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	<title>Gizmodo Australia &#187; graphics</title>
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	<link>http://www.gizmodo.com.au</link>
	<description>the Gadget Guide &#124; Technology and consumer electronics news and reviews</description>
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		<title>Graphics Cars Drives Eight 2560&#215;1600 Monitors Simultaneously</title>
		<link>http://www.gizmodo.com.au/2009/11/graphics-cars-drives-eight-2560x1600-monitors-simultaneously/</link>
		<comments>http://www.gizmodo.com.au/2009/11/graphics-cars-drives-eight-2560x1600-monitors-simultaneously/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 14:22:44 +0000</pubDate>
		<dc:creator>Jesus Diaz</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[graphics card]]></category>
		<category><![CDATA[m9188]]></category>
		<category><![CDATA[matrox]]></category>
		<category><![CDATA[matrox m9188 pcie x16]]></category>
		<category><![CDATA[octal]]></category>
		<category><![CDATA[pcie]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=366470</guid>
		<description><![CDATA[If I have trouble concentrating on a 30-inch panoramic monitor, I can&#8217;t imagine myself in front of the eight monitors the single-slot Matrox M9188 PCIe x16 graphics card can drive, each at 2560&#215;1600 pixels.
The $US1995 Matrox M9188 comes with 2GB of video RAM, and works with Windows 7, Vista, XP and Linux. It can be [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_matroxcard.jpg" alt="" class="center" />If I have trouble concentrating on a 30-inch panoramic monitor, I can&#8217;t imagine myself in front of the eight monitors the single-slot Matrox M9188 PCIe x16 graphics card can drive, each at 2560&#215;1600 pixels.<span id="more-366470"></span></p>
<p>The $US1995 Matrox M9188 comes with 2GB of video RAM, and works with Windows 7, Vista, XP and Linux. It can be combined with a second one to form a seamless desktop across 16 monitors. Apparently, this is perfect for &#8220;energy, transportation, process control, financial trading&#8221;, and making your head explode. [<a href="http://www.matrox.com/graphics/en/press/releases/2009/process_control/mission_critical/mseries_octal/">Matrox</a>]</p>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>DirectX 11 Now Available For Windows Vista</title>
		<link>http://www.gizmodo.com.au/2009/10/directx-11-now-available-for-windows-vista/</link>
		<comments>http://www.gizmodo.com.au/2009/10/directx-11-now-available-for-windows-vista/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 22:10:29 +0000</pubDate>
		<dc:creator>Rosa Golijan</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[directx]]></category>
		<category><![CDATA[directx 11]]></category>
		<category><![CDATA[firmware]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[updates]]></category>
		<category><![CDATA[vista]]></category>
		<category><![CDATA[windows]]></category>
		<category><![CDATA[windows vista]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=363763</guid>
		<description><![CDATA[We didn&#8217;t see much of a difference between DirectX 10.1 and 11, but if you&#8217;re a Windows Vista user who did then be happy because DirectX 11 is now finally available through Windows Update. [DailyTech]
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/directX2.jpg" alt="" class="left" />We <a href="http://www.gizmodo.com.au/2009/09/directx-10-1-vs-directx-11-can-you-see-the-difference/">didn&#8217;t see much of a difference between DirectX 10.1 and 11</a>, but if you&#8217;re a Windows Vista user who <em>did</em> then be happy because DirectX 11 is now finally available through Windows Update. [<a href="http://www.dailytech.com/article.aspx?newsid=16582">DailyTech</a>]</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Rumour: ATI Locked In For Next-Gen Xbox Graphics?</title>
		<link>http://www.gizmodo.com.au/2009/10/rumour-ati-locked-in-for-next-gen-xbox-graphics/</link>
		<comments>http://www.gizmodo.com.au/2009/10/rumour-ati-locked-in-for-next-gen-xbox-graphics/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 12:19:13 +0000</pubDate>
		<dc:creator>Danny Allen</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[amd]]></category>
		<category><![CDATA[ati]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[games consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox 720]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=360501</guid>
