Frogger, Space Invaders, Asteroids, Centipede, Jungle Hunt, Missile Command, and Pong are among the 101 built-in games on the new Atari Flashback 7 Classic Game Console, available right now. Isn't life grand?
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When it first appeared in 1984, Montezuma's Revenge was considered one of the most challenging video games to appear on a gaming console. Now, in an effort to help machines learn more efficiently, AI researchers have created an algorithm that actually motivates the hero of this classic video game in some very important ways — and it's surprisingly effective.
If there ever was a strong case for a false advertising lawsuit, it would involve the box art that accompanied the countless video games released in the '80s. Rarely did the artwork match the visuals in the actual game, but instead of taking companies like Atari to court, artist Dan Polydoris has turned the characters on the boxes into actual action figures.
Since Google acquired the artificial intelligence company DeepMind for $US628 million last year, it's put the software to hard work... playing Atari 2600 video games. Really. It's learning how to play 49 different Atari games showcases the promises — and the weaknesses — of DeepMind's software.
Image Cache: This picture represents over 30 years of progress in video game graphics. And my, how far we've come. On one side, we have Indiana Jones in the video game version of Raiders of the Lost Ark on the Atari 2600. On the other side, we have Nathan Drake in Uncharted 4 on the PS4. We'll let you guess which side is which.
It's hard to say if the Macintosh would have been so successful if it hadn't had such a revolutionary interface — namely, the mouse. While Apple didn't invent the mouse, it did commission the now legendary engineer Jim Yurchenco to make it viable. And he looked to Steve Jobs' former employer for inspiration.