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	<title>Gizmodo Australia &#187; Games</title>
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	<link>http://www.gizmodo.com.au</link>
	<description>the Gadget Guide &#124; Technology and consumer electronics news and reviews</description>
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		<title>Xbox 360 Wireless N Adaptor Review</title>
		<link>http://www.gizmodo.com.au/2009/11/xbox-360-wireless-n-adaptor-review/</link>
		<comments>http://www.gizmodo.com.au/2009/11/xbox-360-wireless-n-adaptor-review/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 16:20:00 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[802.11n]]></category>
		<category><![CDATA[adaptors]]></category>
		<category><![CDATA[games consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Peripherals]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[wi-fi]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=369018</guid>
		<description><![CDATA[Sure, wireless n is great and everything, but if you told me I&#8217;d be streaming media between 2-3 times faster through Microsoft&#8217;s new Xbox 360 Wireless Adaptor (802.11a/b/g/n) than their old a/b/g version, I&#8217;d never have believed you.
The Price
$149.95 RRP in Australia
The Verdict
If you upgrade to the new Xbox 360 Wireless Adaptor from the old, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_x360ad.jpg" alt="" class="center" />Sure, wireless n is great and everything, but if you told me I&#8217;d be streaming media between 2-3 times faster through Microsoft&#8217;s new Xbox 360 Wireless Adaptor (802.11a/b/g/n) than their old a/b/g version, I&#8217;d never have believed you.<span id="more-369018"></span></p>
<h3>The Price</h3>
<p>$149.95 RRP in Australia</p>
<h3>The Verdict</h3>
<p>If you upgrade to the new Xbox 360 Wireless Adaptor from the old, 802.11g version, you won&#8217;t notice any difference while gaming. But media streaming over your home network will see a legitimate speed increase.</p>
<p>For a moment, let&#8217;s ignore Microsoft&#8217;s traditionally ridiculous price for their Xbox 360 Wi-Fi adaptors. Instead, let&#8217;s just focus on performance.</p>
<p>Upgrading from 802.11g networking to 802.11n has a few key advantages: range is longer, speeds are faster and, since 802.11n sits on the 5GHz band, you won&#8217;t interfere as much with 2.4GHz frequencies used by 802.11g and basically everything else in existence.</p>
<p>But there&#8217;s one big thing that stops 802.11n from being any better than 802.11g for gaming: latency. Overall throughput may be faster on 802.11n (the pipe is bigger), but latency is really no less present than on 802.11g (it takes just as long for that first burst of water to come through). So those quick gaming commands aren&#8217;t faster on n, and my multiplayer testing (<em>Modern Warfare 2</em> and <em>Borderlands</em>&#8230; it was a real chore) confirmed it.</p>
<p>Media streaming, however, is where those big throughputs pay off. Using Connect360, I streamed HD episodes of <em>Mad Men</em> from my Mac to the Xbox. I timed from the moment I hit play to to the first frame of video playback. And the difference was noticeable.</p>
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_speedgraph.jpg" alt="" class="center" />Buffering occurred between 2-3 times faster, which was well beyond my expectations, despite how fast 802.11n is on a spec sheet. Clips went from taking as many as 15 seconds to playing (rounding up) to actually breaking the five-second barrier. I&#8217;d love to have tested 1080p streaming over Live as well, but my DSL is the bottleneck in that scenario.</p>
