Razorfish, already cozy with Microsoft thanks to its Surface demos and applications, has tried its hands (pun!) at Kinect with an impressive motion-based demonstration called DaVinci. Force powers for the next Star Wars game, anyone?
DaVinci, just so you know, is a physics-based illustrator tool that allows a user to manipulate lines, tiny balls and other shapes using gravity effects, their hands (open and closed), “magnetism” and a variety of gestures.
A proof of concept for now, but, come on. The potential demonstrated in this simple demo alone speaks volumes for future of interactive experiences and games on peripherals like Kinect—or otherwise. [Razorfish via Engadget]




















Simon Reidy
Monday, December 6, 2010 at 12:41 PMImpressive! I can’t keep up with all these awesome Kinect hacks. They are all much more interesting than anything Microsoft has produced for it yet.
Travis New
Monday, December 6, 2010 at 4:06 PMOther then actually producing. Yeah never mind the fact that they bloody invented the device through their million dollar R&D. And that they are more then likely through 1st and 3rd party studios actually making software you’ll use in your home game or otherwise.
That is like dismissing the inventor of the airplane and congratulating the inventor of the missile because it does something people did not think of initially or disclosed to the public..
tsengan
Monday, December 6, 2010 at 8:50 PMNerdgasm in 3…2…1…
Ryan Favelle
Tuesday, December 7, 2010 at 2:08 AMHmm, now this definatly seems to increase the possible degrees of immersion were given, however i can only wonder what could be accomplished if this was combined with the emotiv epoc, not for the eeg readings, but because it allows you to use subtle movements in your facial muscles as controls, 34 from memory,
-just a thought-