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	<title>Gizmodo Australia &#187; puzzles</title>
	<atom:link href="http://www.gizmodo.com.au/tags/puzzles/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gizmodo.com.au</link>
	<description>the Gadget Guide &#124; Technology and consumer electronics news and reviews</description>
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			<item>
		<title>The Rubik&#8217;s Cube&#8217;s Secret Life As An 8-Bit Work Of Art</title>
		<link>http://www.gizmodo.com.au/2009/11/the-rubiks-cubes-secret-life-as-an-8-bit-work-of-art/</link>
		<comments>http://www.gizmodo.com.au/2009/11/the-rubiks-cubes-secret-life-as-an-8-bit-work-of-art/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 20:00:00 +0000</pubDate>
		<dc:creator>Jack Loftus</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[obama]]></category>
		<category><![CDATA[pixel art]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[rubiks cube]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=365434</guid>
		<description><![CDATA[First, the venerable Rubik&#8217;s Cube recreated the masterworks of Da Vinci. Today&#8217;s example, while not quite as grandiose, is still impressive. Ladies and gents, the Space Invaders are here.
And Sonic. And Pac-Man. Even President Obama makes an appearance, although I don&#8217;t think Hope: The Video Game is out just yet.
For reference, artist John Quigley says [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/rubiks_cube_space_invaders_by_john_quigley.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_rubiks_cube_space_invaders_by_john_quigley.jpg" alt="" class="center" /></a>First, the venerable Rubik&#8217;s Cube recreated the <a href="http://www.gizmodo.com.au/2009/10/da-vinci%e2%80%99s-the-last-supper-painted-in-4000-rubiks-cube/">masterworks of Da Vinci</a>. Today&#8217;s example, while not quite as grandiose, is still impressive. Ladies and gents, the Space Invaders are here.<span id="more-365434"></span></p>
<p>And Sonic. And Pac-Man. Even President Obama makes an appearance, although I don&#8217;t think <em>Hope: The Video Game</em> is out just yet.</p>
<p>For reference, artist John Quigley says the Obama one took about 20 hours to complete. That time, since I&#8217;m a self-deprecating kind of guy, puts my personal Rubik&#8217;s Cube record &mdash; which will remain undisclosed &mdash; to shame. [<a href="http://technabob.com/blog/2009/11/07/rubiks-cube-pixel-art-the-ultimate-geek-art-form/">Technabob</a> via <a href="http://www.crunchgear.com/2009/11/07/rubix-cube-based-real-life-pixel-art-suggests-too-much-time-on-someones-hands/">CrunchGear</a>]</p>
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		<item>
		<title>Da Vinci’s  The Last Supper, Painted In 4000 Rubik&#8217;s Cube</title>
		<link>http://www.gizmodo.com.au/2009/10/da-vinci%e2%80%99s-the-last-supper-painted-in-4000-rubiks-cube/</link>
		<comments>http://www.gizmodo.com.au/2009/10/da-vinci%e2%80%99s-the-last-supper-painted-in-4000-rubiks-cube/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 21:00:00 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[rubiks cube]]></category>
		<category><![CDATA[the last supper]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=362861</guid>
		<description><![CDATA[
It took five people two months to recreate Leonardo Da Vinci&#8217;s The Last Supper in Rubik&#8217;s Cubes, but it will take those same five people the rest of their lives to solve it. [Popped Culture via firstcoastnews via Neatorama]
]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="370"><param name="movie" value="http://www.youtube.com/v/yjt01zAGvQ8&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/yjt01zAGvQ8&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="370"></object></p>
<p>It took five people two months to recreate Leonardo Da Vinci&#8217;s <em>The Last Supper</em> in Rubik&#8217;s Cubes, but it will take those same five people the rest of their lives to solve it. [<a href="http://culturepopped.blogspot.com/2009/10/rubiks-cube-last-supper.html">Popped Culture</a> via <a href="http://www.firstcoastnews.com/news/strange/news-article.aspx?storyid=147091">firstcoastnews</a> via <a href="http://www.neatorama.com/2009/10/26/the-last-supper-made-out-of-rubiks-cubes/">Neatorama</a>]</p>
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		<slash:comments>0</slash:comments>
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		<title>GPS Puzzle Box Only Opens In One Specific Location</title>
		<link>http://www.gizmodo.com.au/2009/10/gps-puzzle-box-only-opens-in-one-specific-location/</link>
		<comments>http://www.gizmodo.com.au/2009/10/gps-puzzle-box-only-opens-in-one-specific-location/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 14:59:47 +0000</pubDate>
		<dc:creator>Adam Frucci</dc:creator>
				<category><![CDATA[GPS]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[gifts]]></category>
		<category><![CDATA[puzzles]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=361168</guid>
		<description><![CDATA[This box is a GPS puzzle build as a wedding gift by Mikal Hart. It only opens when it&#8217;s in a specific location, and the puzzle involves discovering just where that location is.
