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	<title>Gizmodo Australia &#187; e3</title>
	<atom:link href="http://www.gizmodo.com.au/tags/e3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gizmodo.com.au</link>
	<description>the Gadget Guide &#124; Technology and consumer electronics news and reviews</description>
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			<item>
		<title>Tony Hawk Ride&#8217;s Skateboard Is Getting Whitewashed</title>
		<link>http://www.gizmodo.com.au/2009/07/tony-hawk-rides-skateboard-is-getting-whitewashed/</link>
		<comments>http://www.gizmodo.com.au/2009/07/tony-hawk-rides-skateboard-is-getting-whitewashed/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 00:00:00 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[tony hawk]]></category>
		<category><![CDATA[tony hawk ride]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=341856</guid>
		<description><![CDATA[I see how it is. Tony Hawk Ride developer Josh Tsui says that the black skateboard we almost killed ourselves on at E3 is out: &#8220;We&#8217;re going with a white board which is more consumer friendly.&#8221; Mmmmhmmmm. [GamesIndustry.biz via Joystiq]
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/07/504x_tonyhawkwhite.jpg" alt="" class="left" />I see how it is. Tony Hawk Ride developer Josh Tsui says that the black skateboard <a href="http://www.gizmodo.com.au/2009/06/tony_hawk_ride_feet_on_i_almost_killed_myself-2/">we almost killed ourselves on at E3</a> is out: &#8220;We&#8217;re going with a white board which is more consumer friendly.&#8221; Mmmmhmmmm. [<a href="http://www.gamesindustry.biz/articles/tony-hawk-ride-board-will-usher-in-a-next-generation-of-controllers">GamesIndustry.biz</a> via <a href="http://www.joystiq.com/2009/07/16/tony-hawk-ride-board-will-actually-be-white/">Joystiq</a>]<span id="more-341856"></span></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>PSP Go Will Require You To Go Buy All New Accessories</title>
		<link>http://www.gizmodo.com.au/2009/06/psp_go_will_require_you_to_go_buy_all_new_accessories-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/psp_go_will_require_you_to_go_buy_all_new_accessories-2/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 22:00:00 +0000</pubDate>
		<dc:creator>Jack Loftus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[handhelds]]></category>
		<category><![CDATA[Peripherals]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[psp go!]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/psp_go_will_require_you_to_go_buy_all_new_accessories-2.html</guid>
		<description><![CDATA[As was the case with the DS Lite and DSi, when the PSP Go arrives in October it will come with a variety of new accessories that are not compatible with the handheld&#8217;s previous incarnation.


With the DS Lite, for comparison&#8217;s sake, the AC adaptor had a different proprietary connector, which was a nuisance if you [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/accessories.jpg" alt="" />As was the case with the DS Lite and DSi, when the PSP Go arrives in October it will come with a variety of new accessories that are not compatible with the handheld&#8217;s previous incarnation.</p>
<p><!-- Gawker Tags/Categories: psp go, accessories, e3, e3 2009, gaming, handhelds --><br />
<span id="more-336977"></span>
<p>With the DS Lite, for comparison&#8217;s sake, the AC adaptor had a different proprietary connector, which was a nuisance if you lost it and happened to still have your original DS adaptor handy.</p>
<p>For the PSP Go, there&#8217;s this picture, which shows the range of accessories that mate exclusively with the new handheld&#8217;s multi-use port. The old PSP used a mini-USB port. You get the picture.</p>
<p>Well, strike that, actually. With a little prodding and stretching, the pouch could definitely work for both models. [<a href="http://www.joystiq.com/2009/06/06/psp-go-and-buy-all-new-accessories/">Joystiq</a>]</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>E3 2009 Roundup: Revenge of the Motion Controllers</title>
		<link>http://www.gizmodo.com.au/2009/06/e3_2009_roundup_revenge_of_the_motion_controllers-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/e3_2009_roundup_revenge_of_the_motion_controllers-2/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 13:00:00 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion controllers]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[roundups]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[top]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/e3_2009_roundup_revenge_of_the_motion_controllers-2.html</guid>
		<description><![CDATA[E3 was positively epic this year&#8212;it&#8217;s like we got brand new consoles from Microsoft, Sony and Nintendo, but with the same boxes we have in our living room right now. Here&#8217;s all our coverage in one handy spot:

