<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Gizmodo Australia &#187; n-gage</title>
	<atom:link href="http://www.gizmodo.com.au/tags/n-gage/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gizmodo.com.au</link>
	<description>the Gadget Guide &#124; Technology and consumer electronics news and reviews</description>
	<lastBuildDate>Wed, 25 Nov 2009 20:30:31 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Bang Bang, Nokia n-Gage: You&#8217;re Dead</title>
		<link>http://www.gizmodo.com.au/2009/10/bang-bang-nokia-n-gage-youre-dead/</link>
		<comments>http://www.gizmodo.com.au/2009/10/bang-bang-nokia-n-gage-youre-dead/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 20:18:23 +0000</pubDate>
		<dc:creator>Brian Lam</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[obituaries]]></category>
		<category><![CDATA[Phones]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=363974</guid>
		<description><![CDATA[Bang, bang, n-Gage: you&#8217;re dead. Again. Maybe for the last time. Here&#8217;s a short look at your meaningless life.
You were born but a hyped, sidetalking Taco. Then, after we had our laughs for several years, papa Nokia ditched your dedicated hardware and opened it up to phones of all kinds &#8212; as long as they [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/N-GAGE-QD-unit.jpg" alt="" class="left" />Bang, bang, n-Gage: you&#8217;re dead. <a href="http://arstechnica.com/news.ars/post/20051125-5627.html">Again.</a> Maybe for the last time. Here&#8217;s a short look at your meaningless life.<span id="more-363974"></span></p>
<p>You were born but a hyped, sidetalking Taco. Then, after we had our laughs for several years, papa Nokia ditched your dedicated hardware and opened it up to phones of all kinds &mdash; <a href="http://www.gizmodo.com.au/2008/04/nokias_ngage_mobile_phone_gaming_platform_is_up_and_running-2/">as long as they said N-O-K-I-A on them</a>. It was a smart move. Because you sell lots of phones, and if your gaming platform was to live, it needed to be on as many of those as possible. It looked OK at this point, <a href="http://www.gizmodo.com.au/2008/02/nokia_ngage_video_handson-2/">as a platform and service</a>. And the hardware <a href="http://www.gizmodo.com.au/2008/12/nokia_n97_unveiled_the_first_highend_nseries_touch_phone-2/">was nice at times</a>. But that didn&#8217;t change the fact that no one I know ever talked about you, n-Gage, much less played with you. The button layouts, games and online vs. modes never really came together as well as you&#8217;d liked in terms of people buying and using it. Why? I don&#8217;t know. I guess, at least in America, we couldn&#8217;t get the handsets for less than the price of five Nintendo DSes. But beyond that, you never had <a href="http://www.gizmodo.com.au/2008/05/ngage_flagship_game_full_of_videogame_character_knockoffs-2/">any games that people cared about</a>, despite having signed up companies like EA so easily because papa Nokia was still number one. And every year at E3, your booth was like a buzz-vacuum. So, I can&#8217;t say we&#8217;ll miss you. We hardly knew you were there. But let&#8217;s just chalk this up to more high end consumer failure to excite at Nokia, <a href="http://www.gizmodo.com.au/2009/10/told-ya-nokia-was-doomed/">which has been a trend of late</a>.</p>
<p>I&#8217;m done. Honestly, this much word count on n-Gage is charity, even as a farewell. See ya. Hope we never have to see you again. But the word is, you&#8217;ll probably just fold some games of yours into a <a href="http://www.reuters.com/article/technologySector/idUSLU49246120091030">general app store</a>. The dead never stay dead for long in the gadget game.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2009/10/bang-bang-nokia-n-gage-youre-dead/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Nokia Uses Two Guys In A Sauna To Explain N-Gage To Developers&#8230; Wait, WTF?</title>
		<link>http://www.gizmodo.com.au/2008/08/nokia_uses_two_guys_in_a_sauna_to_explain_n-gage_to_developers_wait_wtf/</link>
		<comments>http://www.gizmodo.com.au/2008/08/nokia_uses_two_guys_in_a_sauna_to_explain_n-gage_to_developers_wait_wtf/#comments</comments>
		<pubDate>Tue, 19 Aug 2008 03:43:38 +0000</pubDate>
		<dc:creator>Nick Broughall</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[sauna]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/08/nokia_uses_two_guys_in_a_sauna_to_explain_n-gage_to_developers_wait_wtf.html</guid>
