Gaming

Sony PS4 Will Use Existing PS3 Cell Processor

1:00PM September 30, 2008 | Gizmodo US Edition

The impending PS4, which we last heard was coming in 2010, might be based on the same Cell processor that currently powers the PS3. Japanese tech site PC Watch said that Sony will forgo designing a completely new processor in a cost-saving attempt, and try to squeeze out some moderate technical advancement on its existing investment. Bad news for those hoping Sony would continue its one-upmanship war with Microsoft, but perhaps it means the company’s decided to focus on innovation, like the Wii. A new way of gaming with a tweaked-up version of PS3 graphics doesn’t sound too shabby to me. [PC Watch via Gamecyte]


Comments

  • david david

    September 30, 2008 at 3:09 PM

    The PS3 struggles for adequate memory. If nothing else the PS4 MUST have more RAM.

    • luq

      December 29, 2009 at 9:58 PM

      ps4 looks like a very good machine and how big does the grapic card going to be for the lates games and wil ps3 games work on ps4

      i hope you understand what i mean thans for the comments have a nice day

      Luq

  • Mister_G

    September 30, 2008 at 6:06 PM

    I think this is very sensible. Double everything up, memory, cpu, gpu and the PS4 will still be extra powerful without all the RnD costs which Sony had with the cell.

    It’s the way forward :o)

  • rangott

    September 30, 2008 at 11:11 PM

    Sounds like gouging the fan boys to me.
    It might be good to see a ps3/4 with some decent antialiasing abilities but why dont they just make the ps3 cheaper so it has a chance to compete with the xbox and wii?The only game i want a ps3 for is MGS4, anything else is available on everything else.

  • MGV

    October 1, 2008 at 12:02 PM

    IBM has already used the new CELL(powerxcell 8i) in their new supercomputer. By the time the PS4 comes out they’ll probably have the powerxcell 32iv, which has already been talked about for the PS4. PowerXCell 32iv consists of 4 PPEs, 32 SPEs with faster single float-point and double float-point programming and possible 32nm processor = PS3 x 4 and a little more!

    Enough geek talk for today.

  • gord

    October 6, 2008 at 10:44 AM

    Well, Sony don’t really have a choice, there committed to some version of the CELL – and its a good architecture, 32 SPEs will show that.

    But the problem they have to solve is the software tools – [even the desktop has the same problem, just not as urgent] How to USE the n media cores effectively? Its a whole chain of retooling, and software growth is a bit more linear – it really takes smart people 2-5 years to work out how to write code that truly is parallel.

    I think the next 8 months will see an astounding game for the PS3 [LA Noire?], and that will start an avalanche, because everyone will see it can be done. Were right on the brink of moving from 2 cores to N cores, en masse, not just in games.

    Some weird approach will work, that makes the problem easier.. like having a new kind of bytecode virtual machine shader and a special compiler to generate the code for that… you cant just write code for the CELL… you need to write code that writes code for the CELL :]

  • Bader

    April 8, 2009 at 9:41 AM

    Because of sonys part in STI, it would only be smart for their next playstation to have a cell in it. Currently the newest is the PowerXCell 8i but if they release a newer one before the ps4 is launched, it is very likely that it will use the newest sti cell.

  • luq

    December 29, 2009 at 9:55 PM

    Hi would like to know wil the ps4 also be expensif like ps3 asnd would the ps3 games work on the ps4

    thank you

    • sean

      December 31, 2009 at 3:58 AM

      of course the ps4 is gonna be more expensive than the ps3 u plum there not gonna make a brand new console and sell it for buttons

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