		<description><![CDATA[Nothing is official, but Fudzilla&#8217;s sources suggest Microsoft liked the Xbox 360&#8217;s Xenos graphics enough to stay with ATI for its next console, possibly slated for 2012. Given the lead time, it may even be a 28-nanometre chip. [Fudzilla via CrunchGear]
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_Xbox360.jpg" alt="" class="center" />Nothing is official, but Fudzilla&#8217;s sources suggest Microsoft liked the <a href="http://gizmodo.com.au/tags/Xbox-360/">Xbox 360&#8217;s</a> Xenos graphics enough to stay with ATI for its next console, possibly slated for 2012. Given the lead time, it may even be a 28-nanometre chip. [<a href="http://www.fudzilla.com/content/view/15936/1/">Fudzilla</a> via <a href="http://www.crunchgear.com/2009/10/14/ati-to-power-next-gen-xbox/">CrunchGear</a>]</p>
]]></content:encoded>
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		<title>This Is A Photoshop And It Blew My Mind</title>
		<link>http://www.gizmodo.com.au/2009/10/this-is-a-photoshop-and-it-blew-my-mind/</link>
		<comments>http://www.gizmodo.com.au/2009/10/this-is-a-photoshop-and-it-blew-my-mind/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 01:00:00 +0000</pubDate>
		<dc:creator>Jesus Diaz</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[montage]]></category>
		<category><![CDATA[photoshop]]></category>
		<category><![CDATA[photosketch]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=358424</guid>
		<description><![CDATA[PhotoSketch is an internet-based program that can take the rough, labelled sketch on the left and automagically turn it into the naff montage on the right. Seems unbelievable but&#8212;as the video shows&#8212;it works:

According to authors, their software can take any rough sketch, with the shape of each element labelled with its name, find images corresponding [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/barf2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_barf2.jpg" alt="" class="center" /></a>PhotoSketch is an internet-based program that can take the rough, labelled sketch on the left and automagically turn it into the naff montage on the right. Seems unbelievable but&mdash;as the video shows&mdash;it works:<span id="more-358424"></span></p>
<p><object width="500" height="375"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6496886&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1"><param name="allowFullScreen" value="true"><embed src="http://vimeo.com/moogaloop.swf?clip_id=6496886&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="375"></object></p>
<p>According to authors, their software can take any rough sketch, with the shape of each element labelled with its name, find images corresponding to each drawn element, judge which are a better match to the shapes, and then seamlessly merge it all into one single image.</p>
<p>PhotoSketch&#8217;s blending algorithm analyses each of these images, compares them with each other, and decides which are better for the blending process. It automatically traces and places them into a single photograph, matching the scene, and adding shadows. Of course, the results are less than perfect, but they are good enough:</p>
<p><a href="http://cache.gizmodo.com/assets/images/4/2009/10/Screen-shot-2009-10-05-at-7.56.18-PM.jpg"><img src="http://cache.gizmodo.com/assets/images/4/2009/10/gallery_Screen-shot-2009-10-05-at-7.56.18-PM.jpg" alt="" class="left" /></a><a href="http://cache.gizmodo.com/assets/images/4/2009/10/Screen-shot-2009-10-05-at-7.55.10-PM.jpg"><img src="http://cache.gizmodo.com/assets/images/4/2009/10/gallery_Screen-shot-2009-10-05-at-7.55.10-PM.jpg" alt="" class="left" /></a><a href="http://cache.gizmodo.com/assets/images/4/2009/10/Screen-shot-2009-10-05-at-7.56.48-PM.jpg"><img src="http://cache.gizmodo.com/assets/images/4/2009/10/gallery_Screen-shot-2009-10-05-at-7.56.48-PM.jpg" alt="" class="left" /></a><a href="http://cache.gizmodo.com/assets/images/4/2009/10/Screen-shot-2009-10-05-at-7.55.19-PM.jpg"><img src="http://cache.gizmodo.com/assets/images/4/2009/10/gallery_Screen-shot-2009-10-05-at-7.55.19-PM.jpg" alt="" class="left" /></a><div class="clear-fix"></div></p>
<p>The authors of the program&mdash;Tao Chen, Ming-Ming Cheng, Ping Tan, Ariel Shamir and Shi-Min Hu at the Department of Computer Science and Technology, Tsinghua University and the National University of Singapore&mdash;presented it at Siggraph Asia 2009. An event that will be remembered forever in the History of Humanity as the day in which a million of dorks were finally able to put themselves in X-rated positions with Megan Fox. [<a href="http://cg.cs.tsinghua.edu.cn:8080/cmm/?page_id=155">PhotoSketch</a>&mdash;Thanks Brice]</p>