The box has a button and an LCD display on the lid. When you press the button, the display will show you how [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/Mikal_Hart_GPS_puzzle_box_01.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_Mikal_Hart_GPS_puzzle_box_01.jpg" alt="" class="left" /></a>This box is a GPS puzzle build as a wedding gift by Mikal Hart. It only opens when it&#8217;s in a specific location, and the puzzle involves discovering just where that location is.<span id="more-361168"></span></p>
<p>The box has a button and an LCD display on the lid. When you press the button, the display will show you how far, in kilometers, you are from the goal location. It doesn&#8217;t give you directions, so you need to triangulate where you&#8217;re supposed to go via trial and error. Oh, and you can only press the button 50 times.</p>
<p>There&#8217;s a pretty sweet disguised back door built-in as well, just in case the battery dies or the GPS unit fails.</p>
<p>Spoiler: the box only opens when brought to Île-de-Bréhat, France. As for what&#8217;s inside?</p>
<blockquote><p> With all the electronics, there wasn&#8217;t much room inside the box for anything too substantial. I put in a few local (US) gift cards to entice them to visit soon, a set of Kazuo Ishiguro audio books (on a USB key), and an overly sentimental card. And of course, as I pointed out in the card, if either of them fancies doing a little Arduino development, there&#8217;s a perfectly good Duemilanove to play with, not to mention an LCD, a servo, and a GPS.</p>
</blockquote>
<p> I guess the puzzle itself is present enough, really. Pretty cool stuff, no? [<a href="http://arduiniana.org/projects/the-reverse-geo-cache-puzzle/">Arduiniana</a> via <a href="http://blog.makezine.com/archive/2009/10/gps-enabled_puzzle_box_opens_only_a.html">Make</a>]</p>
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		<title>Daniel Johnston&#8217;s iPhone Game Is Predictably Bizarre, Bizarrely Fun</title>
		<link>http://www.gizmodo.com.au/2009/09/daniel-johnstons-iphone-game-is-predictably-bizarre-bizarrely-fun/</link>
		<comments>http://www.gizmodo.com.au/2009/09/daniel-johnstons-iphone-game-is-predictably-bizarre-bizarrely-fun/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 02:00:00 +0000</pubDate>
		<dc:creator>John Herrman</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[daniel johnston]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[hi how are you]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[puzzles]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=357091</guid>
		<description><![CDATA[Uber-twee musician, charmingly earnest lyricist, noted bipolar dude and unwitting icon Daniel Johnston has an iPhone app &#8212; a game, to be specific. The biggest surprise, aside from the fact that it exists, is that it&#8217;s actually pretty great.
