Having a hand in making some of the most famous tabletop roleplaying games around is one thing, but striking out to create your own world and rules is entirely different. That's what Rodney Thompson, a former Wizards of the Coast designer on D&D and the Star Wars RPG, did to create the world of Dusk City Outlaws.
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The first Injustice game — and the excellent prequel comic series that accompanied it — explored a reality in which a grief-stricken Superman cast aside his moral code to rule the world as he saw fit. It seems like the sequel will delve into that story again, but this time a defeated Superman will try to raise himself back up again.
Hasbro has announced that the humble thimble, Monopoly's least beloved game piece, would be getting the boot from "an upcoming version of the game". Cynically, the toy company framed the eviction as a simple reflection of the people's will, the result of a recent online contest to modernise the board game.
Simon, the classic four-colour memory game, has managed to remain popular for decades despite countless other electronic distractions at our disposal. But all brands struggle to remain relevant through ever-changing fads, and in a valiant attempt to remain hip, Hasbro is now taking a cue from virtual reality setups like the Oculus Rift and HTC Vive.
We're at the halfway point of the epic 20-day, 150,000-hand "Brains Vs. Artificial Intelligence" Texas Hold'em Poker tournament, and a machine named Libratus is trouncing a quartet of professional human players. Should the machine maintain its substantial lead — currently at $701,242 — it will be considered a major milestone in the history of AI. Here's why.