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	<title>Gizmodo Australia &#187; emulators</title>
	<atom:link href="http://www.gizmodo.com.au/tags/emulators/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gizmodo.com.au</link>
	<description>the Gadget Guide &#124; Technology and consumer electronics news and reviews</description>
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			<item>
		<title>Official Commodore 64 Emulator Returns To The App Store</title>
		<link>http://www.gizmodo.com.au/2009/11/official-commodore-64-emulator-returns-to-the-app-store/</link>
		<comments>http://www.gizmodo.com.au/2009/11/official-commodore-64-emulator-returns-to-the-app-store/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 18:12:00 +0000</pubDate>
		<dc:creator>Sean Fallon</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[commodore 64 emulator]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=367232</guid>
		<description><![CDATA[After being smacked down not once, but twice by the ridiculous App Store approval process, Manomio&#8217;s fully-licensed Commodore 64 emulator is back in the App Store.
Not only is it back and fully compliant with the SDK agreement, C64 is also up to 30 per cent better than previous versions in terms of performance (battery life [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/c64.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_c64.jpg" alt="" class="center" /></a>After being smacked down <a href="http://www.gizmodo.com.au/2009/06/fully-licensed-commodore-64-emulator-rejected-by-apple-app-store/">not once</a>, but <a href="http://www.gizmodo.com.au/2009/09/commodore-64-emulator-iphone-app-approved-removed/">twice</a> by the ridiculous App Store approval process, Manomio&#8217;s fully-licensed Commodore 64 emulator is back in the App Store.<span id="more-367232"></span></p>
<p>Not only is it back and fully compliant with the SDK agreement, C64 is also up to 30 per cent better than previous versions in terms of performance (battery life and smoother game play). The addition of International Soccer, International Basketball and International Tennis brings the total number of playable games up to eight, with Bruce Lee and others arriving in the 1.2 update set to arrive in mid December. C4 is available now in the app store for $6. [<a href="http://itunes.apple.com/us/app/c64/id305504539?mt=8">iTunes</a>]</p>
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		</item>
		<item>
		<title>PSPgo Finally Getting A Bit Cool With Sega Genesis Emulator</title>
		<link>http://www.gizmodo.com.au/2009/11/pspgo-finally-getting-a-bit-cool-with-sega-genesis-emulator/</link>
		<comments>http://www.gizmodo.com.au/2009/11/pspgo-finally-getting-a-bit-cool-with-sega-genesis-emulator/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 13:36:01 +0000</pubDate>
		<dc:creator>Jesus Diaz</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[playstation portable]]></category>
		<category><![CDATA[pspgo]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sega genesis]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=366809</guid>
		<description><![CDATA[
Mark said that the PSPgo goes nowhere you haven&#8217;t been. He wasn&#8217;t impressed to say the least. Perhaps the fact that it has been hacked and someone added a Sega Genesis emulator will make him change his mind.
But then, that&#8217;s nowhere where you haven&#8217;t been before, so probably he won&#8217;t give a damn either. And [...]]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/9lVCV1LGHiA&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/9lVCV1LGHiA&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360" class="left gawkerVideo"></object></p>
<p>Mark said that <a href="http://www.gizmodo.com.au/2009/09/pspgo-review-psp-goes-nowhere-you-havent-been/">the PSPgo goes nowhere you haven&#8217;t been</a>. He wasn&#8217;t impressed to say the least. Perhaps the fact that it has been hacked and someone added a Sega Genesis emulator will make him change his mind.<span id="more-366809"></span></p>
<p>But then, that&#8217;s nowhere where you haven&#8217;t been before, so probably he won&#8217;t give a damn either. And I won&#8217;t blame him. [<a href="http://www.joystiq.com/2009/11/12/psp-go-hacked-and-homebrew-enabled-becomes-sega-cd-go/">Joystiq</a>]</p>
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		</item>
		<item>
		<title>New iControlPad Prototype Controls iPhone With Dual Nubs</title>
		<link>http://www.gizmodo.com.au/2009/11/new-icontrolpad-prototype-controls-iphone-with-dual-nubs/</link>
		<comments>http://www.gizmodo.com.au/2009/11/new-icontrolpad-prototype-controls-iphone-with-dual-nubs/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 14:33:46 +0000</pubDate>
		<dc:creator>Danny Allen</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[cases]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[gamepads]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[icontrolpad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone cases]]></category>
		<category><![CDATA[jailbreak]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[prototypes]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=365876</guid>
		<description><![CDATA[The iPhone gamepad case is back with an overhauled design that brings controls to the front and adds dual analogue nubs (the same as the Pandora gaming handheld). There&#8217;s also an internal battery that charges the iPhone while playing.