Created with direct input&#8212;tons of music, artwork and story advice&#8212;from the man himself, &#8220;Hi, How Are You&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/hihowareyou.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_hihowareyou.jpg" alt="" class="center" /></a>Uber-twee musician, charmingly earnest lyricist, noted bipolar dude and unwitting icon <a href="http://en.wikipedia.org/wiki/Daniel_Johnston">Daniel Johnston</a> has an iPhone app &mdash; a game, to be specific. The biggest surprise, aside from the fact that it <em>exists</em>, is that it&#8217;s actually pretty great.<span id="more-357091"></span></p>
<p>Created with direct input&mdash;tons of music, artwork and story advice&mdash;from the man himself, &#8220;Hi, How Are You&#8221; is a 3D, cell-shaded platformer with tilt controls. As with virtually everything Johnston has created in the last two decades, it&#8217;s surreal, a little childlike and tinged with religious imagery, but it&#8217;s far from sloppy: Johnston&#8217;s teamed with some serious developers to make a game that is genuinely playable, even if it&#8217;s often inexplicable. &#8220;Hi, How Are You&#8221; is $1.19, available now. [<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=327012358&amp;mt=8">iTunes</a>]</p>
<p><object width="500" height="308"><param name="movie" value="http://www.youtube.com/v/5MlT6jX4l_w&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/5MlT6jX4l_w&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308"></object></p>
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		<title>Glass Rubik&#8217;s Cube Allows The Satisfaction Of Shattering It</title>
		<link>http://www.gizmodo.com.au/2009/09/glass-rubiks-cube-allows-the-satisfaction-of-shattering-it/</link>
		<comments>http://www.gizmodo.com.au/2009/09/glass-rubiks-cube-allows-the-satisfaction-of-shattering-it/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 17:00:00 +0000</pubDate>
		<dc:creator>Adam Frucci</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[glass]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[rubiks cube]]></category>
		<category><![CDATA[Toys]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=356531</guid>
		<description><![CDATA[Sure, this glass Rubik&#8217;s Cube is pretty, but is it really wise to make one of the most frustrating puzzles ever out of something so breakable? [Walyou via Geekologie]
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_glass-rubiks2.jpg" alt="" class="center" />Sure, this glass Rubik&#8217;s Cube is pretty, but is it really wise to make one of the most frustrating puzzles ever out of something so breakable? [<a href="http://www.walyou.com/blog/2009/09/24/glass-rubiks-cube/">Walyou</a> via <a href="http://www.geekologie.com/2009/09/oooh_pretty_conceptual_glass_r.php">Geekologie</a>]</p>
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		<item>
		<title>The Revomaze Puzzle Dares You To Put $US120 On The Line</title>
		<link>http://www.gizmodo.com.au/2009/09/the-revomaze-puzzle-dares-you-to-put-us120-on-the-line/</link>
		<comments>http://www.gizmodo.com.au/2009/09/the-revomaze-puzzle-dares-you-to-put-us120-on-the-line/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 20:00:00 +0000</pubDate>
		<dc:creator>Sean Fallon</dc:creator>
				<category><![CDATA[Toys]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[revomaze]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=355322</guid>
		<description><![CDATA[Think you are good at puzzles? Are you willing to put up $US120 for a shot at the impossibly difficult Revomaze?
Granted, this thing is milled from a solid block of metal and &#8220;precisely engineered for smooth mechanical manipulation&#8221;, so it should be well made. But $US120? That&#8217;s a little too much for me to be [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/revomaze.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_revomaze.jpg" alt="" class="center" /></a>Think you are good at puzzles? Are you willing to put up $US120 for a shot at the impossibly difficult Revomaze?<span id="more-355322"></span></p>
<p>Granted, this thing is milled from a solid block of metal and &#8220;precisely engineered for smooth mechanical manipulation&#8221;, so it should be well made. But $US120? That&#8217;s a little too much for me to be spending on something I will get frustrated with inside 30 minutes and never pick up again. However, if you are up to the challenge, the Revomaze comes in three separate versions based on difficulty and requires users to navigate &#8220;an internal labyrinth full of dead ends, traps, and one way paths&#8221; in order to remove the metal core and solve the puzzle.</p>
<p>If you succeed, a code will be imprinted on the core that you can <a href="http://www.revomaze.co.uk/leaderboardlasvegas.htm">register on the manufacturer&#8217;s website</a>. Winners that appear on the leaderboard will be invited to participate in a live competition with thousands of dollars in prizes at stake. Yeah, good luck with that. [<a href="http://www.thinkgeek.com/geektoys/games/c247/?cpg=cj">ThinkGeek</a> via <a href="http://www.dugnorth.com/blog/2009/09/revomaze-extreme-mechanical-puzzles.html">The Automata Blog</a> via <a href="http://gadgets.boingboing.net/2009/09/21/frustrate-yourself-f.html">BBG</a>]</p>
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		<item>
		<title>Bram&#8217;s Cube Takes The Rubik&#8217;s Cube And Makes It Devastatingly Hard</title>
		<link>http://www.gizmodo.com.au/2009/09/brams-cube-takes-the-rubiks-cube-and-makes-it-devastatingly-hard/</link>
		<comments>http://www.gizmodo.com.au/2009/09/brams-cube-takes-the-rubiks-cube-and-makes-it-devastatingly-hard/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 00:20:00 +0000</pubDate>
		<dc:creator>Adam Frucci</dc:creator>
				<category><![CDATA[Toys]]></category>
		<category><![CDATA[bittorrent]]></category>
		<category><![CDATA[bram cohen]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[rubiks cube]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=350432</guid>
		<description><![CDATA[Are you able to solve a Rubik&#8217;s Cube quickly and easily? Does that make you feel like a real smart guy? Well, piss off. Try the Bram&#8217;s Cube, created by the creator of BitTorrent.