<p>Yes, the Xbox 360 Wireless Adaptor is still profanely expensive. No, if you have an older adaptor (or you&#8217;re just using some other solution), I wouldn&#8217;t recommend the upgrade (nor do I think Microsoft is even marketing it that way). But it&#8217;s nice to see a tangible improvement all the same.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3_04.jpg" alt="" class="left" /> Streams intra network media between 2-3 times faster<div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizplus3_04.jpg" alt="" class="left" /> Tiny form factor still unique to the industry<div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/giznormal_03.jpg" alt="" class="left" /> No perceivable speed increase in gaming<div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus_04.jpg" alt="" class="left" /> It&#8217;s $149.95.<div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus_04.jpg" alt="" class="left" /> Costs half the price of a new 360<div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus_04.jpg" alt="" class="left" /> It&#8217;ll set you back a month of dinners at McDonald&#8217;s. <div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/gizminus_04.jpg" alt="" class="left" /> I don&#8217;t even want to think about what that is in White Castles<div class="clear-fix"></div></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Inside Nintendo&#8217;s DSi LL</title>
		<link>http://www.gizmodo.com.au/2009/11/inside-nintendos-dsi-ll/</link>
		<comments>http://www.gizmodo.com.au/2009/11/inside-nintendos-dsi-ll/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 12:23:54 +0000</pubDate>
		<dc:creator>Danny Allen</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[dsi ll]]></category>
		<category><![CDATA[dsi xl]]></category>
		<category><![CDATA[games consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo  dsi ll]]></category>
		<category><![CDATA[nintendo dsi xl]]></category>
		<category><![CDATA[teardowns]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368994</guid>
		<description><![CDATA[Yesterday we saw how the DSi LL (or XL, as it will be known in the US) compares to the Sony PSP-3000. Yeah that 4.2-inch screen is freakin&#8217; huge. Now here&#8217;s a look what&#8217;s under the hood. Controller-board porn!
PC Watch are the ones who sacrificed their unit in the name of science, and say the [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/lltear-0.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_lltear-0.jpg" alt="" class="center" /></a>Yesterday we saw how the DSi LL (or XL, as it will be known in the US) <a href="http://www.kotaku.com.au/2009/10/dsi-xl-coming-to-america-in-early-2010/">compares</a> to the Sony PSP-3000. Yeah that 4.2-inch screen is freakin&#8217; huge. Now here&#8217;s a look what&#8217;s under the hood. Controller-board porn!<span id="more-368994"></span></p>
<p><a href="http://cache.gizmodo.com/assets/images/4/2009/11/800x600_lltear-1.jpg"><img src="http://cache.gizmodo.com/assets/images/4/2009/11/500x_lltear-1.jpg" alt="" class="center" /></a><a href="http://cache.gizmodo.com/assets/images/4/2009/11/800x600_lltear-2.jpg"><img src="http://cache.gizmodo.com/assets/images/4/2009/11/500x_lltear-2.jpg" alt="" class="center" /></a><a href="http://cache.gizmodo.com/assets/images/4/2009/11/500x_lltear-3.jpg"><img src="http://cache.gizmodo.com/assets/images/4/2009/11/500x_lltear-3.jpg" alt="" class="center" /></a><img src="http://cache.gizmodo.com/assets/images/4/2009/11/500x_lltear-4.jpg" alt="" class="center" />PC Watch are the ones who sacrificed their unit in the name of science, and say the unit is well organised, and has an easy to assemble design that should mean benefits in terms of ongoing production costs. [<a href="http://translate.google.com/translate?js=y&#038;prev=_t&#038;hl=en&#038;ie=UTF-8&#038;u=http%3A%2F%2Fpc.watch.impress.co.jp%2Fdocs%2Ftopic%2Fother%2F20091121_330812.html&#038;sl=ja&#038;tl=en">PC Watch</a> via <a href="%20http://kotaku.com/5411405/tearing-the-dsi-ll-to-pieces/gallery/">Kotaku</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Zombie Outbreak Simulator: Sim City Plus Google Maps Plus Undead</title>
		<link>http://www.gizmodo.com.au/2009/11/zombie-outbreak-simulator-sim-city-plus-google-maps-plus-undead/</link>
		<comments>http://www.gizmodo.com.au/2009/11/zombie-outbreak-simulator-sim-city-plus-google-maps-plus-undead/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 03:40:00 +0000</pubDate>
		<dc:creator>Dan Nosowitz</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[google maps]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[simulators]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368942</guid>
		<description><![CDATA[The RTS web game Zombie Outbreak Simulator plops you down into a Google Maps&#8211;provided area of Washington DC swarming with zombies. The outbreak&#8217;s details are up to you: How many civilians? Are they armed? It&#8217;s a killer timewaster (GET IT?).
