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	<title>Gizmodo Australia &#187; motion-sensing</title>
	<atom:link href="http://www.gizmodo.com.au/tags/motion-sensing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gizmodo.com.au</link>
	<description>the Gadget Guide &#124; Technology and consumer electronics news and reviews</description>
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		<title>Samsung&#8217;s Holographic Gesture-Based Eye Candy Upstages Product Announcement</title>
		<link>http://www.gizmodo.com.au/2009/07/samsungs-holographic-gesture-based-eye-candy-upstages-product-announcement/</link>
		<comments>http://www.gizmodo.com.au/2009/07/samsungs-holographic-gesture-based-eye-candy-upstages-product-announcement/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 03:30:00 +0000</pubDate>
		<dc:creator>Dan Nosowitz</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[d'strict]]></category>
		<category><![CDATA[infrared]]></category>
		<category><![CDATA[jet]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[product announcement]]></category>
		<category><![CDATA[samsung]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=342560</guid>
		<description><![CDATA[At the announcement of their new superfast Jet phone, Samsung used used Project Natal-esque holographic gestures for effect. The Jet seems cool, but we just want to hear more about the holographic gimmickry!
Designed by Korean firm D&#8217;strict, the tech is a combination of infrared motion sensing and 3D imagery, pretty much like Microsoft&#8217;s Project Natal. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/07/504x_3745754523_d7b31afe67_o.jpg" alt="" class="left" />At the announcement of their new superfast <a href="http://www.gizmodo.com.au/2009/06/samsung-jet-actually-rocket-powered-800mhz-processor-cube-interface-webkit-browser/">Jet</a> phone, Samsung used used Project Natal-esque holographic gestures for effect. The Jet seems cool, but we just want to hear more about the holographic gimmickry!<span id="more-342560"></span></p>
<p>Designed by Korean firm D&#8217;strict, the tech is a combination of infrared motion sensing and 3D imagery, pretty much like Microsoft&#8217;s Project Natal. It&#8217;s not quite as seamless as Natal, but given that it&#8217;s main purpose is just to add a little flash to a mobile phone announcement, we&#8217;re awfully impressed&mdash;and distracted. Check out the video below for a clip of one of the announcements, and you&#8217;ll see what we mean. [<a href="http://www.fastcompany.com/blog/cliff-kuang/design-innovation/samsung-invents-worlds-first-gesture-sensing-hologram">Fast Company</a>]</p>
<p><object width="502" height="377"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5519020&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1"><param name="allowFullScreen" value="true"><embed src="http://vimeo.com/moogaloop.swf?clip_id=5519020&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="377"></object></p>
<p><a href="http://vimeo.com/5519020">Samsungmobile Jet making film</a> from <a href="http://vimeo.com/user1366086">d&#39;strict</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Orthodox Jewish Couple Imprisoned By Superstition, Blames Motion-Sensing Light Instead</title>
		<link>http://www.gizmodo.com.au/2009/07/orthodox-jewish-couple-imprisoned-by-superstition-blames-motion-sensing-light-instead/</link>
		<comments>http://www.gizmodo.com.au/2009/07/orthodox-jewish-couple-imprisoned-by-superstition-blames-motion-sensing-light-instead/#comments</comments>
		<pubDate>Sun, 19 Jul 2009 20:00:00 +0000</pubDate>
		<dc:creator>Jack Loftus</dc:creator>
				<category><![CDATA[Random Stuff]]></category>
		<category><![CDATA[lawsuits]]></category>
		<category><![CDATA[lights]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[odd]]></category>
		<category><![CDATA[orthodox]]></category>
		<category><![CDATA[ridiculous]]></category>
		<category><![CDATA[sabbath]]></category>
		<category><![CDATA[superstition]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=342026</guid>
		<description><![CDATA[Was that headline mean? I&#8217;m sorry, but the silliness of this story, which centres around one couple&#8217;s quest to annoy/sue the hell out of their entire apartment building, warranted it. The ridiculous story unfolds like this:
On Saturdays, Dr. Dena Coleman and her husband Gordon claim they are imprisoned in their condo because the landlord went [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/07/building.jpg" alt="" class="left" />Was that headline mean? I&#8217;m sorry, but the silliness of this story, which centres around one couple&#8217;s quest to annoy/sue the hell out of their entire apartment building, warranted it. The ridiculous story unfolds like this:<span id="more-342026"></span></p>