		<description><![CDATA[In Finland, your time is split between two things: working for Nokia and enjoying the pungent odours of man-sweat from your colleagues in the local sauna. Now, the mobile phone giant looks to have combined the two and created an online video series of it in an effort to communicate the benefits of their N-Gage [...]]]></description>
			<content:encoded><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="Sauna_Talk6.jpg" src="http://media.gizmodo.com.au/mt/Sauna_Talk6.jpg" width="320" height="240" class="mt-image-left" style="float: left; margin: 0 20px 20px 0;" /></span>In Finland, your time is split between two things: working for Nokia and enjoying the pungent odours of man-sweat from your colleagues in the local sauna. Now, the mobile phone giant looks to have <a href="http://www.insider.n-gage.com/saunatalk/">combined the two</a> and created an online video series of it in an effort to communicate the benefits of their N-Gage platform to developers.</p>
<p>It looks to be an ongoing series, with the first episode showing more nipple-fur and <strike>hot</strike> engineer bod than I was hoping for, earning it a slightly NSFW rating (if only to protect your reputation among colleagues as a heterosexual male).<br />
<span id="more-302468"></span><br />
The first episode also keeps it quite simple, with the porn-mo&#8217;d host interviewing Miikka Skaffari, Head of Developer Product Management for N-Gage. The most technical he gets is explaining that the N-Gage SDK allows developers to code games in C++ rather than Symbian, making it easy to create games with the skillset they have (few games developers code in Symbian, apparently). He also explains that you can develop the game once and have it available on a number of devices, which is fairly evident to anyone familiar with the N-Gage&#8217;s <a href="http://www.gizmodo.com.au/2008/02/nokia_ngage_video_handson-2.html">rebirth</a>.</p>
<p>There&#8217;s no word on how often it gets updated, but hopefully episode two will feature some more in-depth details of the platform, plus some of Nokia&#8217;s Finnish female staff&#8230; If only to draw attention away from the host&#8217;s nipple fur&#8230;</p>
<p>[<a href="http://www.insider.n-gage.com/saunatalk/">Sauna Talk</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/08/nokia_uses_two_guys_in_a_sauna_to_explain_n-gage_to_developers_wait_wtf/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>N-Gage Flagship Game Full of Videogame Character Knockoffs</title>
		<link>http://www.gizmodo.com.au/2008/05/ngage_flagship_game_full_of_videogame_character_knockoffs-2/</link>
		<comments>http://www.gizmodo.com.au/2008/05/ngage_flagship_game_full_of_videogame_character_knockoffs-2/#comments</comments>
		<pubDate>Sun, 04 May 2008 00:30:00 +0000</pubDate>
		<dc:creator>Gizmodo US Edition</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[Phones]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/05/ngage_flagship_game_full_of_videogame_character_knockoffs-2.html</guid>
		<description><![CDATA[Nokia tells us that Reset Generation&#8212;their new &#8220;flagship&#8221; title for the N-Gage&#8212;will appeal to those who grew up playing videogames. The multiplayer puzzle-adventure is supposed to tickle you by using parodies of characters like Mario, Link, and even Master Chief, resulting in what they call &#8220;the world&#8217;s first videogame about videogames.&#8221; We are going to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://gizmodo.com/assets/resources/2008/05/resetgenerationmain.jpg"  style="display:block;float:none"/>Nokia tells us that Reset Generation&mdash;their new &#8220;flagship&#8221; title for the N-Gage&mdash;will appeal to those who grew up playing videogames. The multiplayer puzzle-adventure is supposed to tickle you by using parodies of characters like Mario, Link, and even Master Chief, resulting in what they call &#8220;the world&#8217;s first videogame about videogames.&#8221; We are going to call it &#8220;yet another game that couldn&#8217;t use the real thing so they decided to do <i>humourous</i> knockoffs.&#8221; Although who knows, if it&#8217;s crazy enough, it may work.</p>
<p><!-- Gawker Tags/Categories: cellphones, gadgets, gaming, gaming culture, n-gage, nokia, reset generation --><br />
<span id="more-287908"></span>