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		<slash:comments>6</slash:comments>
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		<title>DirectX 10.1 Vs. DirectX 11: Can You See The Difference?</title>
		<link>http://www.gizmodo.com.au/2009/09/directx-10-1-vs-directx-11-can-you-see-the-difference/</link>
		<comments>http://www.gizmodo.com.au/2009/09/directx-10-1-vs-directx-11-can-you-see-the-difference/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 22:00:00 +0000</pubDate>
		<dc:creator>Jason Chen</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[directx]]></category>
		<category><![CDATA[directx 10]]></category>
		<category><![CDATA[directx 11]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[graphics cards]]></category>
		<category><![CDATA[microsoft]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=356623</guid>
		<description><![CDATA[Like with the jump from DirectX 9 to DirectX 10, you&#8217;ll have to really concentrate hard to see what&#8217;s changed between the two versions. If you can even really tell which version is which.
In that first shot with the swine flu guy, it seems the one on the right is a bit nicer looking, as [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/comp1.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_comp1.jpg" alt="" class="center" /></a>Like with the jump from DirectX 9 to DirectX 10, you&#8217;ll have to really concentrate hard to see what&#8217;s changed between the two versions. If you can even really tell which version is which.<span id="more-356623"></span></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/comp2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_comp2.jpg" alt="" class="center" /></a>In that first shot with the swine flu guy, it seems the one on the right is a bit nicer looking, as in his head and mask don&#8217;t look <i>as</i> polygonal as the one on the left. The two vents in his mask are actually round instead of octagonal, and there are more details all around. But that probably took you a while to spot.</p>
<p>I can&#8217;t even see a huge difference in the second shot, where I reversed the DX10 and DX11 shots to make sure you were paying attention. Did you think the one on the right was better looking before I said anything? If so, you don&#8217;t need to upgrade. More shots over at Firing Squad. [<a href="http://www.firingsquad.com/news/newsarticle.asp?searchid=22168">Firing Squad</a>]</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Optical Gaming Implants: Vision Of The Future From ATI And XFX</title>
		<link>http://www.gizmodo.com.au/2009/09/optical-gaming-implants-vision-of-the-future-from-ati-and-xfx/</link>
		<comments>http://www.gizmodo.com.au/2009/09/optical-gaming-implants-vision-of-the-future-from-ati-and-xfx/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 07:44:36 +0000</pubDate>
		<dc:creator>Danny Allen</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[ati]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[eyefinity]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[graphic cards]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[optical implants]]></category>
		<category><![CDATA[optics]]></category>
		<category><![CDATA[the future]]></category>
		<category><![CDATA[xfx]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=356451</guid>
		<description><![CDATA[I love fake ads from the future: like the satirical spots from Robocop and Total Recall, or the Veridian Dynamics openers in Better Off Ted. These ads for &#8220;Eyefinity&#8221; gaming implants aren&#8217;t as clever, but they&#8217;re still a fun watch:
DirectX 67? Tongue-finity? My favourite quote: &#8220;Pulling a trigger is just as easy as pushing a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/09/ATIXFX.jpg" alt="" class="left" />I love fake ads from the future: like the satirical spots from <em>Robocop</em> and <em>Total Recall</em>, or the Veridian Dynamics openers in <em>Better Off Ted</em>. These ads for &#8220;Eyefinity&#8221; gaming implants aren&#8217;t as clever, but they&#8217;re still a fun watch:<span id="more-356451"></span></p>
<p>DirectX 67? Tongue-finity? My favourite quote: &#8220;Pulling a trigger is just as easy as pushing a button, only a lot more fun and healthy&#8230;You say babies, we say bootcamp.&#8221; Nice.</p>