<p>On Saturdays, Dr. Dena Coleman and her husband Gordon claim they are imprisoned in their condo because the landlord went and installed a motion-sensing security light to save energy and money. As Orthodox Jews, they say triggering the light violates a Sabbath rule, so they sued. Which rule? The Promethean one:</p>
<blockquote><p> [The couple] claim they cannot leave their holiday flat on the Sabbath because when they do they automatically trigger the light in the communal hallway &#8211; contravening a religious ban on turning on electrical items from sunset on Friday to sunset on Saturday because it <strong>constitutes &#8216;creating fire&#8217;.</strong> They say their human rights are being breached and are now suing the flats&#8217; management company &#8211; their neighbours &#8211; for failing to accommodate their religion.</p>
</blockquote>
<p> Of the 35 other owners in the complex, not a single one of them supports the Colemans&#8217; lawsuit or their suggested fix, which entails forcing the management company to install a custom override switch. Oh, and management <em>and the other tenants</em> must pay back all the legal costs too.</p>
<p>Adding insult to injury is the fact that this is just the couple&#8217;s <em>holiday flat</em>.</p>
<p>The case is scheduled for later this year. May the management install even more motion-sensing lights in that span. [<a href="http://www.dailymail.co.uk/news/article-1193357/Jewish-couple-sue-neighbours-imprisoning-automatic-hallway-light.html">Daily Mail</a> - Thanks, Sctoland]</p>
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		<title>PlayStation Eye Still Alive, Support For Facial Recognition Coming Soon</title>
		<link>http://www.gizmodo.com.au/2009/07/playstation-eye-still-alive-support-for-facial-recognition-coming-soon/</link>
		<comments>http://www.gizmodo.com.au/2009/07/playstation-eye-still-alive-support-for-facial-recognition-coming-soon/#comments</comments>
		<pubDate>Sun, 19 Jul 2009 16:00:00 +0000</pubDate>
		<dc:creator>Jack Loftus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[facial recognition]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[playstation eye]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=342017</guid>
		<description><![CDATA[The all-but-forgotten PlayStation Eye, not one to be outshined by its prototype, unnamed motion-sensing PlayStation controller brother, will soon support facial recognition.
Says Sony Europe&#8217;s Head of Developer Services, Kish Hirani, the Eye will have the ability to &#8220;detect gender and even the age of the face, separate facial features such as the nose, eyes and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/07/pseye.jpg" alt="" class="left" />The all-but-forgotten PlayStation Eye, not one to be outshined by its prototype, unnamed motion-sensing PlayStation controller brother, will soon support facial recognition.<span id="more-342017"></span></p>
<p>Says Sony Europe&#8217;s Head of Developer Services, Kish Hirani, the Eye will have the ability to &#8220;detect gender and even the age of the face, separate facial features such as the nose, eyes and ears, and even detect whether you&#8217;re smiling or not.&#8221;</p>
<p>And taking a page from Microsoft&#8217;s Natal platform, Hirani said the Eye will also support &#8220;skeleton tracking.&#8221;</p>
<p>Now, I&#8217;ll admit, these are cool features, but I do hope the update allows the PlayStation Eye to work in the dark. Facial recognition firmware update or not, for this to work Sony&#8217;s going to have to figure out a way for this thing to function from within the pitch black confines of people&#8217;s storage closets and attics. [<a href="http://www.gamasutra.com/php-bin/news_index.php?story=24456">Gamasutra</a> <a href="http://kotaku.com/5316484/playstation-camera-to-support-facial-recognition">Kotaku</a>]</p>
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		<title>Rumour: Microsoft To Release Project Natal-Centric Xbox Hardware</title>
		<link>http://www.gizmodo.com.au/2009/06/rumour-microsoft-to-release-new-project-natal-centric-xbox-hardware-this-fall/</link>
		<comments>http://www.gizmodo.com.au/2009/06/rumour-microsoft-to-release-new-project-natal-centric-xbox-hardware-this-fall/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 15:10:00 +0000</pubDate>
		<dc:creator>Dan Nosowitz</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[new xbox 360 hardware project natal]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[rumours]]></category>
		<category><![CDATA[unconfirmed]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=337664</guid>
		<description><![CDATA[1Up ran a story yesterday that Microsoft is planning to release an updated Xbox console this fall that will focus on Project Natal&#8217;s motion-sensing technology. We&#8217;re not sure we believe it.