<div class="photoGallery"><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset20_medium.jpg" title="Picture 5.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 5.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset20_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset21_medium.jpg" title="Picture 10.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 10.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset21_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset22_medium.jpg" title="Picture 11.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 11.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset22_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset23_medium.jpg" title="Picture 12.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 12.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset23_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset24_medium.jpg" title="Picture 13.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 13.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset24_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset25_medium.jpg" title="Picture 4.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 4.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset25_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset26_medium.jpg" title="Picture 6.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 6.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset26_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset27_medium.jpg" title="Picture 7.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 7.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset27_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset28_medium.jpg" title="Picture 8.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 8.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset28_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/reset2/reset29_medium.jpg" title="Picture 9.png" rel="lightbox[1011]"><img width="110" height="110" alt="Picture 9.png" src="http://media.gizmodo.com.au/mt/gallery/reset2/reset29_small.jpg" /></a></div>
</p>
<p>You can choose your hero from a swath of &#8220;legendary champions,&#8221; whose ranks include a manic hedgehog, a space invader, a plumber, a bomb man, a Level 50 Elf, and some kind of Master Chief, among others. Every hero comes with a princess, and the object of the game is to rescue other players&#8217; princesses before they can rescue yours. You accomplish this task by building combo roads to other heroes&#8217; castles, firing cannons to defend your own abode from your opponents&#8217; roads, and using your <i>special power</i> to finally get the girl!</p>
<p>Nokia promises that the game will appeal to all audiences, from casual gamers&mdash;how these are going to get who the heck is Bomber Man, we don&#8217;t know&mdash;to hardcore nerds. We hope so. The N-Gage platform has traversed a rocky road since its inception, and if there&#8217;s any princess in need of rescuing by a wildly popular and successful hero, that&#8217;s probably it.</p>
<p>The game is being developed by RedLynx, will feature a soundtrack by chiptune band 8 Bit Weapon and a price tag of US$10 to US$14 for the full N-Gage version of the game (the PC version will be free). Look forward to a mid-2008 release.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/05/ngage_flagship_game_full_of_videogame_character_knockoffs-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nokia Wants To Give You 70,000 Euro To Save Make Games For The N-Gage</title>
		<link>http://www.gizmodo.com.au/2008/04/nokia_wants_to_give_you_70000_euro_to_save_make_games_for_the_ngage/</link>
		<comments>http://www.gizmodo.com.au/2008/04/nokia_wants_to_give_you_70000_euro_to_save_make_games_for_the_ngage/#comments</comments>
		<pubDate>Thu, 10 Apr 2008 03:40:31 +0000</pubDate>
		<dc:creator>Nick Broughall</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[competitions]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[Phones]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/04/nokia_wants_to_give_you_70000_euro_to_save_make_games_for_the_ngage.html</guid>
		<description><![CDATA[With Nokia&#8217;s N-gage platform recently being reborn into something that might possibly be enjoyable, Nokia are looking to entice developers to create games for the platform by offering up 70,000 Euro (or $118,750 in Aussie dollars) in prize money, plus publishing contracts.
