Tagged With loot boxes

Electronic Art's Star Wars Battlefront 2, one of the biggest video game titles of the year, debuted to disaster in recent weeks after both consumers and the gaming press revolted against the $100 game's reliance on microtransaction-fuelled, pay-to-win loot boxes. At launch, the title prevented players from accessing key features of the game such as playing as Luke Skywalker or Darth Vader without either gruelling grinds or shelling out extra cash to help bypass its confusing internal economy.

Predicting the future is near impossible -- but that doesn‘t stop us all from having a red hot go. Human beings have been predicting the future since the beginning of history and the results range from the hilarious to the downright uncanny.

One thing all future predictions have in common: they‘re rooted in our current understanding of how the world works. It‘s difficult to escape that mindset. We have no idea how technology will evolve, so our ideas are connected to the technology of today.

Electronic Art's Star Wars Battlefront 2, one of the biggest video game titles of the year, debuted to disaster in recent weeks after both consumers and the gaming press revolted against the $100 game's reliance on microtransaction-fuelled, pay-to-win loot boxes. At launch, the title prevented players from accessing key features of the game such as playing as Luke Skywalker or Darth Vader without either gruelling grinds or shelling out extra cash to help bypass its confusing internal economy.