't be able to forget it.

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I sat down on the train, two laptops, a tablet, and an e-reader crammed in my purse. There was a moment of relief — I'd managed to snag a seat on a rush hour train — and then, I felt a moment of sheer terror. My purse felt unusually light despite being full of gadgets. Certainly too light for a purse containing a 38cm laptop. Those are giant unwieldy monsters that never let you forget they have been packed away in your bags. But when I yanked my purse open and peered inside the relief returned. The newest 38cm Samsung Notebook 9 was tucked away safely, so light I forgot I had it.

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When people are trying to rib me for being British, they tend to go for at least one of three jokes. They act like I love or have an intimate knowledge of the royal family, which I don't; they mention terrible British food, which is fair; or they will bring up tea. Haha, uh, cup of tea much, you limey?

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Staring at this squishy little vibrator, that looks more like something you'd find on the beach than in a sex store, two thoughts went through my mind. The first was that I now understood what the seashells in Demolition Man were for. The second thought was perhaps more relevant to Tenga's Iroha Kushi: It is the perfect example of the rising trend of sex toys as art. It's the sex toy industry venturing past pure utility into art for art's sake, and it feels great humming against your clit.

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The iPad has a problem that we should all wish to have: It's too damn good. The battery life and standby battery life are superb, the screen is pretty, the apps are nice, and the thing is powerful enough it can last for years. That's wonderful for all of us consumers, but it is not great for Apple or any other company building a tablet device. They want us on the same yearly upgrade cycle we have for our phones. A concept, as IDC noted in February when it reported a big slump in tablet sales, consumers have largely rejected. Which is why every year Apple tries to build some cool new feature into the iPad to lure us away from our old, perfectly good iPads. Unless you're an illustrator, this year's iPad, won't be doing any wooing.