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	<title>Gizmodo Australia &#187; marketplace</title>
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	<link>http://www.gizmodo.com.au</link>
	<description>the Gadget Guide &#124; Technology and consumer electronics news and reviews</description>
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			<item>
		<title>Windows Mobile Marketplace App Copy Protection Is A Joke</title>
		<link>http://www.gizmodo.com.au/2009/10/windows-mobile-marketplace-app-copy-protection-is-a-joke/</link>
		<comments>http://www.gizmodo.com.au/2009/10/windows-mobile-marketplace-app-copy-protection-is-a-joke/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 15:20:00 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[windows marketplace]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[windows mobile apps]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=359326</guid>
		<description><![CDATA[According to a developer on XDA, the already slack copy protection for Windows Marketplace is a complete joke &#8212; with a &#8220;hunch&#8221; and five minutes, he was able to get around it, creating unlimited copies of paid apps.
He&#8217;s not revealing the method for ethical reasons, but anybody wanna fill us in on how these shenanigans [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/market.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_market.jpg" alt="" class="center" /></a>According to a developer on XDA, the already slack copy protection for Windows Marketplace is a complete joke &mdash; with a &#8220;hunch&#8221; and five minutes, he was able to get around it, creating unlimited copies of paid apps.<span id="more-359326"></span></p>
<p>He&#8217;s not revealing the method for ethical reasons, but anybody wanna fill us in on how these shenanigans work, so hopefully it&#8217;ll get fixed so developers don&#8217;t get screwed? [<a href="http://forum.xda-developers.com/showthread.php?t=567870">XDA</a> via <a href="http://www.engadget.com/2009/10/08/dev-finds-windows-marketplace-drm-severely-lacking-easily-circu/">Engadget</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Month In Windows Mobile Apps: Fennec the Fox Gets Some Exercise</title>
		<link>http://www.gizmodo.com.au/2009/06/the_month_in_windows_mobile_apps_fennec_the_fox_gets_some_exercise-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/the_month_in_windows_mobile_apps_fennec_the_fox_gets_some_exercise-2/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 19:00:00 +0000</pubDate>
		<dc:creator>John Herrman</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[fennec]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[roundups]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[winmo]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/the_month_in_windows_mobile_apps_fennec_the_fox_gets_some_exercise-2.html</guid>
		<description><![CDATA[
In yet another one of our new mobile app roundups, we&#8217;ve taken a reckless swan dive into the vast, burbling ocean of Windows Mobile software. Mozilla&#8217;s Fennec browser goes for a test run, VLC gets a remote, and more.

]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/windowsmobileround.jpg" alt="" /></p>
<p>In yet <a href="http://www.gizmodo.com.au/2009/05/the_month_in_android_apps_grey_cupcakes_have_delicious_spots-2.html">another</a> one of our <a href="http://www.gizmodo.com.au/2009/05/about_those_other_app_stores-2.html">new mobile app roundups</a>, we&#8217;ve taken a reckless swan dive into the vast, burbling ocean of Windows Mobile software. Mozilla&#8217;s Fennec browser goes for a test run, VLC gets a remote, and more.</p>
<p><!-- Gawker Tags/Categories: windows mobile apps, app roundups, apps, cellphones, fennec, kinomo, microsoft, mozilla, software, sugarsync, the month in windows mobile apps, vlc, windows mobile, winmo --></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Windows Mobile&#8217;s App Sharing Feature Isn&#8217;t Really Sharing At All</title>
		<link>http://www.gizmodo.com.au/2009/05/windows_mobiles_app_sharing_feature_isnt_really_sharing_at_all-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/windows_mobiles_app_sharing_feature_isnt_really_sharing_at_all-2/#comments</comments>
		<pubDate>Sat, 23 May 2009 18:10:00 +0000</pubDate>
		<dc:creator>Dan Nosowitz</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[winmo]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/windows_mobiles_app_sharing_feature_isnt_really_sharing_at_all-2.html</guid>
		<description><![CDATA[
Remember how the Windows Mobile App Marketplace was going to let you share apps with up to five phones at no additional cost? Well, Microsoft has a very liberal definition of the word &#8220;sharing.&#8221;


Turns out it&#8217;s just a feature to let you transfer apps to a new phone when you replace your last. That&#8217;s a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/winmomarket_02.jpg" alt="" /></p>
<p>Remember how the Windows Mobile App Marketplace was going to let you <a href="http://www.computerworld.com/action/article.do?command=viewArticleBasic&#038;taxonomyName=windows&#038;articleId=9133186&#038;taxonomyId=125&#038;intsrc=kc_top">share apps</a> with up to five phones at no additional cost? Well, Microsoft has a very liberal definition of the word &#8220;sharing.&#8221;</p>
<p><!-- Gawker Tags/Categories: windows mobile, app sharing, apps, marketplace, microsoft, share, sharing, windows --><br />