The previous design was a lot sleeker and placed the controls on the side. But it didn&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_icontrolpadnewprototype2.jpg" alt="" class="center" />The iPhone gamepad case is back with an overhauled design that brings controls to the front and adds dual analogue nubs (the same as the <a href="http://www.gizmodo.com.au/2008/10/pandoras_nintendo_ds_on_steroids_will_be_out_for_the_holidays-2/">Pandora</a> gaming handheld). There&#8217;s also an internal battery that charges the iPhone while playing.<span id="more-365876"></span></p>
<p><object width="570" height="350"><param name="movie" value="http://www.youtube.com/v/WhyHk83R828&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/WhyHk83R828&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="350"></object></p>
<p>The previous design was a lot sleeker and placed the controls on the side. But it didn&#8217;t have those awesome nubs. A test run of those units were shipped to selected people in February, and early feedback plus a &#8220;sleepless night&#8221; lead to the updated, bigger look.</p>
<p>You&#8217;ll need to jailbreak your iPhone, but the iControlPad is supported by some of the biggest iPhone devs (including ZodTTD&#8217;s PSX and GBA emulators). If you&#8217;re interested in placing a pre-order, sign up for the newsletter over at: [<a href="http://www.icontrolpad.com/">iControlPad</a>]</p>
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		</item>
		<item>
		<title>Create Your Own Tesla Coil Musical With The ArcAttack Emulator</title>
		<link>http://www.gizmodo.com.au/2009/11/create-your-own-tesla-coil-musical-with-the-arcattack-emulator/</link>
		<comments>http://www.gizmodo.com.au/2009/11/create-your-own-tesla-coil-musical-with-the-arcattack-emulator/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 23:40:00 +0000</pubDate>
		<dc:creator>Sean Fallon</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[arcattack]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[lightning]]></category>
		<category><![CDATA[lights]]></category>
		<category><![CDATA[tesla]]></category>
		<category><![CDATA[tesla coils]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=364599</guid>
		<description><![CDATA[Giz Gallery this year witnessed the electrifying (and slightly terrifying) musical spectacle that is ArcAttack. Well, now they have an emulator on their website that allows you to make music of your own.
Of course, you may not be able to play something as complex as the themes from your favourite video games, but you might [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/arcattack_emulator.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_arcattack_emulator.jpg" alt="" class="center" /></a><a href="http://gizmodo.com.au/tags/giz-gallery-09">Giz Gallery this year</a> witnessed the <a href="http://www.gizmodo.com.au/2009/09/arcattack-lightning-proof-musicians-share-their-tesla-coil-secrets/">electrifying (and slightly terrifying) musical spectacle that is ArcAttack</a>. Well, now they have an <a href="http://www.arcattack.com/stce.php">emulator on their website</a> that allows you to make music of your own.<span id="more-364599"></span></p>
<p>Of course, you may not be able to play something as complex as the themes from your favourite video games, but you might be able to put together a little rendition of <em>Chopsticks</em> or <em>Funkytown</em> without having to worry about electrocuting yourself. Hit the link to give it a shot. [<a href="http://www.arcattack.com/stce.php">ArcAttack</a>]</p>
]]></content:encoded>
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		</item>
		<item>
		<title>What Would Happen If We &#8220;Play&#8221; This NES Emulator Cartridge Casemod?</title>
		<link>http://www.gizmodo.com.au/2009/10/what-would-happen-if-we-tried-to-play-this-nes-emulator-cartridge-casemod/</link>
		<comments>http://www.gizmodo.com.au/2009/10/what-would-happen-if-we-tried-to-play-this-nes-emulator-cartridge-casemod/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 20:00:00 +0000</pubDate>
		<dc:creator>Jack Loftus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[casemods]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[game boy]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[mp3]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pmp]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=359621</guid>
		<description><![CDATA[Finally, an NES cartridge casemod I can get behind without weeping uncontrollably. This one houses a complete library of NES games, uses the original buttons, and hides inside the Super Mario/Duck Hunt combo cartridge. But wait, there&#8217;s more:
There&#8217;s also an mp3 player, movie player and an FM radio receiver. The video out is also intact, [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/10/nes_cartridge_portable.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/10/500x_nes_cartridge_portable.jpg" alt="" class="left" /></a>Finally, an NES cartridge casemod I can get behind without weeping uncontrollably. This one houses a complete library of NES games, uses the original buttons, and hides inside the Super Mario/Duck Hunt combo cartridge. But wait, there&#8217;s more:<span id="more-359621"></span></p>