]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/e3roundup.jpg" alt="" />E3 was positively epic this year&mdash;it&#8217;s like we got brand new consoles from Microsoft, Sony and Nintendo, but with the same boxes we have in our living room right now. Here&#8217;s <em>all</em> our coverage in one handy spot:</p>
<p><!-- Gawker Tags/Categories: e3 2009, e3, gaming, microsoft, nintendo, project natal, psp go, roundup, roundups, sony, wii motionplus, wii vitality sensor --></p>
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		<item>
		<title>Nintendo CEO Satoru Iwata Says He Wouldn&#8217;t Use a Mac or iPhone if Apple Was a Competitor</title>
		<link>http://www.gizmodo.com.au/2009/06/nintendo_ceo_satoru_iwata_says_he_wouldnt_use_a_mac_or_iphone_if_apple_was_a_competitor-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/nintendo_ceo_satoru_iwata_says_he_wouldnt_use_a_mac_or_iphone_if_apple_was_a_competitor-2/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 23:20:00 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[dsi]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/nintendo_ceo_satoru_iwata_says_he_wouldnt_use_a_mac_or_iphone_if_apple_was_a_competitor-2.html</guid>
		<description><![CDATA[In the same interview he said the Wii could live for eight more years, Nintendo CEO Satoru Iwata remarked that if Apple and Nintendo &#8220;were in direct competition, I would not use a Mac in my presentations.&#8221;


When Dean Takahashi asked about the potential threat of free games, Iwata responded, &#8220;Because of this?&#8221; as he pulled [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/kirbed.jpg" alt="" />In the same interview he said the Wii could live for eight more years, <a href="http://venturebeat.com/2009/06/04/nintendo-ceo-wii-care-about-your-heartbeat-but-not-your-iphone-the-recession-or-free-games/">Nintendo CEO Satoru Iwata remarked</a> that if Apple and Nintendo &#8220;were in direct competition, I would not use a Mac in my presentations.&#8221;</p>
<p><!-- Gawker Tags/Categories: nintendo, apple, cellphones, ds, dsi, e3, e3 2009, iphone, mac, nintendo ds, nintendo dsi, nintendo wii, wii --><br />
<span id="more-336930"></span>
<p>When Dean Takahashi asked about the potential threat of free games, Iwata responded, &#8220;Because of this?&#8221; as he pulled out his iPhone.</p>
<p>Talking about the overlap between it and the DSi, he said, &#8220;The features of the iPhone and the DSi may overlap. But if we look at our differences, the areas of overlap are small. If, in the future, this overlap becomes bigger to the extent we should call it direct competition, I have to be more careful. I can&#8217;t bring out the iPhone during an interview anymore. Today, I don&#8217;t worry about it.&#8221;</p>
<p>Man that&#8217;s hardcore, like Bill Gates banning iPods from his house.</p>
<p>So if he couldn&#8217;t use a Mac or Windows PC, what kind of computer would he use then? Linux? [<a href="http://venturebeat.com/2009/06/04/nintendo-ceo-wii-care-about-your-heartbeat-but-not-your-iphone-the-recession-or-free-games/">VentureBeat</a>]</p>
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		<slash:comments>0</slash:comments>
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		<title>Project Natal Won E3, and Maybe the Motion Control Wars</title>
		<link>http://www.gizmodo.com.au/2009/06/project_natal_won_e3_and_maybe_the_motion_control_wars-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/project_natal_won_e3_and_maybe_the_motion_control_wars-2/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 22:20:00 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[features]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[opinions]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[top]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/project_natal_won_e3_and_maybe_the_motion_control_wars-2.html</guid>
		<description><![CDATA[Wii MotionPlus will make the Wii better. Sony&#8217;s very impressive motion control demo will be better than Wii MotionPlus. But Microsoft stole E3 and may have already won the motion control wars with the announcement of Project Natal.

