Whispers on the street have it thathas run into some issues with the ‘s OS, preventing a solid supply of the much-ballyhooed phone to hit stores in time for the launch. A source from the manufacturer has this to say on the situation: “It does not look feasible that Apple will be able to ship units out in May to make the shipping date in the US (June), so expect units to trickle by end of June or early July.”
Apparently, Apple has sent 50 engineers to Taipei to work around the clock to get the bugs worked out so the iPhone can ship on time. That’s a lot of engineers. The source claims that such a shift in manpower is part of the reason Leopard was delayed. We’re not sure how likely it is that Apple would send that many people halfway around the world, but anything is possible. Take it with a grain of salt.
Is it just me, or is the iPhone sharing more traits with the much-maligned Playstation 3 than anyone cares to admit? Let’s see: The pricing is exactly the same ($500 and $600 models), there are manufacturing delays that are going to make for a very unpleasant launch, and both products are banking on the popularity of their predecessors to become huge sellers. Add to that a touchscreen without tactile feedback that might not be what people are expecting and this might not be the home run that Apple (and everyone else) is anticipating.
These are, of course, just rumors, and it’s entirely possible that the iPhone will roll out as smooth as honey in mid-June, with thousands upon thousands of people lining up to toss more money at Apple. In any case, it should be interesting.
Source: iPhone running into OS issues, won’t meet demand [Ars Technica]