The Mobile Games Innovation Challenge is open to developers worldwide from all levels. The [...]]]></description>
			<content:encoded><![CDATA[<p><img class="left" style="display: block; float: none;" src="http://gizmodo.com/assets/resources/2008/04/n-gagelive.png" />With Nokia&#8217;s N-gage platform recently being <a href="http://www.gizmodo.com.au/2008/04/nokias_ngage_mobile_phone_gaming_platform_is_up_and_running-2.html">reborn</a> into something that might possibly be enjoyable, Nokia are looking to entice developers to create games for the platform by offering up 70,000 Euro (or $118,750 in Aussie dollars) in prize money, plus publishing contracts.</p>
<p>The <a href="http://www.developer.n-gage.com/innovation/">Mobile Games Innovation Challenge</a> is open to developers worldwide from all levels. The three best concepts will take home the prizemoney in a 40k/20k/10k split. </p>
<p>If it means that mobile phone gaming gets better than tetris or solitaire, then it&#8217;s a fantastic move. Shame it&#8217;s only for N-gage devices though. Full press release below.<br /><span id="more-284828"></span><br />
<blockquote><b><span>Nokia Mobile Games Innovation Challenge dares developers to &#8216;rock&#8217; mobile games world</span></b><br />
</p>
<p>        <span>April 09, 2008</span></p>
<p></p>
<div class="hugin">&nbsp;</div>
<div class="hugin"><b class="hugin">Three most innovative concepts offered Nokia Publishing pre-production contracts and cash prizes</b></div>
<div class="hugin">&nbsp;</div>
<div class="hugin">Espoo,<br />
Finland &#8211; Nokia today launched the worldwide Mobile Games Innovation<br />
Challenge, a unique global competition with 70,000 in prizes, designed<br />
to encourage development of innovative game concepts with the power to<br />
positively disrupt the global mobile gaming industry and to help propel<br />
mobile gaming with handheld devices into a new and exciting future.</div>
<div class="hugin">&nbsp;</div>
<div class="hugin">The<br />
first competition of its kind to encourage unique concepts in mobile<br />
gaming from developers of all backgrounds and all levels, the Mobile<br />
Games Innovation Challenge seeks the best in groundbreaking ideas and<br />
game concepts from the brightest and most creative minds in mobile<br />
gaming today.</div>
<div class="hugin">&nbsp;</div>
<div class="hugin">Sponsored<br />
by Nokia Publishing, the Mobile Games Innovation Challenge invites<br />
developers to submit mobile gaming concepts to help drive mobile gaming<br />
to the next level, relying on the advanced features and functionalities<br />
of N-Gage compatible devices, and Java- or Symbian-based Series 40 or<br />
S60 devices from Nokia.</div>
<div class="hugin">&nbsp;</div>
<div class="hugin">The<br />
three most innovative game concepts will be offered Nokia Publishing<br />
pre-production contracts, targeting publication of their winning<br />
concept on the corresponding Nokia device platform. In addition, the<br />
first winner will be awarded 40,000, the second 20,000, and the third<br />
10,000 to enable the participant to further develop the concept.</div>
<div class="hugin">&nbsp;</div>
<div class="hugin">&#8220;Nokia<br />
enthusiastically presents this Mobile Games Innovation Challenge as a<br />
unique opportunity for the best and brightest mobile game developers<br />
worldwide to really rock the industry with innovative, one-of-a-kind<br />
concepts that showcase what you can do with our mobile platforms,&#8221; said<br />
Dr Mark Ollila, director of games publishing, Nokia. &#8220;The<br />
pre-production contracts and 70,000 in cash prizes toward development<br />
of the winning game concepts is only part of the excitement &#8211; the<br />
Challenge also gives developers a chance to truly make their mark on<br />
global mobile gaming through unique and positively disruptive gaming<br />