The rumour states that Microsoft will be debuting a totally new console that will include native Project Natal support, full backwards compatibility with Xbox 360 [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/projnat_01_01.jpg" alt="" class="left" />1Up ran a story yesterday that Microsoft is planning to release an updated Xbox console this fall that will focus on Project Natal&#8217;s motion-sensing technology. We&#8217;re not sure we believe it.<span id="more-337664"></span></p>
<p>The rumour states that Microsoft will be debuting a totally new console that will include native Project Natal support, full backwards compatibility with Xbox 360 software, and with slightly updated muscle to handle newer games. Supposedly, it&#8217;ll be released in fall 2010.</p>
<p>Microsoft did mention that with the debut of Natal, the Xbox 360&#8217;s lifespan is &#8220;less than halfway done,&#8221; but we think it&#8217;d be a mistake to release a game-changing new control system as an entirely new console rather than a more affordable peripheral when we&#8217;ve seen that a peripheral is all that&#8217;s needed to handle Natal. Further, the way Microsoft has phrased talk about the Xbox 360&#8217;s lifespan implies to us that the humble white console is going to be around for awhile: &#8220;There&#8217;s still an awful lot left we can do with that piece of hardware, so we&#8217;re going to continue to do that,&#8221; said Microsoft&#8217;s VP of Interactive Entertainment John Schappert.</p>
<p>We don&#8217;t think the rumour really makes sense, but maybe it&#8217;s just wishful thinking; we don&#8217;t want to have to buy an entirely new console, but we just might have to if that&#8217;s the only way to get our hands (well, our entire bodies) on Project Natal. [<a href="http://www.1up.com/do/newsStory?cId=3174762">1UP</a>]</p>
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		<title>Project Natal Intro Videos Shows Real Controller-Free Interaction</title>
		<link>http://www.gizmodo.com.au/2009/06/project_natal_intro_videos_shows_real_controllerfree_interaction-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/project_natal_intro_videos_shows_real_controllerfree_interaction-2/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 21:38:34 +0000</pubDate>
		<dc:creator>Wilson Rothman</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/project_natal_intro_videos_shows_real_controllerfree_interaction-2.html</guid>
		<description><![CDATA[ GameTrailers somehow nabbed the actual video Microsoft played on the big screen at its E3 conference. Check it out, but turn down your volume, as audio got borked in the transfer.


 Gameplay: 
Interaction With Milo:   [GameTrailers.com]
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/Natal_Intro_Video.jpg" alt="" /> GameTrailers somehow nabbed the actual video Microsoft played on the big screen at its E3 conference. Check it out, but turn down your volume, as audio got borked in the transfer.</p>
<p><!-- Gawker Tags/Categories: xbox 360, clips, e3, e3 2009, gesture control, gestures, microsoft, motion control, motion sensing, project natal, video, wiimote, xbox --><br />
<span id="more-336678"></span>
<p><br clear="all"> <b>Gameplay:</b><br /> <object width="502" height="410" class="left gawkerVideo embeddedVideo"><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=50017"><param name="allowFullScreen" value="true"><embed src="http://www.gametrailers.com/remote_wrap.php?mid=50017" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="410" class="left gawkerVideo"></object><br clear="all"></p>
<p><b>Interaction With Milo:</b><br /> <object width="502" height="410" class="left gawkerVideo embeddedVideo"><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=50015"><param name="allowFullScreen" value="true"><embed src="http://www.gametrailers.com/remote_wrap.php?mid=50015" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="410" class="left gawkerVideo"></object><br /> <br clear="all"> [<a href="http://www.gametrailers.com/video/e3-09-project-natal/50017">GameTrailers.com</a>]</p>
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		<title>Fullpower&#8217;s Motion Sensing Concept Knows What You&#8217;re Doing</title>
		<link>http://www.gizmodo.com.au/2009/05/fullpowers_motion_sensing_concept_knows_what_youre_doing-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/fullpowers_motion_sensing_concept_knows_what_youre_doing-2/#comments</comments>
		<pubDate>Wed, 27 May 2009 16:27:25 +0000</pubDate>
		<dc:creator>Brian Lam</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[allthingsd]]></category>
		<category><![CDATA[fullpower]]></category>
		<category><![CDATA[motion sensors]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[sensors]]></category>
		<category><![CDATA[top]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/fullpowers_motion_sensing_concept_knows_what_youre_doing-2.html</guid>
		<description><![CDATA[
At All Things D, my friends at Fullpower did a demo of a accelerometer-equipped headset that can pick up a call by tapping it in a different way than you tap a regular headset.