You can change the details of the invasion in any way you choose: Zombie speed, infection [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/screen_shot_2009-11-23_at_7.57.26_pm.png"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_screen_shot_2009-11-23_at_7.57.26_pm.jpg" alt="" class="center" /></a>The RTS web game <em>Zombie Outbreak Simulator</em> plops you down into a Google Maps&ndash;provided area of Washington DC swarming with zombies. The outbreak&#8217;s details are up to you: How many civilians? Are they armed? It&#8217;s a killer timewaster (GET IT?).<span id="more-368942"></span></p>
<p>You can change the details of the invasion in any way you choose: Zombie speed, infection rate, number of civilians, percentage of civilians armed, number of highly effective police and more. </p>
<p>You can play around with it to either defeat the zombies (boooooring), let them take over the city and pretend like some of their more gruesome kills are of your opposition politician of choice (take <em>that</em>, Michael Atkinson!), or try to make the odds even and see who really wants it more. </p>
<p>Warning: Turn down your speakers if you&#8217;re at work. The eerie post-rock soundtrack is accompanied by the expected array of flesh-hungry moans, which is the kind of thing that&#8217;s sort of tricky to explain away as part of your quarterly PowerPoint earnings presentation. [<a href="http://www.class3outbreak.com/zombie-outbreak-simulator/">Class 3 Outbreak</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Girl Smashes Boyfriend&#8217;s Xbox 360, Clearly In A Great Relationship</title>
		<link>http://www.gizmodo.com.au/2009/11/girl-smashes-boyfriends-xbox-360-clearly-in-a-great-relationship/</link>
		<comments>http://www.gizmodo.com.au/2009/11/girl-smashes-boyfriends-xbox-360-clearly-in-a-great-relationship/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 02:20:00 +0000</pubDate>
		<dc:creator>Adam Frucci</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[addictions]]></category>
		<category><![CDATA[bad ideas]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[games consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[relationships]]></category>
		<category><![CDATA[tantrums]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368914</guid>
		<description><![CDATA[
Nothing says &#8220;functional relationship&#8221; like destroying someone&#8217;s property rather than talking things out. I&#8217;d like to think this is fake, but this girl has a whole bunch of other videos where she&#8217;s equally horrible. She&#8217;s not worth it, buddy.
]]></description>
			<content:encoded><![CDATA[<p><object id="" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="570" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/dtWurY7wtpc&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed name="" src="http://www.youtube.com/v/dtWurY7wtpc&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" allowfullscreen="true" width="570" height="308" class="left gawkerVideo"></embed></object></p>
<p>Nothing says &#8220;functional relationship&#8221; like destroying someone&#8217;s property rather than talking things out. I&#8217;d like to think this is fake, but this girl has a whole bunch of other videos where she&#8217;s equally horrible. She&#8217;s not worth it, buddy.</p>
]]></content:encoded>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>PlayStation 3&#8217;s PSN Will Get Premium Level Pay Subscription In 2010</title>
		<link>http://www.gizmodo.com.au/2009/11/playstation-3s-psn-will-get-premium-level-pay-subscription-in-2010/</link>
		<comments>http://www.gizmodo.com.au/2009/11/playstation-3s-psn-will-get-premium-level-pay-subscription-in-2010/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 18:19:04 +0000</pubDate>
		<dc:creator>Jason Chen</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[kaz hirai]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[subscriptions]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368767</guid>
		<description><![CDATA[No price or details were mentioned, but PlayStation&#8217;s Kaz Hirai says that a &#8220;premium level&#8221; subscription will come to the now free PlayStation Network some time in 2010. And by subscription, he means NOT free.