<span id="more-336320"></span>
<p>Turns out it&#8217;s just a feature to let you transfer apps to a new phone when you replace your last. That&#8217;s a nice little feature, don&#8217;t get us wrong, but it&#8217;s definitely not the same thing as allowing customers to share apps with friends and family. To quoth Microsoft:</p>
<blockquote><p>As outlined in the terms of use for Windows Marketplace for Mobile, this ability is limited to phones owned by the person who purchased the application. Application sharing is not permitted. We believe people will find a high value in mobile applications they purchase through the Windows Marketplace, and we will also be offering a refund policy that will make it easier to shop for applications with confidence.</p>
</blockquote>
<p>This is quite a bit of backpedaling from the original statement, in which Microsoft senior planner Daniel Bouie said, &#8220;We feel comfortable that using our LiveID system to help connect products to five devices is a great balance of the needs of both developers and end users.&#8221; Sucks for us, but Microsoft has to avoid pissing off developers to get their Marketplace going. [<a href="http://www.boygeniusreport.com/2009/05/23/microsoft-clarifies-application-sharing-policy/">Boy Genius Report</a>]</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Windows Marketplace for Mobile Now Open to Developers</title>
		<link>http://www.gizmodo.com.au/2009/05/windows_marketplace_for_mobile_now_open_to_developers-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/windows_marketplace_for_mobile_now_open_to_developers-2/#comments</comments>
		<pubDate>Wed, 13 May 2009 12:24:21 +0000</pubDate>
		<dc:creator>John Herrman</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[windows]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[winmo]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/windows_marketplace_for_mobile_now_open_to_developers-2.html</guid>
		<description><![CDATA[
Not much has been left to mystery with Microsoft&#8217;s Windows Mobile app store&#8212;we even know what it&#8217;ll look like. Now it has officially opened its doors to developers, and published all the rules.


Microsoft seeded most of the important stuff in advance, and at first glance these new materials don&#8217;t contain many surprises. A majority of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/winmomarket_01.jpg" alt="" /></p>
<p>Not much has been left to mystery with Microsoft&#8217;s <a href="http://gizmodo.com.au/tags/windows+mobile">Windows Mobile app store</a>&mdash;we even know <a href="http://www.gizmodo.com.au/2009/05/this_is_what_the_windows_mobile_marketplace_looks_like-2.html">what it&#8217;ll look like</a>. Now it has <a href="http://developer.windowsmobile.com/Marketplace.aspx">officially</a> opened its doors to developers, and published <em>all</em> the rules.</p>
<p><!-- Gawker Tags/Categories: marketplace for mobile, app stores, microsoft, windows marketplace for mobile, windows mobile, windows mobile 6.5, windows mobile app store, winmo --><br />
<span id="more-335814"></span>
<p>Microsoft seeded most of the important stuff in advance, and at first glance these new materials don&#8217;t contain many surprises. A majority of the official submission guidelines is devoted to making sure Marketplace apps aren&#8217;t a pain in the ass: apps can&#8217;t make random calls; data requests must be user-approved; uninstallation must be clean and complete; etc. The rules are practical, like the <a href="http://www.gizmodo.com.au/2009/05/stuff_you_cant_do_on_windows_mobile_marketplace-2.html">twelve we&#8217;ve already seen</a>, and the document softly implies that Microsoft intends to be a little more lenient than Apple. We&#8217;ll see!</p>
<p>As far a the developer agreement goes, the $US99 annual fee and 70% dev commission <a href="http://www.gizmodo.com.au/2009/03/windows_mobile_marketplace_to_skim_30_promises_app_approval_transparency-2.html">still stand</a>, while return and tax details have been laid out in full. Developers are paid when they hit $US200 in commissions, which, like most of the others store policies, is somewhere around industry standard.</p>
<p>Sadly, the document doesn&#8217;t say when the marketplace will open, which is the only part of this whole saga that anyone cares about anymore. Don&#8217;t overestimate your hype, guys. [<a href="http://www.theunwired.net/?item=registration-microsoft-opens-windows-mobile-marketplace-registration-for-developers">the unwired</a> via <a href="http://www.engadget.com/2009/05/13/microsofts-marketplace-for-mobile-developer-portal-now-open-for/">Engadget</a>]</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stuff You Can&#8217;t Do on Windows Mobile Marketplace</title>
		<link>http://www.gizmodo.com.au/2009/05/stuff_you_cant_do_on_windows_mobile_marketplace-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/stuff_you_cant_do_on_windows_mobile_marketplace-2/#comments</comments>
		<pubDate>Wed, 06 May 2009 18:20:00 +0000</pubDate>
		<dc:creator>Jason Chen</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[winmo]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/stuff_you_cant_do_on_windows_mobile_marketplace-2.html</guid>
		<description><![CDATA[Just so everyone&#8217;s clear up front, Microsoft has just come out with a list of twelve things they don&#8217;t want to see on the Windows Mobile Marketplace. It includes VoIP.