<p>There are three &#8220;commercials&#8221; in the playlist below, with the most interesting one loaded up first. A little too self-consciously viral, but too interesting not to share. [<a href="http://www.xfxforce.com/2118AD/?c_camp=2118">XFX 2118AD</a>] Thanks Milo!</p>
<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/cp/vjVQa1PpcFNsuWeMMrMBW89l767Ga_Ci-MYiYSmXlAg="><embed src="http://www.youtube.com/cp/vjVQa1PpcFNsuWeMMrMBW89l767Ga_Ci-MYiYSmXlAg=" type="application/x-shockwave-flash" width="500" height="405"></object></p>
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		<title>Giz Explains: Why Tech Standards Are Vital For Apple, You</title>
		<link>http://www.gizmodo.com.au/2009/09/giz-explains-why-tech-standards-are-vital-for-apple-and-you/</link>
		<comments>http://www.gizmodo.com.au/2009/09/giz-explains-why-tech-standards-are-vital-for-apple-and-you/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 20:20:00 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[ati]]></category>
		<category><![CDATA[features]]></category>
		<category><![CDATA[giz explains]]></category>
		<category><![CDATA[gpus]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[html]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[opencl]]></category>
		<category><![CDATA[standards]]></category>
		<category><![CDATA[webkit]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=351066</guid>
		<description><![CDATA[Tech standards are important. They&#8217;re, well, standards. They shape the way the world works, ideally. So if you wanna influence your little world, you probably wanna shape (or maybe even create) standards. Take Apple, for example.
They Call It &#8220;Open&#8221; For a Reason
One of the more excellent aspects of Snow Leopard, actually, is its full-scale deployment [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/Apple_standards.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_Apple_standards.jpg" alt="" class="center" /></a>Tech standards are important. They&#8217;re, well, standards. They shape the way the world works, ideally. So if you wanna influence your little world, you probably wanna shape (or maybe even create) standards. Take Apple, for example.<span id="more-351066"></span></p>
<p><strong>They Call It &#8220;Open&#8221; For a Reason</strong><br />
One of the more excellent aspects of Snow Leopard, actually, is its full-scale deployment of OpenCL 1.0&mdash;Open Computing Language&mdash;a framework that allows programmers to more easily utilise the full power of mixes of different kinds of processors like GPUs and multi-core CPUs. (Much of the excitement for that is in leveraging the GPU for <a href="http://www.gizmodo.com.au/2009/05/giz_explains_gpgpu_computing_and_why_itll_melt_your_face_off-2/">non-graphical applications</a>.)</p>
<p>OpenCL lives up to its name: It is a royalty-free open standard managed by <a href="http://www.khronos.org/">the Khronos Group</a>, and supported by AMD/ATI, Apple, ARM, IBM, Intel, Nvidia, among others. Interesting thing about this open industry standard is that it was developed and <a href="http://www.khronos.org/news/press/releases/khronos_launches_heterogeneous_computing_initiative/">proposed by&#8230;Apple</a>.</p>
<p><strong>What Is a Standard?</strong><br />
By &#8220;standard&#8221;, we&#8217;re talking about a format, interface or programming tool that a bunch of companies or people or organisations agree is the way something&#8217;s going to get done, whether it&#8217;s how a movie is encoded or the way websites are programmed. Otherwise, nothing works. A video that plays on one computer won&#8217;t play on another, web sites that work in one browser don&#8217;t work in another, etc. With increased connectedness between different machines and different platforms, standards are increasingly vital to progress.</p>
<p>Standards can range from open (anybody can use them, for free) to open with conditions (anybody can use them as long they follow conditions X, Y and Z) to closed (you gotta have permission, and most likely, pay for it). Some companies view standards strictly as royalty machines; others don&#8217;t make much money on them, instead using them to make sure developers do things the way they want them to. Apple falls into this latter category, by choice or possibly just by fate.</p>
<p><strong>Kicking the Big Guy in the Shins</strong><br />
