Hey film producers: the awesome 3D tech built by the Cameron Pace Group (CPG) for films like Avatar is heading to Oz. Says the director, “3D is the future for both film and broadcasting. We are very excited about enabling more world-class 3D productions in Australia.” More »
The special features you get with iTunes’ movies aren’t really that special. Well, if anyone is going to do something about it, it’s James Cameron. Say what you want about the guy, he’s always pushing the technological envelope. More »
James Cameron loves 3D a whole lot, and he’s still passionately pushing for cinemas to adopt 60 frame per second projection, arguing it’ll make for better 3D. More »
Movie to video game adaptations of the early 1980s were difficult things. Raiders of the Lost Ark, E.T. the Extra Terrestrial, and The Empire Strikes Back were as hard to master as they were hard to genuinely enjoy. More »
Rise of the Planet of the Apes hit cinemas yesterday, and for a special effects blockbuster, I was surprised by its cautionary tone and heart. The film centres on main ape, Caesar, an amazing CG realisation from Weta Digital and Andy “Gollum” Serkis. I sat down with Senior Visual Effects Supervisor, Joe Letteri, to ask how performance capture has progressed since Avatar and Lord of the Rings, and find out if Weta has contemplated video games. More »
Avatar Kinect, the not-quite-creepy smirking, winking virtual you, is launching today Kinect Fun Labs. It tracks your eyebrows, mouth and other points on your face to translate your real-world expressions into their polygonal equivalent. This is how it works. More »
First it was digital projection. Then 3D. And now James Cameron has set his sites on a more subtle – but possibly more important – innovation in film: frame rates. While the industry has been stuck at 24fps since the Roaring ’20s, Cameron believes that by bumping that up to 48fps, or even 60fps, Hollywood can dramatically change our cinematic experience. More »