That&#8217;s not so new in concept, but the trick is, they use math to filter out the background noise&#8212;in this case, motion [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/d200912_01.jpg" alt="" /></p>
<p>At All Things D, my friends at <a href="http://www.gizmodo.com.au/2008/07/iphone_dice_game_simulates_real_dice_rolling_using_sensors_and_physics-2.html">Fullpower</a> did a demo of a accelerometer-equipped headset that can pick up a call by tapping it in a different way than you tap a regular headset.</p>
<p><!-- Gawker Tags/Categories: sensors, allthingsd, fullpower, motion, motion x, motionx, top --><br />
<span id="more-336436"></span>
<p>That&#8217;s not so new in concept, but the trick is, they use math to filter out the background noise&mdash;in this case, motion from walking, jumping, etc&mdash;so it doesn&#8217;t hang up on you when you move around while doing it.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/d200910.jpg" alt="" /><br /> The headset also knows when you place it on a table and powers down. All by using math and a regular accelerometer.</p>
<p>You&#8217;ve seen games and GPS apps from Fullpower but those are just apps demoing the company&#8217;s tech. Fullpower&#8217;s motion detection engine tech is described as doing for motion what voice recognition does for voice. It interprets the raw data and figures out what a person is doing, eliminating confusing data, which I think is interesting because up to now, most developers have just had to deal with raw accelerometer XYZ information. Hard to parse in itself, but up to now, really hard to take that info and decipher what exactly the person holding the device is doing.</p>
<p>Next up is an AMAZING demo of a camera app that filters out motion using the accelerometer. Typically, software that have done this has done it by using gyroscopes, or mechanical parts, or by digitally scanning the image as you move it. The accelerometer here helped the camera, mounted on a wildly shaking platform. The images are taken on a crappy smartphone sensor (a slow sensor), came out very sharp when stabilisation is applied. I&#8217;m unsure if it&#8217;s timing it properly to snap when the motion is at its slowest, but that would make sense, since there&#8217;s no way to increase shutter speed. The tech can scale to all sorts of high end cameras, using just cheap accelerometer parts, not the typically high end stuff you see in DSLRs now. I look forward to getting this stuff in smartphones.<br /> <img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/d20095.jpg" alt="" /><br /> <img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/d20097.jpg" alt="" /><br /> The demos were just concepts, but I&#8217;m sure we&#8217;ll see more of this tech in products, soon. [<a href="http://d7.allthingsd.com/20090527/d7-tech-demo-fullpower/">Fullpower</a>]</p>
<p>[<em>Disclosure: these guys are my friends</em>.]</p>
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		<title>WSJ Confirms Xbox 360 Full Body Motion Sensing Controls</title>
		<link>http://www.gizmodo.com.au/2009/05/wsj_confirms_xbox_360_full_body_motion_sensing_controls-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/wsj_confirms_xbox_360_full_body_motion_sensing_controls-2/#comments</comments>
		<pubDate>Tue, 12 May 2009 20:39:00 +0000</pubDate>
		<dc:creator>Jesus Diaz</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[rumours]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/wsj_confirms_xbox_360_full_body_motion_sensing_controls-2.html</guid>
		<description><![CDATA[
It&#8217;s not official yet, but it&#8217;s getting close: The Wall Street Journal is claiming that Microsoft is developing a new 3D video camera for the Xbox 360 that will allow you to control games, Wii-style.