Of course, OpenCL isn&#8217;t the only open standard that Apple&#8217;s had a hand in creating or supporting that actually went industry-wide. When you&#8217;re the little guy&mdash;as Apple was, and still is in computer OS marketshare, with under 10 percent&mdash;having a hand in larger industry standards is important. It keeps your platform and programming goals from getting steamrolled by, say, the de facto &#8220;standards&#8221; enforced by the bigger guy who grips 90 per cent of the market.</p>
<p>If you succeed in creating a standard, you&#8217;re making everybody else do things the way you want them done, but presumably without strong-arming. If you&#8217;re doubting how important standards are, look no further than Sony throwing a new one at the wall every week hoping it&#8217;ll stick. Or Microsoft getting basically everybody but iTunes to use its PlaysForSure DRM a couple years ago. Or its <a href="http://www.gizmodo.com.au/2008/11/giz_explains_every_video_format_you_need_to_know-2.html">alternative codecs and formats</a> for basically every genuine industry standard out there. To be sure, there is money to be made in standards, but only if the standard is adopted&mdash;and royalties can be collected.</p>
<p><strong>Web Standards: The Big Headache</strong><br />
The web has always been a sore spot in the standards debate. The web is a &#8220;universal OS,&#8221; or whatever the cloud-crazy pundits call it, but what shapes your experience is your browser and in part, how compliant it is with the tools web developers use to build their products. Internet Exploder shit all over standards for years, and web programmers still want IE6 to die in a fiery eternal abyss.</p>
<p>Enter WebKit, an open source browser engine developed by Apple based off of <a href="http://en.wikipedia.org/wiki/KHTML">the KHTML engine</a>. It&#8217;s so standards-compliant it tied with Opera&#8217;s Presto engine to be the first to <a href="http://en.wikipedia.org/wiki/Acid3">pass the Acid3 test</a>. What&#8217;s most striking about WebKit isn&#8217;t the fact it powers Safari and Google Chrome on the desktop, but basically every full-fledged smartphone browser: iPhone, Android, Palm Pre, Symbian and (probably) BlackBerry. So <a href="http://webkit.org/">WebKit</a> hasn&#8217;t just driven web standards through its strict adherence to them, but it has essentially defined, for now, the way the &#8220;real internet&#8221; is viewed on mobile devices. All of the crazy cool web programming you see now made is made possible by standards-compliant browsers.</p>
<p>True, OpenCL and WebKit are open source&mdash;Apple&#8217;s been clever about the way it uses open source, look no further <a href="http://en.wikipedia.org/wiki/XNU">than the guts of OS X</a>&mdash;but Apple is hardly devoted to the whole &#8220;free and open&#8221; thing, even when it comes to web standards.</p>
<p><strong>All the AV Codecs You Can Eat</strong><br />
The <a href="http://arstechnica.com/open-source/news/2009/07/decoding-the-html-5-video-codec-debate.ars">recent debate over video in the next web standards, known collectively as HTML5,</a> shows that: Mozilla supports the open-source Ogg Theora video codec, but Apple says it&#8217;s too crappy to become the web&#8217;s default video standard&mdash;freeing everyone from the tyranny of Adobe&#8217;s Flash. Apple says Ogg&#8217;s quality and hardware acceleration support don&#8217;t match up to the Apple-supported <a href="http://www.gizmodo.com.au/2008/11/giz_explains_every_video_format_you_need_to_know-2.html">MPEG-4 standardised H.264 codec</a>, which is tied up by licence issues that keep it from being freely distributed and open. (Google is playing it up the middle for the moment: While it has doubts about the performance of Ogg Theora, Chrome has built-in support for it <em>and</em> H.264.)</p>
<p>Apple has actually <a href="http://www.apple.com/quicktime/technologies/h264/faq.html">always been a booster</a> of MPEG&#8217;s H.264 codec, which is the default video format supported by the iPhone&mdash;<a href="http://newteevee.com/2007/06/03/youtube-goes-h264-thanks-to-apple/">part of the reason</a> YouTube re-encoded all of its videos, actually&mdash;and gets hardware acceleration in QuickTime X with Snow Leopard. H.264 is basically becoming <em>the</em> video codec (it&#8217;s in Blu-ray, people use it for streaming, etc.).</p>
<p>Why would Apple care? It means Microsoft&#8217;s WMV <em>didn&#8217;t</em> become the leading standard.</p>