<p>There&#8217;s also an mp3 player, movie player and an FM radio receiver. The video out is also intact, meaning this little guy can be used to play on the big screen.</p>
<p>Games in action below:</p>
<p><object width="500" height="308"><param name="movie" value="http://www.youtube.com/v/vJXPfznWLPU&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/vJXPfznWLPU&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308"></object></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/10/vJXPfznWLPU.jpg" alt="" class="left" />To answer your question, yes, this mod is very similar to one we&#8217;ve <a href="http://www.gizmodo.com.au/2008/07/nes_cartridge_modded_into_nes_system_with_screen_spacetime_at_risk_again-2/">featured before</a>. This one is cleaner, boasts more features, and plays Game Boy games too, so it gets the nod today. Nice work.</p>
<p>Oh, and the answer to the headline question, by the way, is unicorns. They would exist. [<a href="http://www.forums.benheck.com/viewtopic.php?f=18&amp;t=33844">Ben Heck Forums</a> via <a href="http://technabob.com/blog/2009/10/11/nes-console-built-into-an-nes-cartridge/">technabob</a>]</p>
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		<item>
		<title>Commodore 64 Emulator iPhone App Approved! Removed</title>
		<link>http://www.gizmodo.com.au/2009/09/commodore-64-emulator-iphone-app-approved-removed/</link>
		<comments>http://www.gizmodo.com.au/2009/09/commodore-64-emulator-iphone-app-approved-removed/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 10:34:35 +0000</pubDate>
		<dc:creator>Danny Allen</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[commodore 64]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[manomio]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=351999</guid>
		<description><![CDATA[Update: After finally hitting the app store, the fully-licensed C64 emulator has been yanked after a user workaround made Apple realise that Manomio didn&#8217;t completely ditch the old-skool BASIC 2.0 interpreter it objected to.
Tsk Tsk. Manomio has this to say:
Unfortunately, Apple has pulled the C64 Application from their store as it was discovered by some [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_iphoneC64-2.jpg" alt="" class="center" /></a><strong>Update:</strong> After finally hitting the app store, the fully-licensed C64 emulator has been yanked after a user <a href="http://www.theiphoneblog.com/2009/09/06/quick-app-c64-commodore-64-emulator-iphone-hack-basic/">workaround</a> made Apple realise that Manomio didn&#8217;t completely ditch the old-skool BASIC 2.0 interpreter it <a href="http://www.gizmodo.com.au/2009/06/fully-licensed-commodore-64-emulator-rejected-by-apple-app-store/">objected to</a>.<span id="more-351999"></span></p>
<p>Tsk Tsk. Manomio has <a href="http://www.manomio.com/index.php/blog/important_update">this</a> to say:</p>
<blockquote><p>Unfortunately, Apple has pulled the C64 Application from their store as it was discovered by some users that it was possible to enable the Basic program through the interface. We have now fixed the issue and our application has been re-submitted for approval by Apple.</p>
<p>We thank you all for your support and fingers crossed we hope to launch again over the next few days.</p></blockquote>
<p>The $US5 app supports licensed game images sold by Manomio, and $US5 gets you 5 games. Included are Dragons Den, Le Mans, Jupiter Lander, Arctic Shipwreck and Jack Attack. More licensed games are expected to cost about $US0.99 to $US2 each.</p>
<p>Hopefully Manomio can sort its shit out soon. Stay tuned. [<a href="http://toucharcade.com/2009/09/05/c64-emulator-approved-by-apple-and-now-available/">Touch Arcade</a>]</p>
<p><object width="570" height="370"><param name="movie" value="http://www.youtube.com/v/-VA3NB-jpGA&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/-VA3NB-jpGA&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="370"></object></p>
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		<item>
		<title>Nintendo DS Emulator For iPhone Now Available At The iTunes Store</title>
		<link>http://www.gizmodo.com.au/2009/08/nintendo-ds-emulator-for-iphone-os-now-available-at-the-itunes-store/</link>
		<comments>http://www.gizmodo.com.au/2009/08/nintendo-ds-emulator-for-iphone-os-now-available-at-the-itunes-store/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 20:40:00 +0000</pubDate>
		<dc:creator>Jesus Diaz</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[itunes app store]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=345976</guid>
		<description><![CDATA[
I have the feeling that this Nintendo DS emulator is not going to last long at the iTunes App Store. Not because it can play DS games&#8212;it can&#8217;t&#8212;but because it looks and acts exactly like a Nintendo DS.
