Games
Nintendo DSi Will Come Loaded With Extra RAM
Posted by Gizmodo US Edition at 3:00 PM on October 9, 2008
Nintendo's DSi will be loaded with more RAM than the DS Lite, according to Opera CEO Jon von Tezchner. In an interview with TechTree, the man responsible for web surfing on Nintendo's handheld said that Opera would be sure to use the memory boost "efficiently." That's great and all, but what does this mean for games?
While the possibility of a completely DSi-only game is probably pretty low, maybe the next Nintendo creations take advantage of the new hardware for some DSi-exclusive features (like picture taking or music making). What do you think the RAM will be used for? [Techtree via Destructoid]

Comments (AU Comments · US Comments)
wiiboy101
Posted October 11, 2008 5:48 AM
ram is for brouser as dslite brouser has ram upgrade you place in the gba slot its now intergrated into the dsi
this can mean more powerful graphics etc in games but would split the market between ds dsi
simple answer is have dsi modes in games were extra power is used
or simply ship a free with game ram pak for those playing on dslites not dsis
PRESTO A DS 1.5 AND BETTER GRAPHICS MORE ONSCREEN ACTION ETC
I THINK A RAM PAK TO KEEP LITE AT THE SAME LEVEL IS EASY TO DO
WONDER HOW MUCH MORE RAM DSI HAS DS=4MB MAIN RAM DSI 8/12 MAYBE MORE
Bokusatsu_Tenshi
Posted 4:29 PM 9/10/08
It probably won't affect games much, since games are designed to work in all DS versions.
But browsing, music/video playing, the camera resources... and who knows? Maybe Nintendo releases some exclusive app for the new DS. PictoChat or something?
I have the Opera browser, and pretty much never uses it since it's too damn slow. Hope the extra RAM helps it, though I'll never really know since I ain't buying the DSi...
Bokusatsu_Tenshi
dagamer34
Posted 4:26 PM 9/10/08
@daftrok:
Since when do cartridge-based games have loading times? Are you high?
dagamer34
daftrok
Posted 4:11 PM 9/10/08
RAM will be used for everything:
1) To boost Web Surfing speed
2) To decrease load times in games, applications, etc.
I thought they were planning on making games that utilize the camera's features (aka DSi exclusive games)?
daftrok
nachobel
Posted 4:03 PM 9/10/08
Well, the built-in web browser could handle caching of flash movies or something.
Video recording/uploading/sharing
maybe an improved pico chat thing? with pics/video
I've never had "load lag" or anything similar on a DS game, but they might be able to squeeze out a higher throughput or something!
I'm pretty excited!
nachobel
Picklesworth
Posted 4:44 PM 9/10/08
Opera already uses a 16 MB RAM expansion via a GBA cart. That memory isn't as quick as the stuff built in to the system, but I doubt this will make a visible difference.
Picklesworth
StarControl
Posted 4:43 PM 9/10/08
If they can match the web browser features of the iphone at least - I am more than sold :))
StarControl
sugardeath
Posted 5:12 PM 9/10/08
@Picklesworth:
The DSi doesn't have a GBA slot.
sugardeath
sugardeath
Posted 5:12 PM 9/10/08
@masterage:
Look at Quake II on the N64 as well. I swear the thing had a minute load time sometimes.. Does Disgaea DS compress things, hence the load times? I know that was Q2's case, compressing everything to fit onto the cartdridge and therefore needing to uncompress them, hence the load times.
sugardeath
VakeroRokero
Posted 5:09 PM 9/10/08
"What do you think the RAM will be used for?"
Nintendo wants to use location based software like they use in stadiums, museums and mass transit systems in Japan.
They have a DS system for the Seattle Mariners that does stuff like that already.
VakeroRokero
masterage
Posted 5:00 PM 9/10/08
@dagamer34: Take one good look at Disgaea DS, dood.
masterage
PlasmaMachine
Posted 5:19 PM 9/10/08
@sugardeath:
I think Picklesworth was getting at the short lived Nintendo DS browser that had the GBA RAM expansion pack. Man that thing was slow..
PlasmaMachine
Knirfie
Posted 8:05 PM 9/10/08
The RAM is probably the same as RAM expansion that comes with the Opera browser for the DS (lite).