<p>A sorta similar story with AAC, another MPEG standard. It&#8217;s actually the successor to MP3, with better compression quality&mdash;and no royalties&mdash;but Apple had the largest role in making it mainstream by making it their preferred audio format for the iPod and iTunes Store. (It saw some limited use in portables a little earlier, but it didn&#8217;t become basically mandatory for audio players to support it until after the iPod.) Another bonus, besides AAC&#8217;s superiority to MP3: Microsoft&#8217;s WMA, though popular for a while, never took over.</p>
<p><strong>FireWire I Mean iLINK I Mean IEEE 1394</strong><br />
Speaking of the early days of the iPod, we can&#8217;t leave out <a href="http://www.gizmodo.com.au/2008/07/giz_explains_an_illustrated_guide_to_every_stupid_cable_you_need-2.html">FireWire, aka IEEE 1394</a>. Like OpenCL, Apple did a lot of the initial development work (Sony, IBM and others did a lot of work on it as well), presented it to a larger standards body&mdash;the Institute of Electrical and Electronics Engineers&mdash;and it became the basis for a standard. They tried to charge a royalty for it at first, but that didn&#8217;t work out. It&#8217;s a successful standard in a lot of ways&mdash;I mean, it is still on a lot of stuff like hard drives and camcorders still&mdash;but USB has turned out to be more universal, despite being technically inferior. (At least until USB 3.0 comes out, hooray!)</p>
<p><strong>Update:</strong> Oops, forgot Mini DisplayPort, Apple&#8217;s shrunken take <a href="http://en.wikipedia.org/wiki/DisplayPort">on DisplayPort</a>—a royalty-free video interface standard from VESA that&#8217;s also notably supported by Dell—which&#8217;ll be <a href="http://www.gizmodo.com.au/2009/01/apples_mini_displayport_will_be_official_part_of_displayport_12_specification-2.html">part of the official DisplayPort 1.2 spec</a>. Apple licenses it for no fee, <a href="http://en.wikipedia.org/wiki/Mini_DisplayPort">unless you sue Apple</a> for patent infringement, which is a liiiiittle dicey. (On the other hand, we don&#8217;t see it going too far as industry standard, which is why we forgot about it.)</p>
<p>That&#8217;s just a relatively quick overview of some of the standards Apple&#8217;s had a hand in one way or another, but it should give you an idea about how important standards are, and how a company with a relatively small marketshare (at least, in certain markets) can use them wield a lot of influence over a much broader domain.</p>
<p>Shaping standards isn&#8217;t always for royalty checks or dominance&mdash;Apple&#8217;s position doesn&#8217;t allow them to be particularly greedy when it comes to determining how you watch stuff or browse the internet. They&#8217;ve actually made things better for the sake of making things better, at least so far. One glance at the iPhone app approval process should give anybody who thinks they&#8217;re the most gracious tech company around reason to watch out for ulterior motives.</p>
<p><em>Still something you wanna know? Send questions about standards, things that are open other than your mum&#8217;s legs or Sony Ultra Memory Stick XC Duo Quadro Micro Pro II to tips@gizmodo.com, with &#8220;Giz Explains&#8221; in the subject line.</em></p>
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		<title>Nvidia Ion Lenovo IdeaPad S12 Pushed Off Until Windows 7 Launch</title>
		<link>http://www.gizmodo.com.au/2009/08/nvidia-ion-lenovo-ideapad-s12-pushed-off-until-windows-7-launch/</link>
		<comments>http://www.gizmodo.com.au/2009/08/nvidia-ion-lenovo-ideapad-s12-pushed-off-until-windows-7-launch/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 21:20:00 +0000</pubDate>
		<dc:creator>Joanna Stern</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[hp]]></category>
		<category><![CDATA[laptops]]></category>
		<category><![CDATA[lenovo]]></category>
		<category><![CDATA[lenovo ideapad s12]]></category>
		<category><![CDATA[netbooks]]></category>
		<category><![CDATA[notebooks]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[nvidia ion]]></category>
		<category><![CDATA[samsung]]></category>
		<category><![CDATA[samsung n510]]></category>
		<category><![CDATA[windows 7]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=347809</guid>
		<description><![CDATA[It has been months since Lenovo announced that its IdeaPad S12 would be the first netbook (or borderline notebook) with Nvidia&#8217;s Ion, but it has since been MIA. Lenovo says, the system will now ship during the Windows 7 timeframe.