What you will get is a kind of &#8220;service offering with premium content and services&#8221; that you can&#8217;t get in the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_psnpay.jpg" alt="" class="center" />No price or details were mentioned, but PlayStation&#8217;s Kaz Hirai says that a &#8220;premium level&#8221; subscription will come to the now free PlayStation Network some time in 2010. And by subscription, he means NOT free.<span id="more-368767"></span></p>
<p>What you will get is a kind of &#8220;service offering with premium content and services&#8221; that you can&#8217;t get in the free edition, but what that is is unclear. But it&#8217;s unlikely that Sony will charge for the services they give away now, such as the ability to play for free online. [<a href="http://www.gamespot.com/news/6240938.html?tag=latestheadlines;title;4">Gamespot</a> via <a href="http://www.engadget.com/2009/11/23/sonys-kaz-hirai-confirms-premium-level-subscription-coming-to/">Engadget</a>]</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<title>Nintendo DSi LL Vs PSP-3000: FIGHT!</title>
		<link>http://www.gizmodo.com.au/2009/11/nintendo-dsi-ll-vs-psp-3000-fight/</link>
		<comments>http://www.gizmodo.com.au/2009/11/nintendo-dsi-ll-vs-psp-3000-fight/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 13:09:00 +0000</pubDate>
		<dc:creator>Jesus Diaz</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[comparisons]]></category>
		<category><![CDATA[dsi ll]]></category>
		<category><![CDATA[games consoles]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo  dsi ll]]></category>
		<category><![CDATA[psp-3000]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368731</guid>
		<description><![CDATA[I remember how everyone slammed the PSP because it was huge. Let&#8217;s see how that brick called Nintendo DSi LL &#8211; how much stupider can this product name get? &#8211; compares to the Sony PSP-3000.

Did I say brick? I meant surf board. [GameWatch - in Japanese]
]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/29.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_29.jpg" alt="" class="center" /></a>I remember how everyone slammed the PSP because it was huge. Let&#8217;s see how that brick called Nintendo DSi LL &#8211; how much stupider can this product name get? &#8211; compares to the Sony PSP-3000.<span id="more-368731"></span></p>
<p><img src="http://cache.gizmodo.com/assets/images/4/2009/11/500x_compare06.jpg" alt="" class="center" /><img src="http://cache.gizmodo.com/assets/images/4/2009/11/500x_compare08.jpg" alt="" class="center" /><img src="http://cache.gizmodo.com/assets/images/4/2009/11/500x_compare13.jpg" alt="" class="center" /><img src="http://cache.gizmodo.com/assets/images/4/2009/11/500x_compare30.jpg" alt="" class="center" /></p>
<p>Did I say brick? I meant surf board. [<a href="http://game.watch.impress.co.jp/docs/news/20091121_330807.html">GameWatch</a> - in Japanese]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Texminator Arcade Game Adds Competitive Edge To Texting</title>
		<link>http://www.gizmodo.com.au/2009/11/texminator-arcade-game-adds-competitive-edge-to-texting/</link>
		<comments>http://www.gizmodo.com.au/2009/11/texminator-arcade-game-adds-competitive-edge-to-texting/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 22:00:00 +0000</pubDate>
		<dc:creator>Jack Loftus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[arcades]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[texminator]]></category>
		<category><![CDATA[texting]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368665</guid>
		<description><![CDATA[Meet the Texminator. It&#8217;s an arcade cabinet that tests your texting speed. It was also inevitable.
