The NSA Turned Spying Into A Video Game For Analysts

The NSA Turned Spying Into A Video Game For Analysts

Spying must get boring sometimes. Identifying targets. Wiretapping unsuspecting citizens. Sifting through all that private data. It must get old. Maybe that’s why the NSA introduced gamification elements into its software to encourage a little bit of healthy competition between analysts.

A new report from Der Spiegel offers fresh details about the NSA’s operations in Germany, a country that happens to be both a partner in and target of the agency’s spying operations. At the center of operations there is the NSA’s super snooping software XKeyscore which gives analysts the ability to monitor for intercepting messages between citizens that include mention of one of these targets? How does one win at spying?

There’s no telling from Der Spiegel‘s report, but we do know NSA analysts had a colourful understanding of their work. According to one report, they likened their spying to “Forrest Gump on his shrimping boat off the coast of Alabama.” When collecting data, it felt like finding “a boot, a toilet seat, seaweed, and, there they are … three shrimp!” The shrimp, of course, represents valuable intel. And the toilet seat? That’s your violated personal information and private communication, unsuspecting citizen.

That’s all verbatim from an NSA report. Glad to know they’re taking this who spying thing seriously. [Der Spiegel]


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