]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/Natal_Best_in_Show.jpg" alt="" />Wii MotionPlus will make the Wii better. Sony&#8217;s very impressive motion control demo will be better than Wii MotionPlus. But Microsoft stole E3 and may have already won the motion control wars with the <a href="http://www.gizmodo.com.au/2009/06/xbox_360_project_natal_fullbody_motion_control_oneups_the_wii-2.html">announcement of Project Natal</a>.</p>
<p><!-- Gawker Tags/Categories: editorial, 360, e3, feature, johnny chung lee, microsoft, project natal, top, xbox 360 --></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Wow, That Nyko Type Pad Pro Is Huge In Person, Too</title>
		<link>http://www.gizmodo.com.au/2009/06/wow_that_nyko_type_pad_pro_is_huge_in_person_too-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/wow_that_nyko_type_pad_pro_is_huge_in_person_too-2/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 15:46:56 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[keyboards]]></category>
		<category><![CDATA[keypads]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nyko]]></category>
		<category><![CDATA[Peripherals]]></category>
		<category><![CDATA[type pad pro]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/wow_that_nyko_type_pad_pro_is_huge_in_person_too-2.html</guid>
		<description><![CDATA[If it were just a few feet wider, the Nyko Type Pad Pro could pass as a spaceship.


The thing is, as ridiculous as the peripheral may be, it felt pretty great in my hands. The back is shaped similar to an Xbox 360 controller (complete with triggers for the Wii&#8217;s A &#038; B buttons), so [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/IMG_8625.jpg" alt="" />If it were just a few feet wider, the <a href="http://www.gizmodo.com.au/2009/06/nyko_type_pad_pro_brings_qwerty_to_the_wii_completely_inconspicuously-2.html">Nyko Type Pad Pro</a> could pass as a spaceship.</p>
<p><!-- Gawker Tags/Categories: e3 2009, gallery, nintendo, nyko, nyko type pad pro, opera, qwerty, type pad pro, wii --><br />
<span id="more-336910"></span>
<p>The thing is, as ridiculous as the peripheral may be, it felt pretty great in my hands. The back is shaped similar to an Xbox 360 controller (complete with triggers for the Wii&#8217;s A &#038; B buttons), so you can type on the large, split QWERTY with relative ease. I&#8217;m not sure the I&#8217;d use it to browse the web on the Wii, but then again, I&#8217;d probably never browse the web on the Wii in the first place. No word yet on pricing or availability.</p>
<p><a name="galleryplaceholder" id="galleryplaceholder"></a></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Peregrine Overpowers the Power Glove, May Actually Work</title>
		<link>http://www.gizmodo.com.au/2009/06/peregrine_overpowers_the_power_glove_may_actually_work-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/peregrine_overpowers_the_power_glove_may_actually_work-2/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 14:15:00 +0000</pubDate>
		<dc:creator>Dan Nosowitz</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[peregrine]]></category>
		<category><![CDATA[powerglove]]></category>
		<category><![CDATA[usb]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/peregrine_overpowers_the_power_glove_may_actually_work-2.html</guid>
		<description><![CDATA[Like the beloved Nintendo Power Glove, Peregrine is essentially a glove-shaped controller, though for the PC this time. It can recognise about 30 gestures (touching a finger to thumb, or finger to palm, for example) and recognise them as hotkeys.



