Wacom's Multitouch Cintiq Gets All Your Fingers In On The Action

Less than a year after it was originally unveiled, Wacom has announced an updated version of its largest interactive pen display, the Cintiq 24HD Touch. As the name implies, the device expands its touch functionality beyond just single finger taps. Like your smartphone, you can now perform multi-finger gestures for panning, zooming and rotating your artistic creations.

The 24HD Touch also boasts a display capable of reproducing about 97 per cent of the AdobeRGB gamut, a colour profile often preferred by photographers. This means that while doing colour corrections and post-processing they'll be able to see a better representation of what their shots will actually look like when printed. But these improvements don't come cheap; the Cintiq line of interactive displays have always been pricey, but the 24HD will sell for $US3700 when it ships in August. Clearly, it's targeted at professionals making a living from pixel-pushing, or hobbyists with plenty of disposable income.




    Looks like they've finally introduced some real innovation in the line, but mystifyingly it's still in the massive, heavy, humungous form factor.... why? When you can get an entire computer into a 1cm thick screen, and this thing is only a screen, with an admittedly pretty advanced digitiser layer inside it, but still not enough for for that size and weight.

      The biggest difference between this and a regular tablet is it's reaction time. Normal tablets/phone reaction times are around 100ms, which is just fine if you're playing games or touching icons as crude buttons, but that becomes unacceptable when trying to draw something. you can see this if you get a hold of an image creation application for a tablet or phone, draw lines really quickly and you'll notice there's considerable delay between where your finger is at when where the line is appearing.

      Again this may not seem like much, but when you're professionally editing or creating images it becomes unworkable.

        yes, but is the limitation of the touch technology or the CPU? Will an increase in cores etc also show a decrease in touch lag?

        another gripe with using standard tablets for drawing is that the touch accuracy is calculated on a average and not very well either. Only touch items (fingers, stylus) greater than 6mm can be accurately gauged, and therefore "natural" drawing with a pen/pencil object is currently not feasible.
        This is my experience with the iphone/ipad, but there may be some other tech that is better for this.

        That isn't a function of the device's size and weight, only the cpu, ram, and graphics card of the device it's attached to. I've used Wacom tablets including the Cintiq, professionally for years.
        As for mobile devices, higher end examples with Wacom licensed tech like the galaxy Note 2 and Note 10.1 are the equal of my Cintiq in far smaller, lighter, elegant and more advanced form factors.

    I did some demos on a Cintiq when they were first introduced and it was awful. It seems like a good idea but if you've ever tried to draw on your tablet or phone screen, you'll appreciate how much your fingers and hand get in the way. If a Cintiq was the same price as a normal Wacom tablet, I'd still go with the normal tablet.

      yes, this is why using your fingers to interact with a screen is stupid, especially for drawing. It is not efficient and your hand certainly does get in the way, especially for those with "man hands".
      Using a stylus is a much more natural way to do it. Eventually technology will be good enough that using a stylus will be indistinguishable from using a pen/pencil/paintbrush, but using your hands will never replace the stylus.

      You do realise this is a wacom tablet? It is designed to be used like a stylus.

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