The Splitfish FragFX Shark Is A Mouse Controller For The Xbox 360

When I look at the Splitfish FragFX Shark controller, I don’t even know what to think. There’s a mouse with Xbox buttons on the side, a nunchuk-esque ‘thingy’ that looks like a controller chopped in half and it’s all supposed to come together to give a PC feel to games on the 360.

I guess! In the it’s-so-crazy-it-might-work line of ideas, it could very well be the bridge between PC gaming (with a mouse) and console gaming (with a controller) that gamers have long looked for. The FragFX Shark has been available for the PS3 but now that it’s finally out on the console king of FPS games, I might actually use it this time around.

Splitfish, the company behind it, bills the FragFX Shark 360 as the “world’s first super precision mouse hybrid gaming controller for Xbox 360″. On the mouse, there’s the XYAB of the 360 controller located right near your thumb. On the nunchuk, there’s a d-pad, analogue stick and trigger buttons. The whole setup works wirelessly via the USB dongle. The FragFX Shark 360 is suppose to be customisable, lag-free (it uses 2.4GHz wireless) and last 50 hours on two AA batteries. Works with Xbox 360, PC and Mac. The PS3 version cost $US90, but pricing for the 360 version has yet to be announced. [SplitFish]

Discuss

(7 Comments)
  • [–]

    Keropy

    Friday, September 16, 2011 at 8:10 AM

    Why dont they just let people use a keyboard and mouse through the usb ports on the xbox? I mean you can already use a keyboard if you are putting in info like usernames and passwords etc. Why not just have a key selection setup screen or something so that you can use your keyboard and mouse?

    • [–]

      Stefan

      Friday, September 16, 2011 at 8:20 AM

      Unfair advantage :D

  • [–]

    James

    Friday, September 16, 2011 at 10:10 AM

    Exactly Stefan. You introduce M/K combo to console shooters and watch XBL’s player base drop dramatically. They just couldn’t compete against the accuracy of M/K.

    However…. as crazy as this may sound, I’ve been a firm believer that console shooters mimic the accuracy of firing a real gun as opposed to the surgical precision you can get with mouse/keyboard therefore making it a much more “real” experience trying to get that headshot with those little joysticks as opposed to point/clicking on that nice sturdy desk.

    call me strange….. but it’s better like that

    • [–]

      Matt

      Friday, September 16, 2011 at 11:17 AM

      Have you ever shot a gun?
      IF you’re somewhat skillful at the art of shooting you can use hand-eye coordination to be pretty damn accurate, just like with PC it takes skill to be pretty damn accurate.
      Protop: Real guns don’t have auto-aim.

      • [–]

        Ted

        Friday, September 16, 2011 at 1:46 PM

        A real gun is nothing like either a console controller or a mouse, trying to pretend it’s even similar to either is ridiculous.

        Stop trying to justify your crappy console controller to yourself.

        • [–]

          glennc

          Friday, September 16, 2011 at 2:29 PM

          i think he means the accuracy not the action. Console controllers are perfectly fine if everyone is using them and preferable when lying back on a couch (to most people).

  • [–]

    Scuzzy

    Saturday, September 17, 2011 at 12:22 AM

    I personaly don’t belive anything could beat the Xim3 as far as mouse gaming on an xbox goes.

Join The Discussion