The list is below, but the major ones are these: no VoIP that goes over the provider&#8217;s network (Wi-Fi is OK), no apps that make you [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache-foo.gizmodo.com/gawker/assets/images/4/2009/05/504x_winmomarket.jpg" alt="" />Just so everyone&#8217;s clear up front, Microsoft has just come out with a list of <em>twelve</em> things they don&#8217;t want to see on the Windows Mobile Marketplace. It includes VoIP.</p>
<p><!-- Gawker Tags/Categories: windows mobile, marketplace, microsoft, rules, windows mobile marketplace, windows mobile marketplace rules --><br />
<span id="more-335482"></span>
<p>The list is below, but the major ones are these: no VoIP that goes over the provider&#8217;s network (Wi-Fi is OK), no apps that make you download more than 10MB over the air (not Wi-Fi), apps that use/promote other marketplaces other than the official Windows Mobile ones, apps that make you pay money outside of the marketplace (which bypasses Microsoft&#8217;s cut of the profits), and apps that publish your location without permission.</p>
<p>They&#8217;re all pretty reasonable expectations, but not being able to have VoIP over the carrier&#8217;s network is a step down from what it is now, where you can download VoIP apps and talk as much as you want. Looks like Skype isn&#8217;t going to be distributed through Microsoft&#8217;s Marketplace then, or at least just locked down if it is? [<a href="http://www.pcworld.com/businesscenter/article/164416/microsoft_to_forbid_voip_rival_stores_at_mobile_market.html">PC World</a> via <a href="http://www.fiercevoip.com/story/microsoft-forbids-voip-services-mobile-market/2009-05-06">Fierce VoIP</a> via <a href="http://www.techdigest.tv/2009/05/windows_mobile.html">Tech Digest</a>]</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/msrules.jpg" alt="" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>This Is What the Windows Mobile Marketplace Looks Like</title>
		<link>http://www.gizmodo.com.au/2009/05/this_is_what_the_windows_mobile_marketplace_looks_like-2/</link>
		<comments>http://www.gizmodo.com.au/2009/05/this_is_what_the_windows_mobile_marketplace_looks_like-2/#comments</comments>
		<pubDate>Mon, 04 May 2009 21:42:05 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[windows mobile 6.5]]></category>
		<category><![CDATA[winmo]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/05/this_is_what_the_windows_mobile_marketplace_looks_like-2.html</guid>
		<description><![CDATA[Here&#8217;s a couple screenshots of the Windows Mobile Marketplace, Windows Mobile&#8217;s app store, courtesy of a ppcgeeks forum member who accidentally got early access. It looks pretty much like we&#8217;d expect, really. [ppcgeeks via WMExperts]


]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/05/winmomarket.jpg" alt="" />Here&#8217;s a couple screenshots of the <a href="http://www.gizmodo.com.au/2009/03/windows_mobile_marketplace_to_skim_30_promises_app_approval_transparency-2.html">Windows Mobile Marketplace</a>, Windows Mobile&#8217;s app store, courtesy of a ppcgeeks forum member who accidentally got early access. It looks pretty much like we&#8217;d expect, really. [<a href="http://forum.ppcgeeks.com/showthread.php?t=67106">ppcgeeks</a> via <a href="http://www.wmexperts.com/winmo-store-open-business">WMExperts</a>]</p>
<p><!-- Gawker Tags/Categories: windows mobile marketplace, microsoft, smartphones, windows mobile, windows mobile 6.5 --><br />
<span id="more-335363"></span></p>
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		</item>
		<item>
		<title>Windows Mobile Marketplace To Skim 30%, Promises App Approval &#8216;Transparency&#8217;</title>
		<link>http://www.gizmodo.com.au/2009/03/windows_mobile_marketplace_to_skim_30_promises_app_approval_transparency-2/</link>
		<comments>http://www.gizmodo.com.au/2009/03/windows_mobile_marketplace_to_skim_30_promises_app_approval_transparency-2/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 13:00:00 +0000</pubDate>
		<dc:creator>John Herrman</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[app marketplace]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[windows]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[winmo]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/03/windows_mobile_marketplace_to_skim_30_promises_app_approval_transparency-2.html</guid>
