Glitches Turn Video Games Into Sublime Art

First, he showed us the edge of the world. Now photographer Robert Overweg shows us some beautiful mistakes.

Most people throw their controllers when a glitch ruins a perfectly good game of Half Life or Grand Theft Auto. Robert Overweg loves it; he turns it into art.

Overweg is a self-proclaimed “photographer in the virtual world”. In his “Glitches” series, he captures whacked-out characters and snafued buildings in screenshots that look like what Rene Magritte might’ve produced had he been a big ol’ gaming nerd. These are absurd apocalyptic landscapes rendered even more absurd by shooters suspended in mid-air, as if leaping off a trampoline, while a skyscraper burns ominously in the distance, or, our favourite, by two characters fleeing the zombies of Left 4 Dead 2 and pausing for a homoerotic embrace (top).

How Overweg does it: It’s “a combination of forcing glitches and finding them,” he tells us in an email. So in Left 4 Dead 2, an A.I. companion is programmed to follow you within certain bounds, but step outside the bounds, and the characters go a tad haywire. Thus Glitch-hug and Glitch up in the air (below)

Here in Grand Theft Auto IV, Overweg used an invisible gap in the wall to effectively slip beneath the game.

Not all the photographs are glitches in the technical sense. Overweg found this facade hacking around Left 4 Dead 2. “I was told to go in a certain direction and I decided to go in the opposite only to find this beautiful building,” he says. “From a distance and a certain perspective this would be a normal building.” Facades and buildings from Half Life 2:

Aestheticising glitches is nothing new, and in recent years, an entire industry has sprouted up around glitch art, complete with a glitch-art symposium and a glitch-art book. Most of the work looks like a mistake. Overweg’s photos are awesome and creepy because, like Magritte’s bowler-hatted men and day-lit evening streets, they’re deceptively normal.

You could read all sorts of meaning into these – they’re a political statement about finding beauty in crossing boundaries; they’re questioning the notion of artistic authorship (Overweg’s photos are unedited screenshots); and so on – but we like them because they look cool. We’ll leave all that other stuff to the glitch-art theorists.

See more at Fast Co.Design [Images via Robert Overweg]

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Discuss

(5 Comments)
  • [–]

    Gorhob Perkins

    Saturday, August 21, 2010 at 4:24 PM

    Last one is kinda cool, first 3 look like they were just ripped from someones xfire page or something. If this is art then are all gamers who screenshot glitches artists? Because I wouldn’t call these particularly well composed or anything.

  • [–]

    Harry

    Sunday, August 22, 2010 at 12:05 AM

    “Overweg’s photos are awesome and creepy because, like Magritte’s bowler-hatted men and day-lit evening streets, they’re deceptively normal.”

    Seriously? These pictures suck.

  • [–]

    Steve M.

    Sunday, August 22, 2010 at 1:25 PM

    Much like the “edge of the world” series, I’m not convinced that these are at all special. The composition has a fairly “point-and-shoot” amateur feel that suggests the “artist” just found a glitch, pressed a key and moved on without concern for actually getting a good shot, and to me that makes his claim that he is a “photographer in the virtual world” sound somewhat self-important.

    I would love to see in-game photography take off, but this guy just isn’t doing a very good job in my opinion.

  • [–]

    Philpax

    Sunday, August 22, 2010 at 5:20 PM

    I fail to see how this is ‘art’ in any way, shape or form. This doesn’t look ‘cool’, it looks like a waste of time and space. Anyone with the ability to google ‘glitches for ‘ could easily produce these screenshots and brand them as art; there is nothing new, innovative or interesting here.

  • [–]

    DK_Son

    Monday, August 23, 2010 at 9:29 AM

    I hope this guy didn’t make any money off this.

    All he has done is take some glitches and shown them publicly.

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