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Results for posts tagged "virtual" on Gizmodo Australia.

Games

Famicom Wii Classic Controllers Can't Wash Away Bad E3 Press Conference Memories

Posted by Jack Loftus at 8:00 AM on July 21, 2008

Still smarting from Nintendo's half-arse, arm waving train wreck of an E3 press conference? Yeah, these retro Famicom-inspired Classic Controllers for the Wii Virtual Console won't help at all with that, but they're still a pretty cool collector's item. They come in two red and gold Famicom versions, two Wii white versions, and will retail for about US$15 apiece when they arrive in Japan on September 10. Import only for now, but that could change drastically in the future, just like Nintendo's marketing strategy. [Amazon Japan via Virtual Console Reviews]

Design

SenseSurface: Stick Real Control Knobs On a Flat-Panel Virtual Display

Posted by Sean Fallon at 8:40 AM on July 16, 2008

Touchscreens are great, but for many of us nothing beats old fashioned tactile controls. That seems to be one of the reasons why Lyndsay Williams of Girton Labs is in the process of developing SenseSurface--a system that allows users to stick working knobs to on-screen virtual controls. Apparently, the magnetic knobs can be placed anywhere on an LCD because the movement is picked up by a "unique sensing surface" attached behind the screen. It seems fairly unnecessary, but I'm sure that there are practical applications for this for music and graphics fields--or anyone who is tired of smudging up a touchscreen. A video of SenseSurface in action is available after the break.

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Software

Virtual Fitting Room Turns You Into An Online Paper Doll

Posted by Gizmodo US Edition at 3:30 AM on May 19, 2008

The one thing I never buy on the Internet anymore is clothing, after realising for the umpteenth time that the dress that looked great on the 6 foot, 45kg model doesn't quite hang the same on me. But Japan-based Aveilan Company's virtual fitting room technology might make me give Internet clothes shopping another chance.


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Entertainment

NYU Student Creates Virtual Girlfriend—Shame She's Only 2D

Posted by Addy Dugdale at 2:20 AM on May 16, 2008

Created with lonely people in mind, Drew Burrows' INBED is an "infrared-sensitive" light projected virtual girlfriend. A sexy brunette, she's got about three tricks up her sleeve—and she does all of them from a supine position.


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Games

Virtual Pinball Game "Moving Parts" Addictive Even In Cooperation Mode

Posted by Wilson Rothman at 1:30 PM on May 13, 2008

Today, when we visited NYU's Interactive Telecommunications Program spring 2008 show, we were immediately drawn to "Moving Parts," a crazy pinball game that's the brainchild and thesis of physical-interaction designer Daniel Soltis. It's made of real wood, with wooden buttons and plungers, but the board itself is empty, and stays that way. The game you see is merely a projection from above, but man does it feel real.

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Peripherals

Virtual Console Duplicator Copies 60 USB Sticks At Once

Posted by Mark Wilson at 11:50 PM on April 29, 2008

For those times when 59 copies just isn't enough, make 60 USB copies at once with this Virtual Console duplicator. Featuring optional 128-bit encryption and the ability to duplicate actual files (rather than just writing a binary mirror), it takes the copier just two minutes to fill 60 1GB drives with whatever pictures of your dog/resume/butt you find necessary to distribute to the public. Intended for industrial use, the system runs US$8000. [product via SlipperyBrick]


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Gadgets

Laser Walls Unnecessarily Update the Stoplight

Posted by Adam Frucci at 3:00 AM on April 22, 2008

This Virtual Wall concept replaces stoplights with a much larger, more expensive way to notify drivers that if they don't stop, their wheel wells will become clogged with pedestrians. It essentially creates a big wall of lasers across the road with images of pedestrians, making the red light pretty much impossible to miss. Of course, such a thing would hinder visibility into the intersection while stopped, will be a huge energy waste and will cost a retarded amount of taxpayer money to install, but hey, it looks so neat! Lasers! The future is now! [Yanko Design]


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Online

Virtual Visa cards for online now available in Australia

Australian Post Posted by Seamus Byrne at 9:16 AM on November 16, 2007

vcard.jpgVisa and SCX Global have just launched an awesome new virtual card for those who still don't like the idea of dropping their credit card details online. More of a virtual debit card, the Visa Virtual Prepaid (or VCARD) works by letting you buy a card with whatever value you want on board (plus a $5.50 setup fee). Pay now, buy later.

You can buy these online, but of course that defeats the point for many this is targeted toward. So you can buy at your nearest Mobil/Quix and then activate the details online. You get a card number, expiry date, and three-digit security code. All smartly delivered part online, part via SMS or email, for extra security.

These are proving popular overseas, with Visa claiming over 100,000 active customers in Ireland where the concept has been live for about two years (and that's around 15% of the Irish online buying population).

I'm fine with using my card online, but I know this will be a big winner with many older folks - and with no credit checks, bank accounts, etc involved, I can imagine plenty of anti-credit or bad-credit people will be keen on it too. Safe bet for buying from the seedier corners of the net, too. Use once, then dump and never use again? Could these be a tool in the grey markets and black markets of the future? [Virtual VCARD]

U-Tsu-Shi-O-Mi Lets You Reach Out and Touch a Virtual Friend

Posted by Ben Longo at 7:30 AM on October 13, 2007



U-Tsu-Shi-O-Mi is a system that lets you both see and touch a virtual humanoid. Developed by Michihiko Shoji, it works by combining a head mounted display with a creepy green sensor-laden robot. As you interact with the bot, not only will it react accordingly, but you'll be able to see the virtual buddy via the HMD instead of just the weird green person in front of you. Oddly enough, Shoji believes that one of the best applications for this technology could be with arcade games. We don't even want to think of what kind of creepy arcade game would require a tangible humanoid robot. [Robot Watch via Pink Tentacle]

Virtual Glasses for the iPod

Australian Post Posted by jenneth at 10:51 AM on July 28, 2007


iPod users that don't mind looking like a dorkus ignoramus should check out this video review of the myvu Personal Media Viewer. They're basically wraparound glasses that virtually project videos on your iPod to a larger size. Interesting, but I think I'd rather watch videos on the iPod's small screen and retain my dignity. [Shiny Shiny]