Bram Cohen, known as the dude who allowed you to download cams of shit movies you don&#8217;t want to pay for, has [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/08/bramscube.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/08/500x_bramscube.jpg" alt="" class="center" /></a>Are you able to solve a Rubik&#8217;s Cube quickly and easily? Does that make you feel like a real smart guy? Well, piss off. Try the Bram&#8217;s Cube, created by the creator of BitTorrent.<span id="more-350432"></span></p>
<p><center><object type="application/x-shockwave-flash" data="http://technology.todaysbigthing.com/betamax/betamax.swf?item_id=2109&#038;fullscreen=1" width="480" height="360"><param name="allowScriptAccess" value="sameDomain" /><param name="allowfullscreen" value="true" /><param name="movie" quality="best" value="http://technology.todaysbigthing.com/betamax/betamax.swf?item_id=2109&#038;fullscreen=1" /></object></center></p>
<p>Bram Cohen, known as the dude who allowed you to download cams of shit movies you don&#8217;t want to pay for, has created Bram&#8217;s Cube. It&#8217;s basically like a Rubik&#8217;s Cube, but it has gears inside that add another layer of difficulty. So much difficulty that I wouldn&#8217;t even want to attempt this thing. It just looks too frustrating for words. But hey, if you&#8217;re a glutton for punishment and feel the need to be taken down a peg or two, go for it. [<a href="http://www.shapeways.com/model/31121/bram_s_cube.html">Shapeways</a> via <a href="http://technology.todaysbigthing.com/2009/08/31">Today's Big Thing</a>]</p>
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		<title>Finally, A Rubik&#8217;s Cube I Can &#8216;Solve&#8217; In Under A Minute</title>
		<link>http://www.gizmodo.com.au/2009/07/finally-a-rubiks-cube-i-can-solve-in-under-a-minute/</link>
		<comments>http://www.gizmodo.com.au/2009/07/finally-a-rubiks-cube-i-can-solve-in-under-a-minute/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 15:20:00 +0000</pubDate>
		<dc:creator>Adam Frucci</dc:creator>
				<category><![CDATA[Random Stuff]]></category>
		<category><![CDATA[delicious]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[meat]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[rubiks cube]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=342953</guid>
		<description><![CDATA[This &#8220;Rubix Cubewich&#8221; is made from cubes of pastrami, kielbasa, pork fat, salami and two types of cheddar. While the original puzzle will give you a headache, this one will just give you the farts. [Insanewiches via SeriousEats, Daily What]
]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/07/rubixsandwich.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/07/504x_rubixsandwich.jpg" alt="" class="left" /></a>This &#8220;Rubix Cubewich&#8221; is made from cubes of pastrami, kielbasa, pork fat, salami and two types of cheddar. While the original puzzle will give you a headache, this one will just give you the farts. [<a href="http://www.insanewiches.com/?p=808">Insanewiches</a> via <a href="http://www.seriouseats.com/2009/07/rubiks-cube-sandwich.html">SeriousEats</a>, <a href="http://thedw.us/post/149636547/this-is-why-youre-a-fat-geek-of-the-day-the">Daily What</a>]<span id="more-342953"></span></p>
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		<slash:comments>0</slash:comments>
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		<title>$US10,000 USB Drive Makes Life More Difficult, Destitute</title>
		<link>http://www.gizmodo.com.au/2009/07/us10000-usb-drive-makes-life-more-difficult-destitute/</link>
		<comments>http://www.gizmodo.com.au/2009/07/us10000-usb-drive-makes-life-more-difficult-destitute/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 05:00:00 +0000</pubDate>
		<dc:creator>Dan Nosowitz</dc:creator>
				<category><![CDATA[Peripherals]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[luxury]]></category>
		<category><![CDATA[memory]]></category>
		<category><![CDATA[mnemosyne]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[stuff rich people like]]></category>
		<category><![CDATA[usb]]></category>
		<category><![CDATA[usb drives]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=340046</guid>
		<description><![CDATA[Mnemosyne&#8217;s $US10,000, 16GB USB drive is housed inside a puzzle that must be solved to physically get to the memory within. Apparently simple encryption is just too middle-class for anybody rich enough to afford this thing.