		<description><![CDATA[Microsoft has dribbled out a few specifics about their upcoming Windows Mobile Marketplace: an industry standard 70% dev commission, a familiar $US99 joining fee, and a somewhat pointed pledge of &#8220;transparency&#8221;.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/windowsmarketplace.jpg" alt="" />Microsoft has dribbled out a few specifics about their upcoming <a href="http://www.gizmodo.com.au/2009/02/windows_mobile_65_announced_leaks_confirmed-2.html">Windows Mobile Marketplace</a>: an <a href="http://www.gizmodo.com.au/2009/03/blackberry_app_world_paid_apps_must_cost_at_least_299-2.html">industry</a> <a href="http://developer.apple.com/iphone/program/apply.html">standard</a> 70% dev commission, a familiar $US99 joining fee, and a somewhat pointed pledge of &#8220;transparency&#8221;.</p>
<p><!-- Gawker Tags/Categories: windows mobile, 6.5, 6.5", app, app marketplace, commission, marketplace, microsoft, mobile, store, windows, windows mobile app marketplace, winmo --><br />
<span id="more-330297"></span>
<p>The 70% dev cut is simple enough and has worked well for other stores, but the $99 fee is a slight divergence from the norm. Under this subscription plan, developers can submit up to five apps a year, with an additional $99 fee for every app above that limit. That sounds a little lame, but if you&#8217;re the kind of person (or outfit, rather) that markets more than five apps a year, a hundred bucks probably won&#8217;t sting too much, and the fee might even serve as a nice little cr-app filter. There are a few other details, like a fee waiver for student developers, but most of this doesn&#8217;t really matter much to consumers, and won&#8217;t surprise developers.</p>
<p>But Microsoft couldn&#8217;t resist getting a <em>little</em> political here, going out of their way to promise &#8220;transparency throughout the certification process&#8221;&mdash;a not-so-subtle dig at Apple&#8217;s restrictive and sometimes mysterious vetting process. It&#8217;s a nice promise, but the Windows Mobile app store is <em>inherently</em> different in this regard already. <em>It</em> may have rules, but developers can still distribute their apps elsewhere, and any user is free to install them. In other words, unlike in the iTunes App Store, a rejected app isn&#8217;t necessary a <em>dead</em> app. Full press release is below. [<a href="http://developer.windowsmobile.com">Microsoft</a>]</p>
<blockquote><p>Microsoft Unveils Its Developer Strategy for the Next Generation of Windows® Phones</p>
<p>Familiar tools, large worldwide customer base and transparent policies allow mobile developers to innovate and generate new revenue opportunities with Windows Mobile 6.5 and Windows Marketplace for Mobile.</p>
<p>REDMOND, Wash. &#8211; March 11, 2009 &#8211; Microsoft Corp. today announced new details about how developers can build and sell applications for Windows® phones through Windows Marketplace for Mobile, the recently announced application marketplace available with the Windows Mobile 6.5 operating system. In its commitment to helping developers create new and exciting applications, Microsoft will provide developers with 70 percent of the revenue generated from sales of their application sales from Windows Marketplace for Mobile, transparency throughout the certification process, and guidance and support from the stage of development to the final sale to the consumer. To get the tools to begin developing for Windows® phones, go to http://developer.windowsmobile.com.</p>
<p>&#8220;We are empowering the thousands of existing Windows Mobile independent software vendors and prospective developers to grow their business by connecting them to the millions of global Windows® phone customers around the world,&#8221; said Andy Lees, senior vice president of the Mobile Communications Business at Microsoft. &#8220;Our announcement today demonstrates Microsoft&#8217;s unwavering commitment to providing developers with the latest tools and technologies to develop compelling applications, as well as the appropriate distribution channels to generate revenue.&#8221;</p>
<p>Developers who sell applications through Windows Marketplace for Mobile will receive 70 percent of the sale of each application. In addition, they will have the ability to set the price for their applications in each market, maximizing their revenues based on targeted pricing strategies. Developers can also choose to distribute their application at no cost. Up to five application submissions to the Windows Marketplace for Mobile is included in the introductory annual registration of $99 (U.S.). Each additional submission within the annual period will have a cost of $99 (U.S.). The registration fee will be waived for student developers who want to reach Windows® phones customers, through enrollment in the DreamSpark program. Finally, developers will also be eligible for marketing and sales support from the Mobility Solutions Partner Program, allowing developers to focus on their core competency of developing innovative applications.</p>