concepts never seen before.&#8221;</div>
<div class="hugin">&nbsp;</div>
<div class="hugin">Beginning<br />
immediately, developers wishing to compete for the Mobile Games<br />
Innovation Challenge can submit their game concepts online at <a href="http://developer.n-gage.com/innovation" class="hugin">http://developer.n-gage.com/innovation</a>.<br />
Contestants are encouraged to enter more than one mobile gaming<br />
concept, with the winners to be selected by an external panel of mobile<br />
gaming industry experts on the criteria of innovation, fun, feasibility<br />
of execution, and market potential. </div>
<div class="hugin">&nbsp;</div>
<div class="hugin">Gaming<br />
concept submissions will continue through August 20, 2008. The winners<br />
will be chosen by the external panel of judges and announced during a<br />
special award ceremony at the Nokia Games Summit in Rome, Italy,<br />
October 29-30, 2008.</div>
<div class="hugin">&nbsp;</div>
<div class="hugin">Deadline<br />
for submission of all applications is August 20, 2008 at 11:59 p.m.<br />
GMT. Further information on the registration process, including<br />
description of entries and eligibility requirements are available at <a href="http://developer.n-gage.com/innovation" class="hugin">http://developer.n-gage.com/innovation</a>.</div>
</blockquote>
<div class="hugin"></div>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/04/nokia_wants_to_give_you_70000_euro_to_save_make_games_for_the_ngage/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nokia&#8217;s N-Gage Mobile Phone Gaming Platform Is Up and Running</title>
		<link>http://www.gizmodo.com.au/2008/04/nokias_ngage_mobile_phone_gaming_platform_is_up_and_running-2/</link>
		<comments>http://www.gizmodo.com.au/2008/04/nokias_ngage_mobile_phone_gaming_platform_is_up_and_running-2/#comments</comments>
		<pubDate>Thu, 03 Apr 2008 21:20:00 +0000</pubDate>
		<dc:creator>Jason Chen</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[Phones]]></category>
		<category><![CDATA[smartphones]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/04/nokias_ngage_mobile_phone_gaming_platform_is_up_and_running-2.html</guid>
		<description><![CDATA[The official announcement won&#8217;t be until next Monday, but the N-Gage blog just let everyone know that their mobile phone gaming platform went live today. If you&#8217;ve got an N81, N81 8GB, N82, N95 or N95 8GB, you can go download and install the service now (available on both Mac and PC). If you&#8217;ve got [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://gizmodo.com/assets/resources/2008/04/n-gagelive.png" class="left" style="display:block;float:none"/>The official announcement won&#8217;t be until next Monday, but the N-Gage blog just let everyone know that their mobile phone gaming platform went live today. If you&#8217;ve got an N81, N81 8GB, N82, N95 or N95 8GB, you can go download and install the service now (available on both Mac and PC). If you&#8217;ve got an N73, N93i and N93, you&#8217;ll have to wait a bit for support. Here&#8217;s <a href="http://www.gizmodo.com.au/2008/02/nokia_ngage_video_handson-2.html">our hands-on of it at Mobile World Congress</a>. In short, it&#8217;s like Xbox Live for your phone. [<a href="http://www.n-gage.com/ngi/ngage/web/no/en/get_ngage/download.html">N-Gage Download</a>]</p>
<p><!-- Gawker Tags/Categories: cellphones, gadgets, gaming, n-gage, n81, n82, n95, nokia, smartphones --><br />
<span id="more-283982"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/04/nokias_ngage_mobile_phone_gaming_platform_is_up_and_running-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>N-Gage to Incorporate GPS and Mobile Phone Camera Into Games?</title>
		<link>http://www.gizmodo.com.au/2008/03/ngage_to_incorporate_gps_and_cellphone_camera_into_games-2/</link>