Seriously now, my youngest sister has a phone she never uses &#8211; save for texting. LOLs and TTYLs have long replaced spoken word and the clickity-clack of her slider phone keyboard easily drowns out the family small talk at the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/11/thumb160x_textminator.jpg" alt="" class="right" />Meet the Texminator. It&#8217;s an arcade cabinet that tests your texting speed. It was also inevitable.<span id="more-368665"></span></p>
<p>Seriously now, my youngest sister has a phone she never uses &#8211; save for texting. LOLs and TTYLs have long replaced spoken word and the clickity-clack of her slider phone keyboard easily drowns out the family small talk at the dinner table during holidays.</p>
<p>It&#8217;s only natural that some entrepreneur would turn this phenomenon into a game and make a little coin off of it. The game features arcade and race the clock modes, as well as a two-player competitive mode. The joysticks are toy mobile phones. Obvi.</p>
<p>And I&#8217;m just speculating wildly here, but since Rockstar didn&#8217;t develop this one I&#8217;m pretty certain there&#8217;s no hidden Hot Coffee sexting level. [<a href="http://www.chipchick.com/2009/11/textminator.html">ChipChick</a> via <a href="http://www.ubergizmo.com/15/archives/2009/11/textminator_tests_your_phone_texting_speed.html">Ubergizmo</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Pinball Machines Were Sneakier Than You Think</title>
		<link>http://www.gizmodo.com.au/2009/11/pinball-machines-were-sneakier-than-you-think/</link>
		<comments>http://www.gizmodo.com.au/2009/11/pinball-machines-were-sneakier-than-you-think/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 01:00:00 +0000</pubDate>
		<dc:creator>Chris Jacob</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[pinball]]></category>
		<category><![CDATA[pinball machines]]></category>
		<category><![CDATA[retromodo]]></category>
		<category><![CDATA[Toys]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368610</guid>
		<description><![CDATA[There&#8217;s a great read over at Cheap Talk about how digital pinball machines changed the industry, back when there still was an industry. They were big tables where you flick a ball around, but they were smarter than you think.
In the olden days of pinball, there wasn&#8217;t much to adjust. Free game scores were hard [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_pinballmachine.jpg" alt="" class="center" />There&#8217;s a great read over at <a href="http://cheeptalk.wordpress.com/2009/11/17/the-economics-of-pinball/">Cheap Talk</a> about how digital pinball machines changed the industry, back when there still was an industry. They were big tables where you flick a ball around, but they were smarter than you think.<span id="more-368610"></span></p>
<p>In the olden days of pinball, there wasn&#8217;t much to adjust. Free game scores were hard wired into the machine and couldn&#8217;t be changed. But with the introduction of Williams High Speed in 1986, things got more complicated.</p>
<p>The new machines would dynamically adjust the free play score based on an algorithm. It also introduced a method where if you had already scored a free game, it was impossible to win a random free game.</p>
<p>The post goes into much more detail over at Cheap Talk, but ultimately, these algorithms exploits, and the layouts of the tables themselves got so complicated that new players couldn&#8217;t figure out how to master them. And, as we all know, pinball faded into the night. If you&#8217;re at all a fan of pinball, it&#8217;s an interesting read. Head on over to check it out. [<a href="http://cheeptalk.wordpress.com/2009/11/17/the-economics-of-pinball/">Cheap Talk</a> via <a href="http://www.retrothing.com/2009/11/the-economics-of-pinball.html">Retro Thing</a>]</p>
<p><em>Image via <a href="http://www.flickr.com/photos/ktpupp/485265735/in/set-1165731/">ktpupp</a></em></p>
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		<title>Banned Xbox Users Plan Class-Action Lawsuit, Claim Conspiracy</title>
		<link>http://www.gizmodo.com.au/2009/11/banned-xbox-users-plan-class-action-lawsuit/</link>
		<comments>http://www.gizmodo.com.au/2009/11/banned-xbox-users-plan-class-action-lawsuit/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 16:02:29 +0000</pubDate>
		<dc:creator>Adam Frucci</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[banned]]></category>
		<category><![CDATA[games consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[lawsuits]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368379</guid>
		<description><![CDATA[Microsoft recently banned a whole lot of modded consoles. Was it to prevent piracy, or was it a conspiracy? A new lawsuit is positing the latter theory.