<p>With Windows Marketplace for Mobile available in 29 countries, developers will be able to tap into a broad international customer base. At the same time, Microsoft will continue working with developers to ensure that their applications run optimally on Windows® phones by running a rigorous certification and testing process before applications go to market. Developers will be able to see detailed feedback during and after the certification process of their application on the Windows Marketplace for Mobile developer portal. Ultimately this enables developers to devote more time to writing innovative applications, and less time trying to navigate the approval process. Developers will have access to all details once the registration doors open in the spring, and will be able to start submitting their applications later this summer.</p>
<p>Developers can utilise familiar tools and technologies to build unique experiences for the Windows Mobile platform through Windows Marketplace for Mobile, including the Windows Mobile 6 SDK, .NET Compact Framework 3.5.</p>
<p>With more than 20,000 applications already in market, Windows Mobile is among the most popular platforms for developers. Windows Mobile 6.5, the next generation of the Windows Mobile operating system, will allow developers to build innovative mobile applications without having to learn new skills or programming languages, by leveraging familiar desktop and server development tools such as Win32, Active Template Library and Microsoft Foundation Classes (Visual C++), Visual C#, Visual Basic .NET, ASP.NET and asynchronous JavaScript and XML (AJAX).</p>
</blockquote>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android Dev Phone 1.1 Fixes Key Problems</title>
		<link>http://www.gizmodo.com.au/2009/03/android_dev_phone_11_fixes_key_problems-2/</link>
		<comments>http://www.gizmodo.com.au/2009/03/android_dev_phone_11_fixes_key_problems-2/#comments</comments>
		<pubDate>Mon, 09 Mar 2009 23:19:00 +0000</pubDate>
		<dc:creator>Jesus Diaz</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app marketplace]]></category>
		<category><![CDATA[g1]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[htc dream]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[paid apps]]></category>
		<category><![CDATA[Phones]]></category>
		<category><![CDATA[piracy]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/03/android_dev_phone_11_fixes_key_problems-2.html</guid>
		<description><![CDATA[If you wanted the unlocked $400 Android G1 phone but were reluctant because of its problems, the new 1.1 update fixes most, but still leaves the issue of running paid applications partially unsolved.


Now, the Dev Phone 1 will be able to access the Paid apps in the store, although according to Developer Advocate Dan Morrill, [...]]]></description>
			<content:encoded><![CDATA[<p>If you wanted the unlocked $400 Android G1 phone but were reluctant because of <a href="http://www.gizmodo.com.au/2009/02/unlocked_developer_g1_banned_from_accessing_paid_apps-2.html">its problems</a>, the new 1.1 update fixes most, but still leaves the issue of running paid applications partially unsolved.</p>
<p><!-- Gawker Tags/Categories: android, android apps, android developer phone, android developer phone paid apps, android marketplace, android paid apps, app marketplace, cellphones, g1, g1 developer phone, google, piracy, t-mobile, t-mobile g1 --><br />
<span id="more-330060"></span>
<p>Now, the Dev Phone 1 will be able to access the Paid apps in the store, although according to Developer Advocate Dan Morrill, people with this kind of G1s won&#8217;t be able to install copy-protected apps. The update fixes the alarm clock, Gmail, pop3 email accounts, mail notifications, and maps, as well as adding support for search by voice. [<a href="http://phandroid.com/2009/03/09/android-dev-phone-update-version-11/">Phandroid</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gizmodo.com.au/2009/03/android_dev_phone_11_fixes_key_problems-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;I Am Richer&#8217; App Pops Up in Android Marketplace for $200</title>
		<link>http://www.gizmodo.com.au/2009/02/i_am_richer_app_pops_up_in_android_marketplace_for_200-2/</link>
		<comments>http://www.gizmodo.com.au/2009/02/i_am_richer_app_pops_up_in_android_marketplace_for_200-2/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 00:40:00 +0000</pubDate>
		<dc:creator>Adrian Covert</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[pricing]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/02/i_am_richer_app_pops_up_in_android_marketplace_for_200-2.html</guid>
		<description><![CDATA[Is it any huge surprise that someone is already charging the maximum Android Marketplace price for a nonsensical, paid app? Or that the name makes reference to the $US1000 &#8220;I Am Rich&#8221; iPhone app? No.