		<comments>http://www.gizmodo.com.au/2008/03/ngage_to_incorporate_gps_and_cellphone_camera_into_games-2/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 01:20:43 +0000</pubDate>
		<dc:creator>Sean Fallon</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Cameras]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/03/ngage_to_incorporate_gps_and_cellphone_camera_into_games-2.html</guid>
		<description><![CDATA[According to NokNok, a meeting with Will Shen, N-Gage&#8217;s Head of Production in North America, revealed that Nokia is looking to use GPS and phone camera functionality as a utility in games. In fact, Shen noted that any functionality a phone may posses could be used to make a game more interactive. For example, users [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://gizmodo.com/assets/resources/2008/03/n96-ngage.jpg" class="left"/>According to NokNok, a meeting with Will Shen, <a href="http://www.gizmodo.com.au/tags/n+gage">N-Gage&#8217;s </a>Head of Production in North America, revealed that Nokia is looking to use GPS and phone camera functionality as a utility in games. In fact, Shen noted that any functionality a phone may posses could be used to make a game more interactive. For example, users could be asked to take photographs that would be analysed by the game for relevance using &#8220;clever techniques,&#8221; then &#8220;feed&#8221; those images to an in-game character. </p>
<p><!-- Gawker Tags/Categories: cellphones, digital cameras, gaming, gps, n-gage, nokia --><br />
<span id="more-279885"></span>
<p>Shen also noted that GPS functionality could be used for location based gaming, but stressed that they want to make sure that they are not spilling over the line that separates innovation from gimmicks. Obviously, we will have to wait and see if they can actually pull any of this off but, at the very least, Nokia fans should be pretty excited about the potential that the new N-Gage platform is bringing to the table.  [<a href="http://noknok.tv/news/exclusive-n-gage-camera-games-and-gps-action/">NokNok</a>] </p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/03/ngage_to_incorporate_gps_and_cellphone_camera_into_games-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>N-Gage Boss on PSP Phone: &#8220;We&#8217;re Not Scared.&#8221; Uh, Really?</title>
		<link>http://www.gizmodo.com.au/2008/02/ngage_boss_on_psp_phone_were_not_scared_uh_really-2/</link>
		<comments>http://www.gizmodo.com.au/2008/02/ngage_boss_on_psp_phone_were_not_scared_uh_really-2/#comments</comments>
		<pubDate>Fri, 29 Feb 2008 00:30:57 +0000</pubDate>
		<dc:creator>Sean Fallon</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[Phones]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[sony ericsson]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/02/ngage_boss_on_psp_phone_were_not_scared_uh_really-2.html</guid>
		<description><![CDATA[When asked whether or not he viewed the upcoming PSP phone as a threat to the N-Gage, Nokia games head honcho Jaakko Kaidesoja responded thusly: 
 &#8220;I&#8217;m not scared about anybody. The real question is how do they [Sony Ericsson] do it? Can they create a link between the PSP games and a phone? Can [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://gizmodo.com/assets/resources/2008/02/jaakko_kaidesoja-2.jpg"  class="left"/>When asked whether or not he viewed the upcoming <a href="http://www.gizmodo.com.au/2008/02/sony_magazine_says_psp_phone_could_come_as_early_as_february_really-2.html">PSP phone</a> as a threat to the <a href="http://www.gizmodo.com.au/2008/02/nokia_ngage_video_handson-2.html">N-Gage,</a> Nokia games head honcho Jaakko Kaidesoja responded thusly:<br /> <br />
<blockquote> &#8220;I&#8217;m not scared about anybody. The real question is how do they [Sony Ericsson] do it? Can they create a link between the PSP games and a phone? Can they do the multiplayer and online stuff? We&#8217;ve been doing this for two years and it hasn&#8217;t been easy.&#8221;</p></blockquote>
