
To play, you would sit in front of the CRT monitor and use knobs and buttons to move a cathode ray beam around the screen. Your mission was to shoot down enemy airplanes. The beam appeared as a dot on the screen and a printed screen overlay was used to change the position of these target aircraft. Circuitry made aiming the beam more difficult as you went along and scoring, of course, was done by hand. [Gizmag]



















That's Spacewar isn't it?
pong anyone?