Games
Deconstructed DSi Reveals Beefier Processor Might Be Draining Battery Life
Posted by Jack Loftus at 6:30 AM on November 10, 2008
When the DSi specs were first revealed in front of the Nintendo money vault this past October, we noticed the battery life of the DS line went from "pretty awesome" to "WTF?" The brighter, larger screens were initially blamed for the 1-6 hour drop, but a field stripped DSi we discovered today hints the drain might be due to a beefier processor and speakers housed within.

We didn't quite get the DSi's bundled
We pretty much figured that Nintendo had another reason for releasing the DSi other than just wanting to give us a prettier system like, say, wanting to stop rampant global piracy on the DS. Now that the DSi is out in Japan, the public has tested all of the flash card piracy devices and found the results to be very, very bad. None of them work.
The dual-camera DSi hits in Japan tomorrow, but thankfully, it seems that we occidents won't have to wait until "well into 2009" as originally thought. Nintendo pres. Satoru Iwata told Reuters that a fall or Christmas '09 release would likely be too late. Which leaves Summer or even before as the new launch window. Get your cat ready to be photographed now. [
Games that already play well with the DS could run into trouble on the DSi, causing many a developer headache, according to sources at Pocket Gamer. One unnamed developer told the publication that its studio is having problems getting one of its upcoming games compatible with the Dsi's new hardware. Though the game plays fine on the regular DS, it freezes up when played on the Dsi and so Nintendo won't certify it.
By rebranding "Wii Points" into "Nintendo Points" you would think that a system would be in place to share points between the Wii and the