During his keynote speech at QuakeCon 2010, id Software’s John Carmack demonstrated Rage on the iPhone, running at 60 frames-per-second and able to “kill anything done on the Xbox or PlayStation 2″.
Carmack’s demonstration, using the id Tech 5 engine, could possibly be the most impressive tech we’ve seen on the iPhone. Running on the iPhone 4 but easily run on the 3GS, the visuals indeed rivalled anything from the PlayStation 2 and original Xbox, and might even be able to give a few current-gen titles a run for their money.
The first Rage game for the iPhone will be a small “show-off” sort of title, with a larger game due out next year to coincide with the big game’s release.

For more of Carmack, be sure to check out our liveblog of the QuakeCon 2010 keynote.
Republished from Kotaku.




















Drew
Friday, August 13, 2010 at 9:18 AMThis will be a first day purchase.
Roland
Friday, August 13, 2010 at 9:37 AMYay! the godfather of FPS is back with avengance :)
Sam
Friday, August 13, 2010 at 11:30 AM*Watches video*
*Blinks*
*Picks jaw up off floor*
Wow! Amazing that can be done on such a lightweight device. Carmack showing his skills once again!
DoctorOwl
Friday, August 13, 2010 at 1:04 PMLooks good, except why’d he show a little concept instead of the proper game running? It must be hitting tonnes of other limitations.
Personally bored of any Rage coverage. It’s been all but vaporware for, what, half a decade?
Simon Reidy
Friday, August 13, 2010 at 1:45 PMCarmack will deliver. He always does. Can’t wait to see this running on my iP4.