Here&#8217;s what Texas-based law firm AbingtonIP says to justify their new suit:
 Although modification of Xbox consoles is arguably against the terms of use for Xbox/Xbox Live, Microsoft &#8216;conveniently&#8217; [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/ebaybanned360.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_ebaybanned360.jpg" alt="" class="center" /></a>Microsoft recently banned a whole lot of modded consoles. Was it to prevent piracy, or was it a <em>conspiracy</em>? A new lawsuit is positing the latter theory.<span id="more-368379"></span></p>
<p>Here&#8217;s what Texas-based law firm <a href="http://www.abingtonlaw.com/Xbox-Live-class-action.html">AbingtonIP</a> says to justify their new suit:</p>
<blockquote><p> Although modification of Xbox consoles is arguably against the terms of use for Xbox/Xbox Live, Microsoft &#8216;conveniently&#8217; timed the Xbox console ban to coincide with the release of the new Call of Duty: Modern Warfare 2 game and less than two months after the release of the very popular Halo 3: ODST game.</p>
</blockquote>
<p> I&#8217;m not sure that modding consoles is &#8220;arguably&#8221; against the terms of use; it <i>is</i> against the terms of use. And why wouldn&#8217;t they want to keep people from pirating their biggest game of the year?</p>
<p>Certainly, anyone who is banned who hasn&#8217;t modded their console has a legitimate bone to pick with Microsoft, and there&#8217;s no defending their heavy-handed banning tactics and their collateral damage. But to suggest they&#8217;re intentionally banning legit accounts in order to get people to sign up again, well, that&#8217;s pretty stupid. [<a href="http://www.tgdaily.com/games-and-entertainment-features/44750-xbox-modders-unite-in-class-action-suit">TG Daily</a> via <a href="http://www.engadget.com/2009/11/20/banned-xbox-modders-get-a-class-action-lawsuit-to-call-their-own/">Engadget</a>]</p>
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		<title>Guy Marries Video Game, We Don&#8217;t Judge</title>
		<link>http://www.gizmodo.com.au/2009/11/guy-marries-video-game-we-dont-judge/</link>
		<comments>http://www.gizmodo.com.au/2009/11/guy-marries-video-game-we-dont-judge/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 14:40:00 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[guam]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[love plus]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[wtf]]></category>

		<guid isPermaLink="false">http://www.gizmodo.com.au/?p=368372</guid>
		<description><![CDATA[That Nene Anegasaki, she&#8217;s a charmer. She&#8217;s also a video game character from extreme dating sim Love Plus, now wedded to a flesh-and-blood gamer.
The two were married when a man brought his DS along with a copy of Love Plus to a church in Guam. There&#8217;s no word on honeymoon plans, but the two will [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_tb-neneloveplus-1.jpg" alt="" class="right" />That Nene Anegasaki, she&#8217;s a charmer. She&#8217;s also a video game character from extreme dating sim <em><a href="http://www.kotaku.com.au/2009/05/love-plus-has-your-virtual-girlfriend-experience-covered/">Love Plus</a></em>, now wedded to a flesh-and-blood gamer.<span id="more-368372"></span></p>
<p>The two were married when a man brought his DS along with a copy of <em>Love Plus</em> to a church in Guam. There&#8217;s no word on honeymoon plans, but the two will be holding a small reception for family, close friends and the internet on November 22. (Seriously, there will be a webcam and stuff.)</p>
<p>It just goes to show, the power of Woman has no bounds. Stick her in a digital fortress, simplify her beauty to Nintendo DS rendering limits and give her a shrill, anime voice. Woman will triumph all the same. [<a href="http://tinycartridge.com/post/248771420/some-dude-married-his-love-plus-girlfriend">Tiny Cartridge</a> via <a href="http://technabob.com/blog/2009/11/19/guy-marries-video-game-character/">technabob</a>]</p>
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