Knirfie
craig_16
Posted 8:48 PM 9/10/08
The new DS is a huge disappointment for me. Not only are the upgrades pretty much useless to me, the battery life takes a huge hit. The bigger screens just means bigger pixels, and they're big enough at the moment. Lets face it, anyone who wants an MP3 player already has one. And I would only use the low resolution camera(s?) in games designed for them, which I probably wouldn't buy because it seems like just another gimmick.
So before I was annoyed that it's not coming to the UK until next year, but now that it's had time to settle in I just don't care anymore. Hopefully it will mean a price drop for the DS Lite. If not, I think I'm gonna give the PSP a go.
craig_16
cobaltage
Posted 10:13 PM 9/10/08
@daftrok: I definitely agree about the internet browser needing more RAM. It will also result in better load times for games that need it. There may be some special "games" for the DSi using the cameras, but that's it.
cobaltage
CutePuppyz
Posted 9:58 PM 9/10/08
@craig_16: Dude you hit all the right points. :D
CutePuppyz
phate
Posted 10:26 PM 9/10/08
@craig_16: I agree on all the points for the DSi. The only thing I can say is save the cash and skip the PSP. Its worse of then the DS, at least they are making games for the DS, albeit crappy/gimmicky ones but games non the less.
Unless you can read japanese and are willing to import or are looking for a very hackable platform, stay away from the PSP.
phate
emag
Posted 11:55 PM 9/10/08
@craig_16: What do you expect from a refresh?
In the last two decades, we've seen (at least) NES->NES toploader, SNES->SNES2, Genesis->Genesis 2->Genesis 3, PS1->PSOne, PS2->PS2 Slimline, GB->GB Pocket, GBA->GBA SP->GBA Micro, DS->DS Lite, PSP->PSP-2000->PSP-3000.
Apart from (arguably) the GBA->GBA SP transition (backlight), what past upgrades would lead you to believe that the DSi should offer more than it does?
emag
Scaramanga
Posted 11:39 PM 9/10/08
They already announced DSi only games, so I would expect the extra RAM would be used for that. There is no indication that the actual speed of the DSi is faster, but it could be a possibility.
Scaramanga
J France
Posted 12:13 AM 10/10/08
@cobaltage: Opera is on par with watching paint dry while having your feet hammered with a... hammer. Alot. So slow it was really a barely novel novelty that lasted all of a minute (after the few it took to load a page).
So that in itself will be great, I'd love to be able to do some slightly more robust browsing on my DS (hypothetically, it's not coming to my region).
J France
WildWon
Posted 12:08 AM 10/10/08
I use a ram expansion pack. Works wonders for random, small things. Web browser is obvious, but theres a few pieces of homebrew that are nice w/ some extra ram.
The DS port of Quake 2 requires the extra ram. Also, theres an Snes emu for DS that can take advantage of the ram too. So i'm sure they'll come up with TONS of DSi-only software that'll use the ram to its fullest.
WildWon
Nintenboy01
Posted 12:56 AM 10/10/08
I think there's a chance even the CPU speeds may have been boosted at least a bit. I doubt a puny 66 MHz ARM9 and 33 MHz ARM7 are enough to feasibly power the cameras and increased browser performance even with all the RAM in the world.
Nintenboy01
TBM-Fan
Posted 1:53 AM 10/10/08
Extra RAM is always good
RAM does more then just give Internet browser the room to load on and lower the loading times for games
i think it has more RAM cause the video and photo functions of the DSi
But i certainly hope a DSi would get dissected
TBM-Fan
masterage
Posted 2:51 AM 10/10/08
@sugardeath: I think it's the sheer amount of things it has to load (Disgaea being one of the most customizable/random SRPGs games of all time). It might have to compress just to get it out the door, though...
Seriously, item world is a giant pain on the DS version...since it has to figure out every last opponent (which may or may not have moves from other classes at varying strengths) and randomize the stage.
masterage
PigVenus
Posted 4:50 AM 10/10/08
Homebrew will certainly take advantage of that RAM! I know that some of the emulator authors have stated their difficulties with staying in the puny 4MB of RAM of the DS.
PigVenus