 Features:
- 3D environment
- 3D Zoom to both upper and lower screen
- Can change Case Color
- Can change [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/_bcENqIT1o0&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/_bcENqIT1o0&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p>I have the feeling that this Nintendo DS emulator is not going to last long at the iTunes App Store. Not because it can play DS games&mdash;it can&#8217;t&mdash;but because it looks and acts exactly like a Nintendo DS.<span id="more-345976"></span></p>
<blockquote><p> Features:<br />
- 3D environment<br />
- 3D Zoom to both upper and lower screen<br />
- Can change Case Color<br />
- Can change Game Card<br />
- Simulate game device OS<br />
- Play game to earn game point.<br />
- Using game point to unlock more games and case colour.</p>
<p>Game Cards:<br />
- Include two games: &#8220;Pixel Mania&#8221;(Music Game) and a SECRET GAME.</p>
<p>Future Additions:<br />
- More Game Card<br />
- More Case Color<br />
- Microphone function</p>
</blockquote>
<p> I&#8217;m as surprised as you are. You can get it for $5.99 while it lasts. [<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=324892745&amp;mt=8">iTunes</a>&mdash;Thanks MarkGurman.com]</p>
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		<item>
		<title>IPhone 3GS&#8217;s Upgraded Hardware Means Console Emulators No Longer Suck</title>
		<link>http://www.gizmodo.com.au/2009/06/iphone-3gss-upgraded-hardware-means-console-emulators-no-longer-suck/</link>
		<comments>http://www.gizmodo.com.au/2009/06/iphone-3gss-upgraded-hardware-means-console-emulators-no-longer-suck/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 11:18:40 +0000</pubDate>
		<dc:creator>John Herrman</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone 3gs]]></category>
		<category><![CDATA[iphone 3gs emulators]]></category>
		<category><![CDATA[iphone 3gs playstation emulator]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[jailbreak]]></category>
		<category><![CDATA[jailbreaking]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=339454</guid>
		<description><![CDATA[
Console emulators were one of the first orders of business when the jailbreak scene took off two years ago, but they&#8217;ve always been plagued by stuttering framerates&#8212;especially the more ambitious ones. The iPhone 3GS fixes this, gloriously.
Jailbreak stalwart ZODTTD has ported GBA and PSX emulators to the 3GS (which isn&#8217;t quite jailbroken yet), and the [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/-2Vg8TjnTYE&amp;hl=en&amp;fs=1&amp;fmt=22"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/-2Vg8TjnTYE&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></embed></object></p>
<p>Console emulators were one of the first orders of business when the jailbreak scene took off two years ago, but they&#8217;ve always been plagued by stuttering framerates&mdash;especially the <a href="http://www.gizmodo.com.au/2007/12/iphoneitouch_playstation_emula/">more ambitious ones</a>. The iPhone 3GS fixes this, gloriously.<span id="more-339454"></span></p>
<p>Jailbreak stalwart ZODTTD has ported <a href="http://www.zodttd.com/blog/2009/06/20/iphone-3gs-call-it-a-comeback/">GBA</a> and <a href="http://www.zodttd.com/blog/2009/06/24/preview-psx4iphone-on-your-3gs-now/">PSX</a> emulators to the 3GS (which isn&#8217;t <em><a href="http://blog.iphone-dev.org/post/124232620/big-week">quite</a></em> jailbroken yet), and the results are stunning, even in light of the promising benchmarks we&#8217;ve already seen. Most impressive? As you can see in the video above, Final Fantasy VII for the Playstation runs <em>perfectly</em>. For reference, it absolutely crawled on the 3G and iPod Touch, to the point that is was irritating to use, even as a novel tech demo. [<a href="http://www.zodttd.com/blog/2009/06/24/preview-psx4iphone-on-your-3gs-now/">ZODTTD</a> via <a href="http://www.nowhereelse.fr/emulateurs-iphone-3gs-gpsphone-psx4iphone-21205/">Nowhereelse</a>]</p>
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		<title>Fully Licensed Commodore 64 Emulator Rejected By Apple App Store</title>
		<link>http://www.gizmodo.com.au/2009/06/fully-licensed-commodore-64-emulator-rejected-by-apple-app-store/</link>
		<comments>http://www.gizmodo.com.au/2009/06/fully-licensed-commodore-64-emulator-rejected-by-apple-app-store/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 19:00:00 +0000</pubDate>
		<dc:creator>Jack Loftus</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[baby shaking]]></category>
		<category><![CDATA[commodore 64]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[rejected]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=338860</guid>
		<description><![CDATA[Quick update on the Apple App Store approval process: Shaken babies are OK, but inevitable moneymakers like a licensed, legal Commodore 64 emulator are rejected.
