Apple Thinking About Making iOS Interaction Like Using A Kinect

Apple’s been looking at Kinect-like 3D gestures for a while now, and now it’s filed for a new 3D GUI patent that would make using an iPhone or iPad a lot like a cross between a portable little Kinect and a window into a parallel world.

The patent lays out an interface that would use proximity sensors to let a user control a “camera view” that would shift around a 3D environment as the mobile device is rotated or moved. Imagine a viewfinder in the middle of a cube, with apps and videos on the walls. The interface itself would be controlled by gestures made above the screen. That seems a bit unwieldy, but being that it’s just a patent application who knows if this ever sees the light of day. [Patently Apple]

Discuss

(7 Comments)
  • [–]

    Jackson Bison

    Friday, January 13, 2012 at 10:44 AM

    Awesome – then they’ll sue Microsoft for stealing their patents

    • [–]

      bob

      Friday, January 13, 2012 at 10:47 AM

      Bazinga

    • [–]

      olearymo

      Friday, January 13, 2012 at 11:03 AM

      aw you beat me

  • [–]

    Todd

    Friday, January 13, 2012 at 11:50 AM

    There’s an app called ‘Holotoy’ that displays the same thing, it comes with quite a few demos.

  • [–]

    Ozoneocean

    Friday, January 13, 2012 at 12:11 PM

    Sounds exactly the that alternate Windows OS interface that someone bought a while ago… I think it was Google. Anyway, it was this exactly.

  • [–]

    Ozoneocean

    Friday, January 13, 2012 at 12:51 PM

    Bump-top: http://www.huffingtonpost.com/2010/05/03/bumptop-acquired-by-googl_n_560724.html

  • [–]

    red t-rex

    Friday, January 13, 2012 at 4:49 PM

    So after all the initial bagging of Microsoft’s Kinect from other manufacturers they are all following suit with motion and voice control!

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