On track to ship at the end of October, the IdeaPad S12 with Intel&#8217;s Atom N270 [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/08/LenovoIdeaPadS12_01.jpg" alt="" class="left" />It has been months since Lenovo <a href="http://www.gizmodo.com.au/2009/05/lenovo_s12_is_the_first_netbook_with_nvidia_ion_costs_under_500-2/">announced that its IdeaPad S12</a> would be the first netbook (or borderline notebook) with Nvidia&#8217;s Ion, but it has since been MIA. Lenovo says, the system will now ship during the Windows 7 timeframe.<span id="more-347809"></span></p>
<p>On track to ship at the end of October, the IdeaPad S12 with Intel&#8217;s Atom N270 and Nvidia&#8217;s GeForce 9400 graphics will be $US50 more than the standard Intel Atom version and will retail for $US550. Though more than the average netbook, we expect it to be worth it, especially if it <a href="http://www.gizmodo.com.au/2009/02/nvidia_ion_netbook_platform_reviewed_incredible_video_performance_notsoincredible_battery_life-2.html">truly performs like we&#8217;ve seen</a>.</p>
<p>However, Lenovo&#8217;s delay may prevent the company from being the first to market with an Ion powered netbook. Samsung&#8217;s N510 has been confirmed to <a href="http://www.gizmodo.com.au/2009/08/samsung-n510-ion-netbook-released-next-month-for-us599/">ship in the US next month</a> for $US599. And we have also been told that HP has plans to release an Ion system of their own in the coming weeks. HP would not comment on the rumours.</p>
<p>Nevertheless, Lenovo hinted that the experience of Windows 7 on the S12 would make it more compelling than the Vista version it was originally planning to sell.</p>
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		<title>Lenovo&#8217;s Sleek IdeaCentre Q110 Nettop Has Nvidia Ion Graphics</title>
		<link>http://www.gizmodo.com.au/2009/08/lenovos-sleek-ideacentre-q110-nettop-has-nvidia-ion-graphics/</link>
		<comments>http://www.gizmodo.com.au/2009/08/lenovos-sleek-ideacentre-q110-nettop-has-nvidia-ion-graphics/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 05:45:00 +0000</pubDate>
		<dc:creator>Danny Allen</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[home media server]]></category>
		<category><![CDATA[lenovo]]></category>
		<category><![CDATA[lenovo d400]]></category>
		<category><![CDATA[lenovo q100]]></category>
		<category><![CDATA[lenovo q110]]></category>
		<category><![CDATA[nettops]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[windows home server]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=347316</guid>
		<description><![CDATA[After teasing us over Twitter yesterday, Lenovo has now outlined full specs and pricing for its new Q100/Q110 nettops, and D400 Home Server. Both nettops are 1.7 centimetres thin, and the Q110 has Nvidia Ion graphics with 1080p HDMI output.