According to the WSJ&#8217;s sources, the new technology will give players &#8220;more accurate control over games&#8221; than earlier z-depth cameras. Apparently, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/xboxsensor.jpg" alt="" /></p>
<p>It&#8217;s not official yet, but it&#8217;s getting close: The Wall Street Journal is claiming that Microsoft is developing a <a href="http://www.gizmodo.com.au/2009/05/rumor_xbox_360_getting_fullbody_motion_sensing_controls-2.html">new 3D video camera</a> for the Xbox 360 that will allow you to control games, Wii-style.</p>
<p><!-- Gawker Tags/Categories: rumor, 360, control, controller, gaming, motion, motion controls, xbox, xbox 360, xbox 360 motion --><br />
<span id="more-335783"></span>
<p>According to the WSJ&#8217;s sources, the new technology will give players &#8220;more accurate control over games&#8221; than earlier z-depth cameras. Apparently, it may debut as early as next June at E3 but it won&#8217;t be released until 2010. [<a href="http://online.wsj.com/article/SB124215416209111679.html#mod=rss_whats_news_technology">WSJ</a>]</p>
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		<title>Even Steve Ballmer Says to Pay Attention to Microsoft&#8217;s E3 Announcements</title>
		<link>http://www.gizmodo.com.au/2009/05/even_steve_ballmer_says_to_pay_attention_to_microsofts_e3_announcements-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/even_steve_ballmer_says_to_pay_attention_to_microsofts_e3_announcements-2/#comments</comments>
		<pubDate>Fri, 08 May 2009 19:40:00 +0000</pubDate>
		<dc:creator>Jason Chen</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[ballmer]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[steve ballmer]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/even_steve_ballmer_says_to_pay_attention_to_microsofts_e3_announcements-2.html</guid>
		<description><![CDATA[Microsoft&#8217;s really pushing out the hype for their E3 announcements, getting Steve Ballmer to say that people should really pay attention to what they&#8217;re going to reveal. This makes the rumour of an Xbox 360 motion sensing accessory seem all the more real. [Dallas News via Kotaku]


]]></description>
			<content:encoded><![CDATA[<p>Microsoft&#8217;s really pushing out the hype for their E3 announcements, getting Steve Ballmer to say that people should really pay attention to what they&#8217;re going to reveal. This makes the <a href="http://www.gizmodo.com.au/2009/05/is_the_xbox_360_motionsensing_tech_really_zcams_system-2.html">rumour of an Xbox 360 motion sensing accessory</a> seem all the more real. [<a href="http://techblog.dallasnews.com/archives/2009/05/steve-ballmer-in-dallas-today.html">Dallas News</a> via <a href="http://kotaku.com/5244840/microsoft-head-pay-attention-to-next-months-xbox-announcement">Kotaku</a>]</p>
<p><!-- Gawker Tags/Categories: microsoft, ballmer, e3, microsoft e3 announcements, motion sensing, motion-sensing, steve ballmer, xbox, xbox 360 --><br />
<span id="more-335615"></span></p>
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		<title>Is This Video of Microsoft&#8217;s Xbox 360 Motion Controls?</title>
		<link>http://www.gizmodo.com.au/2009/05/is_this_video_of_microsofts_xbox_360_motion_controls-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/is_this_video_of_microsofts_xbox_360_motion_controls-2/#comments</comments>
		<pubDate>Fri, 01 May 2009 18:26:32 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[controls]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[top]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/is_this_video_of_microsofts_xbox_360_motion_controls-2.html</guid>
		<description><![CDATA[ newVideoPlayer("/writeintheair_giz.flv", 506, 350,""); The first meaty rumours of the Xbox 360 using full-body motion controls&#8212;without a controller&#8212;are pretty interesting, since Microsoft showed us their &#8220;write in the air&#8221; tech a couple of months ago, complete with Xbox logo:



Microsoft showed off a &#8220;Write in the Air&#8221; system developed in China. You can write with a [...]]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript"> newVideoPlayer("/writeintheair_giz.flv", 506, 350,""); </script>The <a href="http://www.gizmodo.com.au/2009/05/rumor_xbox_360_getting_fullbody_motion_sensing_controls-2.html">first meaty rumours</a> of the Xbox 360 using full-body motion controls&mdash;without a controller&mdash;are pretty interesting, since Microsoft showed us their &#8220;write in the air&#8221; tech <a href="http://www.gizmodo.com.au/2009/02/write_in_the_air_could_be_xboxs_next_trick-2.html">a couple of months ago</a>, complete with Xbox logo:</p>
<p><!-- Gawker Tags/Categories: xbox 360, controller, controls, gaming, top, xbox 360 motion controls --><br />
<span id="more-335256"></span><br />
<blockquote>
<p>Microsoft showed off a &#8220;Write in the Air&#8221; system developed in China. You can write with a gyro controller or in thin air, using a camera. Is it next for the Xbox?</p>
<p>You can&#8217;t help but notice the giant Xbox logo there on the screen, and the researcher I talked to said that it would be a great system for the Xbox or for Microsoft interactive TV. Still, when I pressed him, he said he didn&#8217;t know of any immediate plans. Whatever, it makes sense, except maybe the part where he grabs an orange and uses it as a stylus.</p>
</blockquote>
<p>If the rumours are true, the orange makes a lot more sense now, don&#8217;t it? Not that I&#8217;m any less skeptical of these kind of controls actually <em>working</em> for gamers in the real world. PSEye, anyone? [<a href="http://www.gizmodo.com.au/2009/02/write_in_the_air_could_be_xboxs_next_trick-2.html">Giz@Microsoft TechFest</a>]</p>
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		<item>
		<title>Eizo&#8217;s FlexScan Monitors Activate On a Motion Sensor</title>
		<link>http://www.gizmodo.com.au/2009/04/eizos_flexscan_monitors_activate_on_a_motion_sensor-2/</link>
		<comments>http://www.gizmodo.com.au/2009/04/eizos_flexscan_monitors_activate_on_a_motion_sensor-2/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 22:20:00 +0000</pubDate>
		<dc:creator>Sean Fallon</dc:creator>
				<category><![CDATA[Screens]]></category>
		<category><![CDATA[Computers]]></category>
		<category><![CDATA[displays]]></category>
		<category><![CDATA[flexscan]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[monitors]]></category>
		<category><![CDATA[motion-sensing]]></category>
		<category><![CDATA[power saving]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/04/eizos_flexscan_monitors_activate_on_a_motion_sensor-2.html</guid>
		<description><![CDATA[Here is a good, green idea&#8212;monitors that activate or deactivate based on the presence of humans. That is exactly how Eizo&#8217;s 20-inch FlexScan EV2023W-H and the 23-inch EV2303W-T help to save energy.


The built-in motion sensor on the monitor will switch to standby mode when the presence of a human is not detected for 40 seconds. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/04/ev2303w-t.jpg" alt="" />Here is a good, green idea&mdash;monitors that activate or deactivate based on the presence of humans. That is exactly how Eizo&#8217;s 20-inch FlexScan EV2023W-H and the 23-inch EV2303W-T help to save energy.</p>
<p><!-- Gawker Tags/Categories: displays, computers, eizo flexscan, flexscan, flexscan ev2023w-h, flexscan ev2303w-t, green, monitors, motion sensor, power saving --><br />
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<p>The built-in motion sensor on the monitor will switch to standby mode when the presence of a human is not detected for 40 seconds. Outside of that, both are a pretty standard monitors with 1600 × 900 native resolution, 178-degree viewing angles, and a 3000:1 contrast ratio for the EV2023W and 1920 × 1080 native resolution, 160-degree viewing angles, and a 1000:1 contrast ratio for the EV2303W. Both versions will be available starting on May 21, 2009 for approximately $US385 and $US455 respectively. [<a href="http://techon.nikkeibp.co.jp/english/NEWS_EN/20090422/169149/">TechOn</a> via <a href="http://www.fareastgizmos.com/eizo_nanao_flexscan_monitors_motion_sensor_saves_energy_by_activating_the_screen_only_when_a_user_is_present.php">FarEastGizmos</a>]</p>
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