Network World says &#8216;I Am Richer&#8217; is essentially identical to the iPhone app, except it has a blue diamond, and, somewhat [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/iamricher.jpg" alt="" class="left" />Is it any huge surprise that someone is already charging the <a href="http://www.gizmodo.com.au/2009/02/google_sets_price_cap_for_paid_android_apps.html">maximum Android Marketplace price</a> for a nonsensical, paid app? Or that the name makes reference to the $US1000 &#8220;<a href="http://www.gizmodo.com.au/2008/08/a_guided_tour_of_the_1000_i_am_rich_iphone_app-2.html">I Am Rich</a>&#8221; iPhone app? No.</p>
<p><!-- Gawker Tags/Categories: android, android apps, android marketplace, i am rich, i am richer, smartphones --><br />
<span id="more-328321"></span>
<p>Network World says &#8216;I Am Richer&#8217; is essentially identical to the iPhone app, except it has a blue diamond, and, somewhat ironically, only costs 1/5 the price as its counterpart. So, who&#8217;s gonna buy? [<a href="http://www.networkworld.com/news/2009/022309-i-am-richer-app-appears.html?page=1">Network World</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android Market Policy Details: You Can Return Apps</title>
		<link>http://www.gizmodo.com.au/2009/02/android_market_policy_details_you_can_return_apps-2/</link>
		<comments>http://www.gizmodo.com.au/2009/02/android_market_policy_details_you_can_return_apps-2/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 16:58:00 +0000</pubDate>
		<dc:creator>Sean Fallon</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[android marketplace]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[paid apps]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/02/android_market_policy_details_you_can_return_apps-2.html</guid>
		<description><![CDATA[Policy details regarding paid apps on the Android Market have come to light&#8212;the most notable of which being the fact that you have 24-hours to return an app if you are not satisfied.


Other policies include:
 &#8226;The Market will allow unlimited reinstalls of purchased apps. &#8226;Upgrades must come directly from the developer. &#8226;Sexually explicit material is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/Android_market_01.jpg" alt="" class="left"/>Policy details regarding <a href="http://www.gizmodo.com.au/2009/02/google_sets_price_cap_for_paid_android_apps.html">paid apps on the Android Market</a> have come to light&mdash;the most notable of which being the fact that you have 24-hours to return an app if you are not satisfied.</p>
<p><!-- Gawker Tags/Categories: android, android market, android marketplace, apps, google, return policy, returning apps, returns --><br />
<span id="more-327470"></span>
<p>Other policies include:</p>
<blockquote><p> &bull;The Market will allow unlimited reinstalls of purchased apps.<br /> &bull;Upgrades must come directly from the developer.<br /> &bull;Sexually explicit material is banned from the Android Market.<br /> &bull;Billing disputes must be held with the developer or your credit card company.</p>
</blockquote>
<p>Much of that information was to be expected, but an app return policy is a really big deal. I can&#8217;t tell you how much I would love to shove Sim City on the iPhone back in EA&#8217;s face right now. It&#8217;s been out for months and they still haven&#8217;t fixed a bug that causes it to crash on launch for some users. I can only hope that Apple will eventually follow Google&#8217;s lead on this one. [<a href="http://www.google.com/intl/en_us/mobile/android/market-policies.html">Android</a> via <a href="http://www.intomobile.com/2009/02/17/more-android-market-policy-details.html">IntoMobile</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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