Peregrine is manufactured by a company also named Peregrine, and their namesake USB glove was shown [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/The-Ultimate-RTS-and-MMO-Controller-The-Peregrine-Glove-2_01.jpg" alt="" />Like the beloved Nintendo Power Glove, Peregrine is essentially a glove-shaped controller, though for the PC this time. It can recognise about 30 gestures (touching a finger to thumb, or finger to palm, for example) and recognise them as hotkeys.<br clear="all"></p>
<p><!-- Gawker Tags/Categories: peripherals, controllers, e3, games, gaming, gestures, mmorpgs, pc, peregrine, peregrine glove, power glove, usb --><br />
<span id="more-336904"></span>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/ScreenHunter_01_Jun._05_09.21.jpg" alt="" /></p>
<p>Peregrine is manufactured by a company also named Peregrine, and their namesake USB glove was shown off this year at E3, featuring a removable USB &#8220;pod&#8221; on the top of the hand (see above pic) that makes it easy to disconnect the glove before removing it from your hand. It&#8217;s due for release in late fall 2009 at a $US129 price point, though it&#8217;s not available for pre-sale at the moment. It might work well for certain MMORPGs, enabling quick casting of spells or whatever goes on in those games as a sort of numpad alternative. Those who&#8217;ve used it say it actually works quite well and doesn&#8217;t feel flimsy, so despite its relatively high pricetag it might find a niche audience. [<a href="http://www.pcmag.com/article2/0,2817,2348243,00.asp">PC Mag</a>]</p>
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		<item>
		<title>Gizmodo&#8217;s Mission Critical E3 Gear</title>
		<link>http://www.gizmodo.com.au/2009/06/gizmodos_mission_critical_e3_gear-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/gizmodos_mission_critical_e3_gear-2/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 03:30:00 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Cameras]]></category>
		<category><![CDATA[canon]]></category>
		<category><![CDATA[coffee]]></category>
		<category><![CDATA[digital cameras]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[evdo]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/gizmodos_mission_critical_e3_gear-2.html</guid>
		<description><![CDATA[Essential to our E3 coverage: Canon&#8217;s 5D Mark II&#8217;s made our liveblog shots effortless and awesome in any light, Sprint&#8217;s 3G network was our crucial lifeline in the bowels of convention centres, and UCC Black powered us.


]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/IMG_6633.jpg" alt="" />Essential to our <a href="http://www.gizmodo.com.au/tags/e3+2009">E3 coverage</a>: <a href="http://www.gizmodo.com.au/2009/02/canon_5d_mark_ii_vs_nikon_d700_review_shootout-2.html">Canon&#8217;s 5D Mark II</a>&#8217;s made our liveblog shots effortless and awesome in any light, Sprint&#8217;s 3G network was our crucial lifeline in the bowels of convention centres, and <a href="https://black-cpn.jp/">UCC Black</a> powered <em>us</em>.</p>
<p><!-- Gawker Tags/Categories: e3 2009, 3g, 5d, 5d mark ii, canon, coffee, digital cameras, e3, ev-do, evdo, sprint, ucc black --><br />
<span id="more-336887"></span></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Power Up Charging Stand Recharges the Wii Punch-Out Board</title>
		<link>http://www.gizmodo.com.au/2009/06/power_up_charging_stand_recharges_the_wii_punchout_board-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/power_up_charging_stand_recharges_the_wii_punchout_board-2/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 01:27:53 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[balance boards]]></category>
		<category><![CDATA[chargers]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mad catz]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wiimotes]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/power_up_charging_stand_recharges_the_wii_punchout_board-2.html</guid>
		<description><![CDATA[You can use the Wii Balance Board for Wii Fit, but if you&#8217;re smart, you&#8217;ll stick to Punch-Out. Regardless, Mad Catz&#8217; upcoming Power Up Charging Station will make your Balance Board rechargeable.