The $US349 IdeaCentre Q110 has 2GB of memory and a 250GB hard disk, versus the $US249 [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/08/LenovoQ100.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/08/500x_LenovoQ100.jpg" alt="" class="center" /></a>After <a href="http://www.gizmodo.com.au/2009/08/lenovo-twitters-new-ideacentre-nettops-home-server/">teasing</a> us over Twitter yesterday, Lenovo has now outlined full specs and pricing for its new Q100/Q110 nettops, and D400 Home Server. Both nettops are 1.7 centimetres thin, and the Q110 has Nvidia Ion graphics with 1080p HDMI output.<span id="more-347316"></span></p>
<p>The $US349 IdeaCentre Q110 has 2GB of memory and a 250GB hard disk, versus the $US249 Q100&#8217;s 1GB RAM and 160GB hard drive. Both use a lowly single-core Atom 230 processor, but I guess they are tiny systems, and Atom is a requirement for Ion.</p>
<p>Each also has Gigabit Ethernet, an 802.11b/g Wi-Fi dongle, and run either XP Home or Vista Premium. No keyboard or mouse is included.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/08/LenovoD400.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/08/500x_LenovoD400.jpg" alt="" class="center" /></a></p>
<p>Meanwhile, the IdeaCentre D400 will start at about $US499, and support up to 8TB of storage over four hard drives. Specs include an Atom 230 single-core CPU, 1GB memory, Gigabit Ethernet, plus 1eSATA and 5 USB ports.</p>
<p>The company has had a bunch of new gear of late, including the <a href="http://www.gizmodo.com.au/2009/08/lenovo-ideacentre-c100-will-have-a-touchscreen-eventually/">IdeaCentre C100 All-in-One</a> and <a href="http://www.gizmodo.com.au/2009/08/lenovo-ideacentre-q700-wants-to-be-your-homes-black-box/">IdeaCentre Q700 HTPC</a>.</p>
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		<title>ATI Stream Vs. Nvidia CUDA Graphics Accelerated Deathmatch</title>
		<link>http://www.gizmodo.com.au/2009/08/ati-stream-vs-nvidia-cuda-graphics-accelerated-deathmatch/</link>
		<comments>http://www.gizmodo.com.au/2009/08/ati-stream-vs-nvidia-cuda-graphics-accelerated-deathmatch/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 23:20:00 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[ati]]></category>
		<category><![CDATA[gpgpu]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[graphics cards]]></category>
		<category><![CDATA[nvidia]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=344973</guid>
		<description><![CDATA[The eternal graphics war: ATI vs. Nvidia. With the rise of GPGPU computing, if you&#8217;re deciding who to fall in line with based on their graphics-accelerated platforms&#8212;Stream or CUDA, respectively&#8212;PC Perspective&#8217;s done the dirty benchmarking work for you.
It actually boils down fairly simply to a mixed bag: ATI&#8217;s Stream tends to be outright faster and [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/07/graphicstops.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/08/504x_graphicstops.jpg" alt="" class="center" /></a>The eternal graphics war: ATI vs. Nvidia. With <a href="http://www.gizmodo.com.au/2009/05/giz_explains_gpgpu_computing_and_why_itll_melt_your_face_off-2/">the rise of GPGPU computing</a>, if you&#8217;re deciding who to fall in line with based on their graphics-accelerated platforms&mdash;Stream or CUDA, respectively&mdash;PC Perspective&#8217;s done the <a href="http://www.pcper.com/article.php?aid=745&amp;type=expert&amp;pid=1">dirty benchmarking work</a> for you.<span id="more-344973"></span></p>
<p>It actually boils down fairly simply to a mixed bag: ATI&#8217;s Stream tends to be outright faster and pulls more of the load off of the CPU, but Nvidia&#8217;s CUDA tends to produce better quality results. Interestingly, PC Perspective seems to like ATI&#8217;s Avivo video transcoding application <a href="http://www.gizmodo.com.au/2008/12/nvidia_badaboom_and_ati_avivo_gpu_video_transcoders_battle_to_the_death-2/">more than they used to</a>, saying they&#8217;re impressed by its simplicity. But which side are you on? [<a href="http://www.pcper.com/article.php?aid=745&amp;type=expert&amp;pid=1">PC Perspective</a> via <a href="http://www.engadget.com/2009/08/10/ati-stream-goes-fisticuffs-with-nvidias-cuda-in-epic-gpgpu-tuss/">Engadget</a>]</p>
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