<p>Is that the real question&mdash;or is it whether or not Nokia can do anything right and finally get a gaming platform off the ground? [<a href="http://www.pocketgamer.co.uk/r/N-Gage/N-Gage+(next+gen+platform)/news.asp?c=5917">Pocket Gamer</a>]</p>
<p><!-- Gawker Tags/Categories: cellphone, gaming, n-gage, ngage, nokia, phone, playstation, portable, psp, sony, sony ericsson --><br />
<span id="more-279455"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/02/ngage_boss_on_psp_phone_were_not_scared_uh_really-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nokia N-Gage Video Hands-On</title>
		<link>http://www.gizmodo.com.au/2008/02/nokia_ngage_video_handson-2/</link>
		<comments>http://www.gizmodo.com.au/2008/02/nokia_ngage_video_handson-2/#comments</comments>
		<pubDate>Tue, 12 Feb 2008 13:26:54 +0000</pubDate>
		<dc:creator>Jesus Diaz</dc:creator>
				<category><![CDATA[Phones]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gsma 2008]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[wmc 2008]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/02/nokia_ngage_video_handson-2.html</guid>
		<description><![CDATA[newVideoPlayer("ngage_handson_gizmodo.flv", 463, 387,"");
We played a bit with the new Nokia N-Gage service, which will be one of the core services on all the new Nokia phones presented here at the Mobile World Congress 2008. As we already knew, it&#8217;s a very similar philosophy to Xbox Live, a social-oriented game service with N-Gage points, pictures, reviews, [...]]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript">newVideoPlayer("ngage_handson_gizmodo.flv", 463, 387,"");</script><img src="http://cache.gawker.com/assets/stills/ngage_handson_gizmodo.flv.jpg" style="display: none;" /></p>
<p>We played a bit with the new Nokia N-Gage service, which will be one of the core services on all the new <a href="http://www.gizmodo.com.au/tags/nokia">Nokia phones</a> presented here at the Mobile World Congress 2008. As we <a href="http://www.gizmodo.com.au/2008/02/nokia_ngage_cellphone_gaming_platform_in_betalooks_okish-2.html">already knew</a>, it&#8217;s a very similar philosophy to Xbox Live, a social-oriented game service with N-Gage points, pictures, reviews, scores and rankings, so you don&#8217;t have to play against a friend live, but you can still compete. The experience was smooth, the games themselves fast and crispy, all of them playable before purchasing them. Could Nokia make it work this time?</p>
<p><!-- Gawker Tags/Categories: clips, gsma 2008, hands-on, n-gage, ngage, nokia, video, wmc 2008, world mobile congress, xbox live --><br />
<span id="more-277197"></span>
<p><script language="JavaScript" type="text/javascript" src="http://polls.gawker.com/poll.js.php?key==IDM0QTM"></script><noscript>
<p><b>Gawker Media polls require Javascript; if you&#8217;re viewing this in an RSS reader, click through to view in your Javascript-enabled web browser.</b></p>
<p></noscript></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/02/nokia_ngage_video_handson-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Enjoy N-Gage On Your N95</title>
		<link>http://www.gizmodo.com.au/2008/02/enjoy_ngage_on_your_n95/</link>
		<comments>http://www.gizmodo.com.au/2008/02/enjoy_ngage_on_your_n95/#comments</comments>
		<pubDate>Thu, 07 Feb 2008 01:29:25 +0000</pubDate>
		<dc:creator>Nick Broughall</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[n95]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/02/enjoy_ngage_on_your_n95.html</guid>
		<description><![CDATA[It seems like only Tuesday that we were breaking the news that the Nokia N-Gage gaming platform Beta was available for download for the N81. Now, two days later, Engadget is reporting that the download has been hacked for all NSeries devices, provided they have the internal grunt.
