Mojo Sdk

Software

Pre Developers Get Stupid-Simple Tool To Make Stupid-Simple Apps

1:28AM November 7, 2009 | John Herrman

It’s no secret that Palm’s been taking it niiiice ‘n slow with their app strategy, whatever it is. Here’s their next baby step: Ares, a browser-based, drag-and-drop development toolkit for making simple apps. It’s a marginally good idea! More »


Mobile

Good News: Palm’s Working On The Pre’s Gaming Problem

11:33PM July 20, 2009 | Matt Buchanan

A June 29 job listing indicates that Palm plans to eventually rectify the Pre’s lack of gaming of powah—they’re looking for someone to “design, implement, debug, and optimise frameworks for game development” who has “knowledge of 3D graphics, including hardware graphics pipelines and programmable shaders.” More »


Software

Palm Mojo SDK For WebOS Now Available To Anyone

12:15AM July 17, 2009 | Matt Buchanan

Softening the blow that Apple struck yesterday, Palm has released its Mojo SDK for anybody to download. They’ll start taking app submissions for the App Catalog from all developers in the fall. More »


Software

Palm Pre’s Mojo SDK Leaked: Bring On The Apps

1:40AM June 28, 2009 | Dan Nosowitz

Palm’s Mojo devkit has leaked to the web ahead of schedule—they had announced it would arrive in late summer, and instead developers are treated to the SDK right now. More »


Mobile

Palm Pre Lands Doom, Courtesy Of Homebrewers

10:40PM June 12, 2009 | John Herrman

One of the biggest gripes people have with Palm’s Mojo SDK is that it won’t give app-writers full access to the OS, potentially curtailing 3D gaming. Now, with WebOS leaked and dissected, homebrewers are picking up the slack. More »