The stand is bundled with a special, contact-charging battery that replaces the standard AAs. You load the battery into the board, the board into [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/balanceboardcharger.jpg" alt="" />You can use the Wii Balance Board for Wii Fit, but if you&#8217;re smart, you&#8217;ll stick to Punch-Out. Regardless, Mad Catz&#8217; upcoming Power Up Charging Station will make your Balance Board rechargeable.</p>
<p><!-- Gawker Tags/Categories: e3 2009, balance board, mad catz, madcatz, nintendo, power up charging stand, wii, wiimote --><br />
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<p>The stand is bundled with a special, contact-charging battery that replaces the standard AAs. You load the battery into the board, the board into the stand, and ZAMMO! Your Balance Board recharges. Mad Catz also used some of the stand&#8217;s body to integrate two USB ports, in case you&#8217;d like to recharge any of your other gear. And a foot pedal makes for an easy board release.</p>
<p>Look for the Power Up Charging Stand this August for $US40. [<a href="http://www.madcatz.com">Mad Catz</a>]</p>
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		<title>Microsoft Says Xbox 360 Is &#8216;Less Than Halfway Done&#8217;</title>
		<link>http://www.gizmodo.com.au/2009/06/microsoft_says_xbox_360_is_less_than_halfway_done-2/</link>
		<comments>http://www.gizmodo.com.au/2009/06/microsoft_says_xbox_360_is_less_than_halfway_done-2/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 23:29:00 +0000</pubDate>
		<dc:creator>Matt Buchanan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/2009/06/microsoft_says_xbox_360_is_less_than_halfway_done-2.html</guid>
		<description><![CDATA[
This generation&#8217;s consoles have had their lives lengthened by new software and hardware. In fact, Microsoft&#8217;s VP of Interactive Entertainment John Schappert told us, &#8220;We got a lotta life left in Xbox 360. I think we&#8217;re less than halfway done.&#8221;


That means the Xbox 360 will live twice as long as the original Xbox, which essentially [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/06/projnat_01.jpg" alt="" /></p>
<p>This generation&#8217;s consoles have had <a href="http://www.gizmodo.com.au/2009/06/the_xbox_needs_apps-2.html">their lives lengthened by new software</a> and <a href="http://www.gizmodo.com.au/2009/06/testing_project_natal_we_touched_the_intangible-2.html">hardware</a>. In fact, Microsoft&#8217;s VP of Interactive Entertainment John Schappert told us, &#8220;We got a lotta life left in Xbox 360. I think we&#8217;re less than halfway done.&#8221;</p>
<p><!-- Gawker Tags/Categories: xbox 360, john schappert, microsoft, natal, new xbox experience, project natal, xbox, zune, zunehd --><br />
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<p>That means the Xbox 360 will live twice as long as the original Xbox, which essentially had four years before the Xbox 360 arrived and Microsoft unceremoniously dumped it. That&#8217;s 8 years. The original Xbox does still live in other ways, though&mdash;Schappert said that &#8220;hundreds of thousands&#8221; of people still play Xbox Live on it. Similarly, Live will obviously live on in whatever comes after the Xbox 360 he said. He reiterated again, though, that &#8220;I don&#8217;t even think we&#8217;re halfway through the life of the Xbox 360.&#8221;</p>
<p>One thing we obviously missed at E3, given how broadly Microsoft has expanded the Xbox 360&#8217;s scope was the &#8220;game-changing&#8221; Zune integration promised in the Zune HD announcement. Schappert said that &#8220;game-changing&#8221; was &#8220;meant to refer less to games and more to our Zune video launch.&#8221; Zune audio on the other hand, he had nothing to say about: &#8220;We&#8217;re not announcing anything else right now, but obviously we&#8217;re gonna continue to partner with our Zune friends. What you see today is a lot different that last year, so you&#8217;re going to continue to see us innovate, bring new things, bring new experiences.&#8221;</p>
<p>So that deeper Zune integration, it&#8217;s coming. Eventually. One day. Hopefully. Maybe. [<a href="http://www.gizmodo.com.au/tags/e3+2009">Giz@E3</a>]</p>
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