Why the rejection, you ask? Here&#8217;s Apple&#8217;s take, form letter style:
 Thank you for submitting C64 1.0 to the App Store. We&#8217;ve reviewed C64 1.0 and determined that we cannot post [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/kchamp1.jpg" alt="" class="left" />Quick update on the Apple App Store approval process: <a href="http://www.gizmodo.com.au/2009/04/apples_shaky_standards_baby_shaker_iphone_app_approved_quickly_yanked-2/">Shaken babies</a> are OK, but inevitable moneymakers like a licensed, legal Commodore 64 emulator are rejected.<span id="more-338860"></span></p>
<p>Why the rejection, you ask? Here&#8217;s Apple&#8217;s take, form letter style:</p>
<blockquote><p> Thank you for submitting C64 1.0 to the App Store. We&#8217;ve reviewed C64 1.0 and determined that we cannot post this version of your iPhone application to the App Store because it violates the iPhone SDK Agreement; &#8220;3.3.2 An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded and used in an Application except for code that is interpreted and run by Apple&#8217;s Published APIs and built-in interpreter(s).&#8221;</p>
</blockquote>
<p> Right. All well and good, except that there are plenty of accepted apps floating around out there that do the exact same thing (including the Zork-tastic <a href="http://www.gizmodo.com.au/2008/08/iphone_apps_we_like_frotz_the_text_adventure_errr_emulator/">Frotz</a>).</p>
<p>Worse still, the publisher, Manomio, had secured all the licenses to run such an app from Killoo Apps, the current owner of the Commodore 64 licence. But that&#8217;s not all. How about another kick in the nuts, just for good measure? You see, not only did Manomio have the licence, it also had the blessing of Apple Europe, which was &#8220;really excited&#8221; about the app, said Manomio CEO Brian Lyscarz.</p>
<p>That blessing got misplaced, apparently, as Manomio learned this week. Lyscarz and others, myself included, still hold out hope that the app will be accepted in one form or another. [<a href="http://toucharcade.com/2009/06/20/full-commodore-64-emulator-rejected-from-app-store/">Touch Arcade</a>- Thanks, Ponies]</p>
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		<title>Geek God Creates DIY Super NES ROM Creating USB Reader</title>
		<link>http://www.gizmodo.com.au/2009/06/geek-god-creates-diy-super-nes-rom-creating-usb-reader/</link>
		<comments>http://www.gizmodo.com.au/2009/06/geek-god-creates-diy-super-nes-rom-creating-usb-reader/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 18:00:00 +0000</pubDate>
		<dc:creator>Jack Loftus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[emulators]]></category>
		<category><![CDATA[gamees]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[roms]]></category>
		<category><![CDATA[super nes]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=338858</guid>
		<description><![CDATA[
An enterprising hacker named Matthias has created a fun, legitimate way to get SNES ROMs onto your computer. As he explains in the video, trips to those shady Russian porn sites are a thing of the past.
The crazy thing is Matthias claimed this was his first attempt at such a hack, and that he was [...]]]></description>
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An enterprising hacker named Matthias has created a fun, legitimate way to get SNES ROMs onto your computer. As he explains in the video, trips to those shady Russian porn sites are a thing of the past.<span id="more-338858"></span></p>
<p>The crazy thing is Matthias claimed this was his first attempt at such a hack, and that he was really surprised at how easy the project turned out to be. The commenters at Hack A Day were unsurprisingly excited about the ramifications of such an invention.</p>
<p>Six-slot multidrive reader featuring support for NES, SNES, Mega Drive, Game Boy, Genesis, and N64 ROMs, anyone? [<a href="http://hackaday.com/2009/06/19/usb-reader-for-snes-game-carts/">Hackaday</a>]</p>
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