AMD's New Mobile Processor Plays Call Of Duty On Your Windows 8 Tab

AMD has officially announced its new tablet-specific Z-60 processor, known as Hondo, and it promises rather a lot. In fact, the chip manufacturer claims it will allow you to play Call of Duty: Modern Warfare 2 on your Windows 8 tablet, at 30 fps on a 1024 x 768 display. Sounds zippy.

AMD claims that the Z-60's integrated Radeon HD 6250 graphics have five to six times the performance of Intel's last-gen Atom chips -- if that's really a benchmark worth bragging about -- made possible by creating a more power-efficient version of its low-end laptop processors. That's the opposite approach to Intel, whose Clover Trail tablet processor line is a beefed up version of its Medfield smartphone chip.

The Z-60, then, will pack a dual-core 1GHz chip with 80 graphics cores for video and gaming, and by the sounds of it should hold its own in terms of performance. Sadly, it sounds like AMD's offering will lag behind Intel when it comes to battery life, though: AMD claims the Z-60 should squeeze 6 hours of 720p HD video playback out of a 30Wh battery, while Intel promises 10 hours. Similarly, Intel claims 3 weeks of standby time, while AMD offers just 2.

All in, it seems like AMD's processor may pack more punch than Intel's Clover Trail, at the expense of battery life. It may, of course, come down to a question of cost -- at which point it's not clear just yet who the winner will be. [Verge]



    So it can also play Black Ops, Modern Warfare 3 and Black Ops II? #hadtobesaid

      Probably not at the same level of detail or they'd have used them as an example.

      I suspect we'd be close to hitting CPU bottlenecks rather than GPU bottlenecks with these chips.

      Also, for most PC gamers 30 FPS doesn't cut it. Shouldn't go below 60 for smooth play.

        Gamers must hate watching TV and going to the movies, then.

          Watching TV and going to the movies is very different to playing games in terms noticeable smoothness due to FPS.

          This is essentially due to the images being caught on film (i.e. TV, movies) having “motion blur”; where the edges of moving object appear blurred on each static frame (due to the camera capturing the image). For a game each individual frame is rendered by the computer and all edges are tack sharp (even those of fast moving objects). This difference makes captured video look smooth at lower FPS but games look jerky at the same FPS.

    AMD = Poor mans Intel. Only Intel can do the heavy lifting mate.

    Last edited 10/10/12 5:00 pm

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