That makes anybody on an N95 open for [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://gizmodo.com/assets/resources/2008/02/Ngage_first0087.jpg" class="left" />It seems like only Tuesday that we were breaking the news that the <a href="http://www.gizmodo.com.au/2008/02/nokia_ngage_cellphone_gaming_platform_in_betalooks_okish-2.html">Nokia N-Gage gaming platform Beta was available for download</a> for the N81. Now, two days later, Engadget is reporting that the download has been hacked for all NSeries devices, provided they have the internal grunt.</p>
<p>That makes anybody on an N95 open for some cool gaming action. The modified download can be found <a href="http://finestfones.blogspot.com/2008/02/ngage-first-access-on-n95-8gb.html">here</a>. If anybody&#8217;s brave enough, I&#8217;d love to get your reviews on the experience&#8230;</p>
<p>[<a href="http://finestfones.blogspot.com/2008/02/ngage-first-access-on-n95-8gb.html">Finest Fones</a> via <a href="http://www.engadget.com/2008/02/06/n-gage-first-access-hacked-for-n95-8gb-others/">Engadget</a>]<br /> <span id="more-276575"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/02/enjoy_ngage_on_your_n95/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Nokia N-Gage Mobile Phone Gaming Platform in Beta&#8230;Looks OK-ish?</title>
		<link>http://www.gizmodo.com.au/2008/02/nokia_ngage_cellphone_gaming_platform_in_betalooks_okish-2/</link>
		<comments>http://www.gizmodo.com.au/2008/02/nokia_ngage_cellphone_gaming_platform_in_betalooks_okish-2/#comments</comments>
		<pubDate>Tue, 05 Feb 2008 03:47:03 +0000</pubDate>
		<dc:creator>Brian Lam</dc:creator>
				<category><![CDATA[Phones]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[n-gage]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[symbian]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2008/02/nokia_ngage_cellphone_gaming_platform_in_betalooks_okish-2.html</guid>
		<description><![CDATA[The prerelease of the N-Gage gaming app for Nokia mobile phones is being trialled to N81 owners right now, and AllAboutSymbian has a hands on of the system, which has Xbox like Friends lists, over the air game demos, gamer points, and chat. The beta comes with three demos:  Space Impact: Kappa Base, Hooked [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://gizmodo.com/assets/resources/2008/02/Ngage_first0087.jpg" class="left"/>The prerelease of the N-Gage gaming app for Nokia mobile phones is being trialled to N81 owners right now, and <a href="http://www.allaboutsymbian.com/features/item/Thirty_Minutes_With_The_N-Gage_First_Access_Client.php">AllAboutSymbian has a hands on of the system</a>, which has Xbox like Friends lists, over the air game demos, gamer points, and chat. The beta comes with three demos:  Space Impact: Kappa Base, Hooked On: Creatures of the Deep, and System Rush: Evolution. The screenshots tell the tale best.<br /> 
<div class="photoGallery"><a href="http://media.gizmodo.com.au/mt/gallery/ngagefirst/ngagefirst0_medium.jpg" title="Ngage_first0087" rel="lightbox[170]"><img width="110" height="110" alt="Ngage_first0087" src="http://media.gizmodo.com.au/mt/gallery/ngagefirst/ngagefirst0_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/ngagefirst/ngagefirst1_medium.jpg" title="Ngage_first0079" rel="lightbox[170]"><img width="110" height="110" alt="Ngage_first0079" src="http://media.gizmodo.com.au/mt/gallery/ngagefirst/ngagefirst1_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/ngagefirst/ngagefirst2_medium.jpg" title="Ngage_first0075" rel="lightbox[170]"><img width="110" height="110" alt="Ngage_first0075" src="http://media.gizmodo.com.au/mt/gallery/ngagefirst/ngagefirst2_small.jpg" /></a><a href="http://media.gizmodo.com.au/mt/gallery/ngagefirst/ngagefirst3_medium.jpg" title="Ngage_first0087" rel="lightbox[170]"><img width="110" height="110" alt="Ngage_first0087" src="http://media.gizmodo.com.au/mt/gallery/ngagefirst/ngagefirst3_small.jpg" /></a></div>
</p>
<p><!-- Gawker Tags/Categories: cellphones, gaming, n-gage, nokia, s60, software, symbian --><br />
<span id="more-276250"></span>
<p>N-Gage was a bit of a joke as a hardware platform, their booth at E3 always embarrassingly vacant. But the N-Gage platform on every mid-to-high end Nokia phone sounds like a better proposition than having to deal with <a href="http://www.sidetalkin.com/">side talking</a> on a taco handset. If you&#8217;ve got an S60 phone, Symbian Guru says you can just unofficially download the app and give it a whirl. There&#8217;s a lot more over at [<a href="http://www.allaboutsymbian.com/features/item/Thirty_Minutes_With_The_N-Gage_First_Access_Client.php">AllAboutSymbian</a> and <a href="http://www.symbian-guru.com/welcome/2008/02/ngage-launches-for-n81-owners.html">Symbian Guru</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2008/02/nokia_ngage_cellphone_gaming_platform_in_betalooks_okish-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
