![]()
PocketGamer reports that at least some iPhone developers will have a place in Sony’s PSN service where games will go for “1, 2 and 5 Euros” (around $2-$9 AUD). But It will take some fudging to port their titles from the iPhone’s 480×320 display to the Go’s 480×272 display.
If the rumour is true, hats off to Sony for updating their PSP business model to stay competitive with the long-convenient mobile phone gaming industry. But at the same time, pricing across services could get a bit tricky. And if I’m offered a game at full resolution or an adjusted, lower resolution, I know which one I’m choosing. [PocketGamer via Kotaku]
matt
August 17, 2009 at 10:00 AM
good idea, both devices use c++ (mostly) and opengl (mostly) so the hardest part of porting should be remapping the controls
Report Permalink