Although we have previously covered the amazing fractal creations of Tom Beddard, we thought it would be worth revisiting his work to find some examples of his architectural explorations. As we’ve discussed many times, parametric modelling is becoming more popular in the architecture world, thanks largely to Patrik Schumacher of Zaha Hadid Architects.
While many amazing projects have resulted from the meeting between programming and building, parametricism becomes more awe-inspiring and, paradoxically, more rigorous when it is freed from the constraints of human inhabitation.
Beddard’s work definitely moves beyond the realistic to a realm of pure mathematical intricacy. Yet, something ties these images back to architecture, making them recognisable as potential buildings or cities. Of course, much of the magic lies at Beddard’s adept rendering skills, which make the images pop with shadows and subtle tone. This grey zone between realism and abstraction seems to be a theme of the work. As Beddard writes:
I have a fascination with the aesthetics of detail and complexity that is the result of simple mathematical or algorithmic processes. For me the creative process is writing my own software and scripts to explore the resulting output in an interactive manner. The best outcomes are often the least expected!