Gaming

The Trainyard Story, Or How To Make A Smash Hit iPhone App

There are people who make some serious bread from the App Store. Matt Rix, the creator of the wildly popular iPhone game Trainyard, is one of them. Here’s how he did it, starting with his sketchbook.


October 15, 2010
Gaming

The Trainyard iPhone App Turns Avoiding Train Crashes Into An Addiction

newVideoPlayer( {"type":"video","player":"http://www.viddler.com/player/85b70b2d/","customParams":{"flashVars":"fake=1"},"width":500,"height":301.25,"ratio":0.5625,"flashData":"","embedName":null,"objectId":null,"noEmbed":false,"source":"viddler","wrap":true,"agegate":false} ); Trainyard may be a rather simple iPhone game, but it’s one of my latest addictions. Those folks who are nuts about logic and puzzle games—as well as those who adore Flight Control—are very likely to love it, too.