Many of the big guns in Hollywood, technology and retailing have joined forces to create the Digital Entertainment Content Ecosystem (DECE) LLC—a consortium focused on building "a new digital media framework using industry standards" that will "enable consumers to acquire and play content across a wide range of services and devices." In a nutshell, the DECE hopes to create a system where users can download content, playback that content on compliant branded products and possibly store that media in a "virtual library" to be accessed at home or on the road. Unfortunately, I see a few problems with all of this.
Industry Leaders Developing 'Buy Once, Play Anywhere' Standard For Digital Media
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A couple of weeks back I was tooling around the Blue Mountains in a Tesla Model S in order to test out the latest features of Autopilot. As a first-time Tesla driver, I had never been privy to the accompanying app, or the treasure box that glinted at me from the top-right. In fact, I didn't even notice it first. I was firmly distracted by the ability to honk the horn from inside my living room. But it the beckoning glint did eventually catch my eye. Curious, I tapped... excited to see what awaited me. And that's when I discovered that Tesla has loot boxes.
Video. On 25 June 1998, Microsoft released Windows 98. It didn’t come out with quite as much fanfare as Windows 95 did, so to commemorate the OS’ 20th anniversary, YouTuber Shelby Jueden built a gaming PC using brand new, in the box, 20-year-old components, as well as an unused copy of Windows 98.