Nobody Has Worked Out How To Pirate 'Assassin's Creed Origins'

Ubisoft is claiming a win in their war on pirates. A combination of a new release of Denuvo's anti-tamper tech and VMProtect has so far stopped Assassin's Creed Origins from being pirated on PC.

A new release of Denuvo is clawing back ground against pirates with several high-profile games - including Assassin's Creed Origins, Injustice 2 and Star Wars Battlefront 2 - so far remaining uncracked.

Earlier versions of Denuvo were being cracked within days of new game releases. So far, games protect with the latest version of the anti-tamper software have remained uncracked.

Denuvo is intended to protect software from piracy during the "initial sales period" and it appears to be doing just that.

Ubisoft have taken additional steps and bolstered their anti-piracy measures for Assassin's Creed Origins with VMProtect. There were rumours that these measures were causing performance issues for PC gamers, which Ubisoft dismissed in a statement to Gearnuke:

"We’re confirming that the anti-tamper solutions implemented in the Windows PC version of Assassin’s Creed Origins have no perceptible effect on game performance," said Ubisoft in an official statement.

Whatever they're doing, it's working and it looks like pirates are going to have to pay up if they want to play Assassin's Creed.


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    I'm sure the SPARKX guys will have it soon.

      I think they realise this now, eventually it'll get cracked. As the article mentions they only really plan to keep it secure during the initial sale period which seems far more realistic, kudos to them for setting the bar appropriately IMHO.

      They've come to realise that people who Pirate it eventually probably weren't going to pay full price anyway, they don't need to focus on them, they need to focus on convincing the people who really do want it and are able/willing to pay that if they want it at the start then paying up is the only way.

    Maybe no one wants to play the same game 8 times (or whatever it’s up to now)

    That's pretty interesting. I read up on the protections on these new games and rather than Denuvo, its actually VMProtect that's causing problems for crackers. Apparently the game goes to extreme lengths in its DRM. It has calls to VMProtect EVERYTIME the character moves or takes an action. No wonder people were complaining about crazy CPU utilization.

    Not that I would be interested in such a heavily DRM'ed game ofc, but its pretty sad how much game developers are now willing to sabotage the performance of their game just to deter some pirates. Back in my day DRM only consisted of checks upon game start up and that's it, with minimum impact on performance.

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