&#8220;Mnemosyne,&#8221; in Greek mythology, is the personification of memory, which you of course did not know, and that&#8217;s why you&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/07/Snapz_Pro_XScreenSnapz001.jpg" alt="" class="left" />Mnemosyne&#8217;s $US10,000, 16GB USB drive is housed inside a puzzle that must be solved to physically get to the memory within. Apparently simple encryption is just too middle-class for anybody rich enough to afford this thing.<span id="more-340046"></span></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/07/FirefoxScreenSnapz002.jpg" alt="" class="left" />&#8220;Mnemosyne,&#8221; in Greek mythology, is the personification of memory, which you of course did not know, and that&#8217;s why you&#8217;ll never be able to afford this USB drive. We sort of understand the impulse to create a physical barrier to accessing data, but one of the many things about this product that&#8217;s puzzling is that reassembling the puzzle is just as difficult as unravelling it in the first place.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/07/FirefoxScreenSnapz003.jpg" alt="" class="left" />Mnemosyne wants to emphasise the &#8220;value of memory,&#8221; so maybe the value of money doesn&#8217;t really show up on their radar. [<a href="http://www.solidalliance.com/mnemosyne/">Mnemosyne</a> via <a href="http://www.crunchgear.com/2009/07/01/beautiful-chrome-puzzle-usb-key-costs-1000000-yen/">Crunchgear</a>]</p>
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		<title>Light-Up Rubik&#8217;s Cube Tries to Fix Something That Ain&#8217;t Broke</title>
		<link>http://www.gizmodo.com.au/2009/05/lightup_rubiks_cube_tries_to_fix_something_that_aint_broke-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/lightup_rubiks_cube_tries_to_fix_something_that_aint_broke-2/#comments</comments>
		<pubDate>Wed, 27 May 2009 21:40:00 +0000</pubDate>
		<dc:creator>Adam Frucci</dc:creator>
				<category><![CDATA[Toys]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[rubiks cube]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/lightup_rubiks_cube_tries_to_fix_something_that_aint_broke-2.html</guid>
		<description><![CDATA[
The Rubik&#8217;s Cube is a classic puzzle, one that&#8217;s tough to improve upon. This electronic version tries, but it doesn&#8217;t look like it succeeds on adding much value to the original.


Rather than twisting the sides around, on this version you push buttons and have the lights move. How unnecessary! What this does add is 5 [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/electronic-rubiks-cube_wql27_6648.gif" alt="" /></p>
<p>The Rubik&#8217;s Cube is a classic puzzle, one that&#8217;s tough to improve upon. This electronic version tries, but it doesn&#8217;t look like it succeeds on adding much value to the original.</p>
<p><!-- Gawker Tags/Categories: toys, gadgets, lights, rubiks cube --><br />
<span id="more-336449"></span>
<p>Rather than twisting the sides around, on this version you push buttons and have the lights move. How unnecessary! What this does add is 5 additional games, so if you&#8217;ve ever thought that the Rubik&#8217;s Cube could use that, here you go. Only $US63! What a deal! [<a href="http://www.boysstuff.co.uk/product.asp?id=15409&#038;random=876735867&#038;cid=38&#038;subcat=&#038;scid=">Boy's Stuff</a> via <a href="http://foolishgadgets.com/200905/the-modern-rubiks-cube/">Foolish Gadgets</a>]</p>
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