gamescom 2018

  • Part Of Nvidia’s Pitch: Games Can Get Better Looking Over Time

    A shot of Wolfenstein 2: The New Colossus using variable content shaders, where shaders concentrate on parts of the image that are more prominent to the user. Image: Alex Walker/Kotaku About a hundred or so journalists, YouTubers and other tech media had just sat through about three hours of dense presentations. It was the middle…