We’ve been waiting for Star Trek-style Holodeck technology since, what, 1966? Microsoft Research has finally taken up the challenge and developed this — it’s not quite a Holodeck, but it’s tantalisingly close.
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The problem with walking through a virtual reality world is that you’re subject to the physical world’s spatial limitations. That’s why the Enterprise‘s holodeck always gave me headaches. But I get it now: they had a CyberWalk.