Your PlayStation May Soon Tell If You’re Stressed

Sony filed a series of patents recently that would add biometric sensors to PlayStation 3 controllers and to a handheld resembling the Playstation Vita. How will gaming change when your console knows how you feel?

It’s weird to think that the behaviour of your video game avatar could change concurrent with your level of tension and stress. We’re used to seeing the programmed enemies in games adapt situationally, but the characters you control behave the same no matter how fast your heart is racing. The sensors in the patents would measure the moisture of your skin, heart rhythm, and muscle tension. The data could ultimately change everything about the game, from the background music and facial expressions to running speed and weapon accuracy. [Siliconera via Digital Trends]

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(8 Comments)
  • [–]

    simon

    Friday, November 4, 2011 at 12:36 PM

    sounds as awesome as wii’s non existent delayed and MIA vitality sensor

  • [–]

    Ruen

    Friday, November 4, 2011 at 12:44 PM

    I could see From Software using this with absolutely evil results in a successor to Dark Souls. . .

    • [–]

      James Mac

      Friday, November 4, 2011 at 12:53 PM

      If it detects you’re calm, it’ll start administering electric shocks.

      • [–]

        Evo

        Monday, March 5, 2012 at 11:17 PM

        Or it ups the difficulty if you aren’t freaking out enough.

  • [–]

    Barii

    Friday, November 4, 2011 at 12:47 PM

    WOW!! Imagine Fifa
    players stressing because of the player being stressed ;)

  • [–]

    James Mac

    Friday, November 4, 2011 at 12:54 PM

    Can’t the gyroscope / accelerometer already measure how fast we’re throwing it when we rage quit?

  • [–]

    Blake

    Friday, November 4, 2011 at 1:38 PM

    The writer acts like he’s never heard of the Wii Vitality sensor before…

  • [–]

    Ash

    Friday, November 4, 2011 at 3:31 PM

    So the cheaper option is to attach a mic to the console to hear if you start swearing at the game to know if you’re stressed or not?

    sounds like a great idea though, would be interesting to have musical changes/ subtle background effects based on how worked up a player is getting.

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